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Cenimatics(COOL! A new topic^_^) - http://www.doomworld.com Forums


Original message

Clone999



griffin_x24@hotmail.com
206.129.86.102

"Cenimatics(COOL! A new topic^_^)" , posted Tue 17 Apr 21:50user profileedit/delete messagepost reply


Do you guys think that there should be little movies after you beat a certain amount of levels. Like, you go in a fortress with several other marines, and you split up (Incredibly stupid manuver), and it shows a marine walking through a corridor, sweatin' like a pig and breathing hard, all of the sudden a few demons come out. He fires over and over, then he runs for it when his ammo runs out, then he runs right into a shotgun pumping zombie and gets his head blown off. How about that for a unhappy ending? All in smooth, gut wrenching 3D.

You don't wanna deathmatch me when I've got my Mega-Shotgun out./C999/

 


Replies:

wasted



ranin11@yahoo.com
195.209.142.171

"Cinematics" , posted Thu 19 Apr 08:04user profileedit/delete messagepost reply


Ok people, im back but not for long, so here my shit:

1. Cin. parts should be placed and settled for different endings and level parts.
*Minding that in game will be non-trivial level construction (that i exect so much so you will play again and again...)

2. Cin. parts might starts "like from game" - you step in level and it starts... (FF8 effect...)

thats all folks...

Nomen est omen

 

Feronth



judgedoom666@hotmail.com
92992385
194.230.173.114

"Re(1):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 08:20user profileedit/delete messagepost reply


The cinematics are not a new topic. It has been discussed a while ago (since the beggining of the Doom 3 forum actually).
It seems that most of the people here want to see cinematics made with the engine itself. And I guess it won't be hard to do cinematics, as the image quality that you can see on the Doom 3 video looks like a cinematic images, only 100 times better.

 

Matt PmRd



daniel.dalpe@sympatico.ca
64.231.189.169

"Re(1):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 07:50user profileedit/delete messagepost reply


Well if your talking about cinematics as for a movie like in quake 2 or 3... well doom 3 will probably just use scripted stuff since the gfxs kick ass..

______ __ __ ___ _

Fin

 

Lord FlatHead



lordflathead@yahoo.com
112071624
213.224.83.110

"Re(1):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 05:09user profileedit/delete messagepost reply


Would probably be a waste of time and energy mate. Just like this reply.

--
"Well... I like to think I'm pretty good at what I do." -- John Carmack

www.geocities.com/lordflathead

 

 

Zaldron



avengerz66@hotmail.com
18477495
200.45.158.172

"Re(2):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 08:14user profileedit/delete messagepost reply


No it won´t. iD always hire an external company to make the cinematics...

__________________________ _ _ _
"There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."

 

 

Lüt



toruonda@home.com
23065834
129.105.141.176

"Re(3):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 08:39user profileedit/delete messagepost reply


I have a feeling they can do all the cinematics they need in-game. The engine already looks more powerful than most cinematic sequence renderers do anyways ;)

---
You have been bothered by: Lüt
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AIM: Dying Corpse - SB4824 - XtbbTSzNyKw5sRB4.

 

 

Zaldron



avengerz66@hotmail.com
18477495
200.45.158.105

"Re(4):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 09:30user profileedit/delete messagepost reply


Well, if they´re doing cutscenes, they should better do them with the engine. However, things like the intro, the outro and perhaps between chapters there should be cinematics.

Even the most kickass cutscenes doesn´t match the drama that prerendered cinematics can. It´s actually harder to make all that scripting for the characters, the camera movements, the audio tuning, the extra animations. All these are more easier to do on 3D packages, and looks better than cutscenes...

Even DooM3, with it´s mighty engine can´t compare to the things people do today on programs like Maya and MAX. Besides, special long cutscenes would take time from id hands, while cinema´s done by the company/ies that made the Q2 and Q3 intro (wich, BTW rock). Finally, who want´s to wait long load times just to watch 1 minute or so? Video formats stream in real-time...

__________________________ _ _ _
"There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."

 

 

Matt PmRd



daniel.dalpe@sympatico.ca
64.229.255.163

"Re(5):Cenimatics(COOL! A new topic^_^)" , posted Wed 18 Apr 12:41user profileedit/delete messagepost reply


its probably better then having to wait 4 mins for the map to load

______ __ __ ___ _

Fin