Source Ports
Introduction |
DOS |
Windows |
Linux / Unix |
Console |
OS/2 |
MacOS |
BeOS |
Bots & Mods |
Misc. |
Non Game Related
| Name | Homepage | Filesize | Author | Source | Description |
|
Odamex 0.5.0
|
Link
|
10100 KB
|
(several)
|
Yes
|
Open source doom sourceport specialized in oldschool multiplayer features. Also has other enhancements over regular Doom such as mouselook and jumping (which can both be turned off on the server level). Full Boom compatibility. Launcher and server browser included, nothing else needed!
|
|
Doom Legacy 1.40
|
Link
|
4573 KB
|
Boris Pereira
|
Yes
|
Mac OSX version of this Doom port with high resolutions, Glide/OpenGL support, mlook with up-and-down shooting, jumping, translucency, key bindings, 32-player TCP/IP multiplayer with player-selected names and colors, skins, true-height sprites and the ability to load outside WADs while running. Supports TeamTNT's Boom port. Currently under development.
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Skulltag 0.98c
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Link
|
|
Brad Carney
|
|
Skulltag is a deathmatch/cooperative/CTF internet mod based on ZDoom 2.0.60. Includes bots, custom levels, skins, several new weapons and OpenGL rendering.
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|
Heretic for the PowerPC 0.9.2
|
|
529 KB
|
Brad Oliver
|
Yes
|
A Heretic port for the Mac PowerPC. Has added high-detail, extra memory allocation and support add-ons but no net play. If you want to hear music, you need QuickTime 2.5 or later and the optional MIDI files. If you want to use the mouse or a joystick, you need InputSprocket installed.
|
Introduction |
DOS |
Windows |
Linux / Unix |
Console |
OS/2 |
MacOS |
BeOS |
Bots & Mods |
Misc. |
Non Game Related
|