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Handsome Caco - http://www.doomworld.com Forums


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Disorder



enter@softhome.net
27436321
62.100.36.194

"Handsome Caco" , posted Mon 16 Apr 12:38user profileedit/delete messagepost reply


I guess Good old Mr. Caco will show up in Doom 3 again. So here's a little guestion... What would you change about the looks of the cacodemon, if you wanted to change it at all? Cause I allways had to laugh about that b*tch.. I'd like to change the colors, cause I think they're gay.

-someday I'll cut you just like they cut me-

 


Replies:

Submerge



doublehelix@agent4054.com
207.103.55.66

"Re(1):Handsome Caco" , posted Thu 19 Apr 04:32user profileedit/delete messagepost reply


Ooh! In addition to my other stuff below, I think that it should be difficult to fight the Cacodemon on a technical level.
An electromagnetic field emanating from it's body sould render some of your stuff inop as long as you are near it. (Automap, Motion Sensor (there should be one!) Plasma Rife, BFG, etc.)

Now this is where things get REALLY ugly.

 

sirgalahadwizar



sirgalahadwizard@hotmail.com
45229070
131.230.139.156

"Re(1):Handsome Caco" , posted Tue 17 Apr 07:12user profileedit/delete messagepost reply


I would make him look tougher, because I felt he was unrealisticially tough for the way he looked (looked like 2-3 shotgunblasts would take him out and it took 2x that)

I would make his shots go faster and be harder to dodge, ie, they would be harder to avoid because of a large cross-sectional area (the difference between a basketball and a baseball). The shots should look more like lightning too, I would even suggest resorting to a specialized particle system for it.

I want it too look more spiritual in nature, sorta how the PE was in doom64. It should be black/greenish rather than red - like a huge slime monster almost.

Black teeth and horns, the previous teeth and horns look like metal.

Experiment a little with the logic center of your brain before a zombie eats it.

 

Submerge



doublehelix@agent4054.com
207.103.55.66

"Re(1):Handsome Caco" , posted Tue 17 Apr 04:37user profileedit/delete messagepost reply


I think the Caco is alright how it is, though it could stand to be a little darker in color. I think if it bites you, an electric charge running through it's teeth should send you flying. maybe if you kill it, all of the charged up energy could go flying everywhere after it dies, and if the corpse hits water, you would take extreme damage. OUCH

Now this is where things get REALLY ugly.

 

Zaldron



avengerz66@hotmail.com
18477495
200.45.159.231

"Re(1):Handsome Caco" , posted Mon 16 Apr 16:07:user profileedit/delete messagepost reply


I can´t imagine them in the new DooM engine. Looks wrong, somehow... it´s like trying to imagine Commander Keen walking trough those dark hyper-realistic corridors...

Too cartoonish. If they´re going to make a flying/floating thing that attacks with lighting-based bolts, then they should completely remodel it. Imagine a caco with darker skin, resembling scales and not glued tomatoes :D

Add a couple of really long tentacles, that adapt to the room they´re floating around. They should be able to grab you with this tentacles, and even block your way out. Little electric discharges should leave from the end of their tentacles to the surrounding walls.

__________________________ _ _ _
"There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."

[this message was edited by Zaldron on Mon 16 Apr 18:01]

 

EllipsusD

EllipsusD@yahoo.com
66.25.156.117

"Re(1):Handsome Caco" , posted Mon 16 Apr 15:45user profileedit/delete messagepost reply


Tone down the brightness of the colors (a given), and add more expression to it's face. The speed should be slightly enhanced, or it's body should show the effects of it's ability to defy gravity. It should stay more towards the ceiling to avoid direct contact with it's prey, using the bite only if all else fails or if it's trying to eat you. Using it's electric bursts (the blue fireball) should leave it slightly weaker until it's body can regenerate the energy. I assume that the scraps underneath it's body are strips of flesh, and it would be nice to see them being less static, have things caught up in them, or maybe give it a nest-like function so it can carry smaller Cacodemons.
Just a thought.

I am the future waiting to be born.
-D

 

DooMBoy



tallj_2000@yahoo.com
?
216.34.56.12

"Re(1):Handsome Caco" , posted Mon 16 Apr 14:03user profileedit/delete messagepost reply


I think the Caco should stay the way it is. As for the lightning, you should see lightning arcing out of its eye and glowing like a field around its body. It should have a refined biting attack as well, such as it charges you, takes a hunk outta you, and then fires a round of lightning at you.
Perhaps it could disrupt your electricity-based weapons? It DOES spit lightning you know. Imagine you're in a decrepit base full of Cacoes. You should hear the ozone popping because of all the high-voltage electricty surrounding them.

"A plasma rifle is not a weapon-it's a quicker way to the afterlife."-DooMBoy

 

deadnail



deadnail@yahoo.com
4957448
206.61.23.87

"Re(1):Handsome Caco" , posted Mon 16 Apr 13:31user profileedit/delete messagepost reply


The big floating bag of lightning should be made a lot stronger and more dangerous, capable of short range dashes and bites... good strafing abilities... and of course, some different ways of shocking you.

The classic ball lighting can stay with some spiffy gfx.
A quick blast of curving lightning (no shambler or q3a lightning).
A ripping blast of stun-gun like lightning from all around it (if you get too close).

You should also see some of them hovering around a kill... ripping it to pieces and swallowing humongous chunks of flesh.

_____________ ____ ___ __ _
http://www.deadnail.f2s.com
"Call your damnable hunt.
We shall see whom I drag screaming to hell with me."

 

danarchist



danarchy84@hotmail.com
55619497
168.99.150.92

"Re(1):Handsome Caco" , posted Mon 16 Apr 12:53user profileedit/delete messagepost reply


I think they should make the caco basically the same, except with arms. I always felt sorry for them not being able to effectivly feast on thier latest kills.

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Nothing can stop me now and I don't care anymore. -NIN Piggy
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HWGuy



supermanmcgill@home.com
24.43.23.50

"Re(1):Handsome Caco" , posted Mon 16 Apr 12:49user profileedit/delete messagepost reply


Nothing at all. Absolutely nothing. Caco is perfect as he is.

In fact, I think that if the game is 3d modeled, Caco should be a 2d sprite like in doom 2. :D

Actually, I never understood exactly the Caco was supposed to be... a big floating red fluffy thing that shoots fireballs out of it's mouth? honestly.

*****
"I wanted to meet interesting and stimulating people of an ancient culture and kill them. I wanted to be the first kid on my block to get a confirmed kill."
******

 

 

Point



eojk@aol.com
205.188.197.29

"Re(2):Handsome Caco" , posted Mon 16 Apr 14:10user profileedit/delete messagepost reply


They should have an animation to denote their flight. Maybe they have some sort of air intake and exhaust? It'd be cool to see them change size when expelling gas.

Death is not an end because life is not a beginning.