Original message
| Espi  esa.repo@pp.nic.fi
| "Poll again." , posted Thu 15 Mar 13:39  
Which kind of gameplay would you like to see in Doom 3:
ˇ More like System shock, Half-life and Thief and such...
ˇ More like Quake1/2, Unreal etc. ...
ˇ Original Doom overkill...
ˇ or something else.
Yes I'm bored...
Varicose ˇ Comatose ˇ Senile ˇ CAFFEINE
| | Replies:
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| DooMBoy  tallj_2000@yahoo.com ?
| "Re(1):Poll again." , posted Thu 22 Mar 08:47  
Right, this the 10,000th poll-post put here. You MUST be bored. Try playing Doom. You won't be bored. The sort of gameplay I would like in Doom would be a combination of Thief and Doom. Imagine it. You're in a darkened base full of demons. You've already killed off about 50 of the things. You are low on ammo. You are in poor health, too. Suddenly you see a Cacodemon floating down the hall in your direction. You slip behind the wall you're standing in front of quickly.. The creature floats past you without seeing you because of the darkness and your resourcefulness. See where I'm coming from? It shouldn't just be "shoot, run, kill, shoot, run, kill" all the time. I think a little bit of stealth should be in order.
Favorite Game: Doom Favorite Hobby: Playing Doom-Playing WADs-Making levels-Chatting at Doomworld Are you starting to see a pattern here?
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| Aradiel  rzbd@home.com 69094169
| "Re(1):Poll again." , posted Wed 21 Mar 20:36  
Like the original Doom, with the best elements of RPG added in. Not crap like puzzle solving and stuff like that, but maybe stuff like having to get to the main computer terminal on the alien ship and de-activate it in 15 minutes, before the bombs start dropping on Earth. Stuff like that.
Doom 3 would be great if it were like that. But I think they're making a mistake with the single-player focus, they should go for Co-Op! Yup! That's right, the least popular mode of play. If iD plays their cards right, they can easily make Co-Op the best mode to play. How about some voice chat options? I personally think it would be damn cool to be shouting orders to your fireteam, as you run down the dark corridors (in beautifully rendered GeForce 3 graphics), firing blasts from your shotgun at an Imp (I'm hoping they'll put 1 and 1 together and keep the Imp in D3).
Only time will tell.
'Quake' is like 'Quaker' oatmeal. Yuck. Stick to Doom. Visit my Warhammer 40k site (soon to have a Doom section) at http://nav.to/aradiel88
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| CHAINSAW+DGM  CHAINSAW-DGM@TALKCITY.COM
| "Re(1):Poll again." , posted Wed 21 Mar 05:14  
like Quake 1
can't be bother to wright any more than that!
ALL RIGHT YOU PRIMATIVE SCREW-HEADS LISEN UP SEE THIS...THIS IS MY BOOMSTICKS!
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| Dream Destroyer  dreamdestroyer@hotmail.com 68334590
| "Re(1):Poll again." , posted Fri 16 Mar 16:37  
I see all these "Quake style" and "Unreal style" messages, how about Doom style?
=-------------------------------------= LLAMA!!!
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| Lüt  toruonda@home.com 23065834
| "Re(1):Poll again." , posted Thu 15 Mar 19:45  
Combine Doom control with Quake2 abilities (look up/down, etc.)
--- You have been bothered by: Lüt "Superchunk!" www.doomworld.com/insanity www.mp3.com/dyingcorpse www.thebarnacle.f2s.com AIM: Dying Corpse - SB4824 - XtbbTSzNyKw5sRB4.
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| | Dream Destroyer  dreamdestroyer@hotmail.com 68334590
| "Re(2):Poll again." , posted Thu 15 Mar 21:03  
... and you get Zdoom.
=-------------------------------------= LLAMA!!!
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| | Lüt  toruonda@home.com 23065834
| "Re(3):Poll again." , posted Fri 16 Mar 10:05  
THAT'S IT!! THANK YOU SIR!
--- You have been bothered by: Lüt "Superchunk!" www.doomworld.com/insanity www.mp3.com/dyingcorpse www.thebarnacle.f2s.com AIM: Dying Corpse - SB4824 - XtbbTSzNyKw5sRB4.
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| Zaldron  avengerz66@hotmail.com 18477495
| "Re(1):Poll again." , posted Thu 15 Mar 14:01  
System Shock without all the RPG-stats specific parts (but keeping object interaction and making it even more complex) combined with the lonely and menacing feel of the previous DooMs.
Throw some scripting like in HL, and the attention to details from Thief, and you´ll get a top-notch title.
Plain old shooters like DooM are, ironically, doomed by today´s standards. Quake(s) and Unreal styles are becoming rapidly boring...
__________________________ _ _ _ "There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."
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| | stphrz  stphrz63@hotmail.com
| "Re(2):Poll again." , posted Thu 15 Mar 21:05:  
Balls to the wall action games will never go out of fashion. Quality of gameplay is what is important, not style.
-------------------------------------------------- A squid eating dough in a polyethylene bag is fast and bulbous got me?
-Captain Beefheart
[this message was edited by stphrz on Thu 15 Mar 21:06] |
| | amanichen  amanichen@yahoo.com
| "Re(2):Poll again." , posted Thu 15 Mar 20:01  
Well said Zaldron.
I'd like to see all the aspects he described, and a few instances of having to sneak around, and having more than one hole to jump down, or more than one ladder to climb. (Deus Ex making me realize that most of the FPSs today suck).
I think it's the very first level in Deus, where it is possible to journey through a good half of the level without firing a single shot. (or using any weapon for that matter).
I'd like to see that in doom 3, not overkill, but a bit thrown in to break up possible monotony.
________________________________________ Layla! Gemme my super shotgun...I'm goin fraggin'.
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| | PFCGray  Cactusjack157007@aol.com 82884777
| "Re(2):Poll again." , posted Thu 15 Mar 15:08  
Quake style. Simple as that. NEXT!
The marine has come and gone his duty is done now home awaits
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| | Hell Crusader  r_ansems@hotmail.com 64228977
| "Poll Again" , posted Fri 16 Mar 06:04  
Quake style
A doom hater must Zak in de Kak
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| | Necromancer  necromancer@apexmail.com 30721125
| "Re(1):Poll Again" , posted Fri 16 Mar 10:39  
I'd like to see more like Unreal style, with more interactivity with objects. Falling damage, explosive environs, etc.
How can you hope to defeat me when you are but a man and I am FOREVER!!!
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| | Tetzlaff  olo8@gmx.de
| "Re(2):Poll Again" , posted Fri 16 Mar 14:50  
Quake style includes falling damage and explosive environments. What´s the difference with Unreal?
xx=xx=xx=xx=xx=xx
www.nagelpistole.de
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| | Necromancer  necromancer@apexmail.com 30721125
| "Re(3):Poll Again" , posted Sat 17 Mar 17:15  
Sorry. I meant even more interactivity with the environment.
How can you hope to defeat me when you are but a man and I am FOREVER!!!
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| | Employee 2-4601  tobias.oldegren@stjarten.com 83281305
| "Re(3):Poll Again" , posted Sat 17 Mar 09:09  
System Shock(1) combined with the good ole' Doom. System Shock(1) for its good story and such(SS1 is not RPG like the second(the skill point system is only in SS2 not SS1). Its a bit more like Deus Ex. Replace Augmentations with Hardwere.)
And then the normal doom stuff(hazardous enviroments and more than 1000 enemies in the whole game)
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