Original message
| Clone999  griffin_x24@hotmail.com
| "Weapons" , posted Fri 20 Apr 22:07  
Wev'e descussed weapons a million times, so I was just going to ask one quick question. How MANY should there be? I probably shouldn't waste an entire post on this little thought, but oh, well. At least I don't talk about some strange creature called a "Cyber-Demo". See previous topic.
You don't wanna deathmatch me when I've got my Mega-Shotgun out./C999/
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| Cop999 999cop@free-1.com 101312291 | "Re(1):Weapons" , posted Mon 23 Apr 18:56  
there seems no definite quantity of weapons for now, i guess, it's unpredictable
Doom is the history and future of iD
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| kickmeplz  m_vilale@sba.attmil.ne.jp
| "Re(1):Weapons" , posted Sat 21 Apr 18:56:  
knife (throwable once you get chainsaw) chainsaw (modes: swing, grind) pistol (get another and get dual pistol) assault rifle (upgradable to machine gun) shotgun (use varying shells, such as HE, magnum, or 00) double barreled shotgun (ditto) minigun (modes: 10/sec, 60/sec) rocket launcher flamethrower (modes: fire blast, stream) plasma gun (modes: laser, rapid orb) BFG (modes: lightning burst, big orb)
yay
[this message was edited by kickmeplz on Sat 21 Apr 19:00] |
| Amanichen  amanichen@yahoo.com
| "Re(1):Weapons" , posted Sat 21 Apr 10:21  
Good question. As much as I like realism, (i.e. not being able to carry more than three or four weapons at once), it is DOOM after all, and I better have a junkload of guns at my disposal.
I think there's a way to solve this, when beginning a new game, you could choose different options on realism:
--Max number of weapons
--Unlimited or limited stamina
--Physical ability (jumping etc.)
--How wounds affect you with aiming and mobility (after all its not likely you still run around with 15% health and rail somebody through the skull. Deus Ex dealt with the mobility issue fairly well)
Anybody agree w/ me?
________________________________________
>>> Hey! What are ya botherin' me for?--I'm just a gremlin!
>>> Maybe you can help me -- I STAB PEOPLE!
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| | Espi  esa.repo@pp.nic.fi
| "Re(2):Weapons" , posted Sun 22 Apr 04:07  
I do.
======================================== Varicose · Comatose · Senile · CAFFEINE ======================================== See my site @ http://www.geocities.com/espibrown/
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| Feronth  judgedoom666@hotmail.com 92992385
| "Re(1):Weapons" , posted Sat 21 Apr 04:00  
You should only be able to carry 3 weapons at once. A primary one (shotgun, machine gun), a secondary one (pistol) and a knife (like Counter-Strike). And when you need a newer and more powerful weapon, you will have to get rid of one of your older weapons. Like in Severance : Blade of Darkness.
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| | Tetzlaff  olo8@gmx.de
| "Re(2):Weapons" , posted Sat 21 Apr 10:12:  
quote: And when you need a newer and more powerful weapon, you will have to get rid of one of your older weapons.
...
That is exactly what I do NOT want in a good shooter game: an unbalanced armory with some weak and some powerful weapons. Thatīs too simplistic and boring. Itīs much more challenging to have a well balanced armory with different weapons, each useful in itīs own, special way.
[this message was edited by Tetzlaff on Sat 21 Apr 10:13] |
| | Feronth  judgedoom666@hotmail.com 92992385
| "Re(3):Weapons" , posted Sat 21 Apr 10:19  
If id include the many weapons option, I'm not against. It's just that I have a preference for the fact that you have very few weapons and you must make it through the game only with them. It's more challenging.
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| | Maonth  Maonth@hotmail.com 50187741
| "Re(2):Weapons" , posted Sat 21 Apr 08:08  
I hope this post is a joke. Counterstrike is so udderly boring because of their realism focus. Take a look at Serious Sam, that's how Doom3's armanent should be.
What should i get? Quake3? Half-Life? Soldier of fortune? Arhh heck ill just go get DOOM2.
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| | Feronth  judgedoom666@hotmail.com 92992385
| "Re(3):Weapons" , posted Sat 21 Apr 08:10  
Yeah sure. But I like the fact of 3 weapons-Counter-Strike-like armament. Even if Counter-Strike didn't exist, I would have opted for this 3 weapons only option anyways.
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| | Maonth  Maonth@hotmail.com 50187741
| "Re(4):Weapons" , posted Sat 21 Apr 08:13  
Why? Because of realism, so he can't carry too much weight?
What should i get? Quake3? Half-Life? Soldier of fortune? Arhh heck ill just go get DOOM2.
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| | Feronth  judgedoom666@hotmail.com 92992385
| "Re(5):Weapons" , posted Sat 21 Apr 09:57  
Yeah.
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| | Maonth  Maonth@hotmail.com 50187741
| "Re(6):Weapons" , posted Sat 21 Apr 11:10  
Realism stands in the way for fun. I don't care if he can carry 24 weapons at one time, as long as it's fun. Caus' that's what a "GAME" is all about, isn't it?
What should i get? Quake3? Half-Life? Soldier of fortune? Arhh heck ill just go get DOOM2.
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| | Feronth  judgedoom666@hotmail.com 92992385
| "Re(7):Weapons" , posted Sat 21 Apr 12:54  
Sure, but read my reply to Tetzlaff too =). It's clear I want to have fun to, but I believe you can have fun with a bit of realism.
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| | Lengis  newonic@hotmail.com
| "Re(8):Weapons" , posted Wed 25 Apr 13:56  
Doom is not a realistic game. Forcing only 3 weapons at a time is ludicrous. ROTT was like this, and it sucked because of it. However it does work in games like Counter-Strike, but they are realistic, and not made for the action, of Doom.
Certain games demand realism, however Doom defintely is not one of them. Personally I'd like around 24 weapons, with alt-fire modes, different ammo types, and lots of other stuff to give the game some nice depth.
---------------------------- "Where did you go you candy ass fagot?!" -Vegita DBZ
"I Got It! You gota beat a fatso with a fatso!" -Yamcha DBZ
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| Maonth  Maonth@hotmail.com 50187741
| "Re(1):Weapons" , posted Sat 21 Apr 03:55  
1: Fist/Chainsaw 2: Pistol 3: Shotgun/Supershotgun 4: Minigun (33/66 SPS) 5: Rocket-launcher/Grenade-launcher 6: Plasma gun 7: BFG
What should i get? Quake3? Half-Life? Soldier of fortune? Arhh heck ill just go get DOOM2.
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| Tetzlaff  olo8@gmx.de
| "Re(1):Weapons" , posted Sat 21 Apr 03:45  
8-12 weapons, depending on secondary fire modes and/or combinations (submachinegun with grenade launcher, for example).
1 melee weapon
1 start weapon (pistol)
2 shotgun-type weapons
1 grenadelauncher-type weapon
1 rocketlauncher-type weapon
1-2 high rate of fire bullet weapons (including minigun)
2-3 energy weapons (including plasma rifle)
1 high accuracy weapon (railgun-type)
1 pyro weapon
1 super weapon (BFG-type)
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| Lord FlatHead  lordflathead@yahoo.com 112071624
| "Re(1):Weapons" , posted Fri 20 Apr 23:53  
Seven or eight will do, as long as they're really effective and/or have secondary modes of fire.
-- "Well... I like to think I'm pretty good at what I do." -- John Carmack
www.geocities.com/lordflathead
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| | Employee 2-4601  tobias.oldegren@stjarten.com 83281305
| "Re(2):Weapons" , posted Sat 21 Apr 06:27  
I think that there should be 8-12 guns. Not to few and not to many.I like it when I'm a one man army in a game.
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