- James "Jimmy" Paddock
2011 was chock full of megawads in all shapes and sizes, yet somehow the good ones were
never tiring despite the length. Jenesis is a great example of this.
Although it was created only by a single author, the experience never becomes dull
or repetitive; unique visual style and excellent layouts cause each map to feel like a
fresh experience, and the excellent music helps to pump you up for every round fighting
with the demons.
- Christopher Lutz
Last year Kristus gave us an excellent Heretic wad called Curse of D'Sparil, a wad that upped
the ante for what was expected out of Heretic wads overall. Only a year later Icebound came
along to prove that the high standards can certainly be met.
The enviroment is very immersive and beautifully detailed. This wad
is one of the few for any game that would be enjoyable just to explore without monsters.
The gameplay that's there is still enjoyable however, with plenty of traps to keep you on
your toes. The seven years it took to make this wad definitely paid off.
Mandrill Ass Project
I can only imagine how much hell I'm going to catch for having only one (G)ZDoom wad that
wins a regular cacoward this year, but that's because I haven't seen anything awardable in
this year's crop of wads.
Anything except Mandrill Ass Project I mean.
Although the wad looks like almost a jokewad (and it almost is), playing it is a great experience
with or without the jokes. It's a crazy fun thrill ride that easily delivers enough fun to cover
for all of its rough parts.
Khorus' Speedy Shit
- Adam "Khorus" Woodmansey
Speed maps are not often worth discussing when it comes time to hand out awards, but Khorus has
packed all the awesome of a regular megawad into a bunch of creatively titled speed maps.
The gameplay is just as fast as the development of
the wad, so you'll have to stay on your toes to get through this experience. As a result of both
the rapid development and chaotic gameplay, this wad is especially enjoyable to those who enjoy