Original message
| PFCRon  EIDOLON505@aol.com 116905222
| "I see........................" , posted Sun 13 May 06:30  
It's been awhile since I've been in this forum (posted anything, at least), and I see that ideas are running out. That does not exclude me. All my new ideas have run out. However, I would like to re-emphisize an old idea I had. How about instead of the enemies being in "quiet mode", they rather just don't see you and move on in the level with their backs still to you? Also why not have them look around suspiciously whenever they hear a noise that they don't like? Hey, you never know, it might just shrug it off and move on. Gives more meaning to suprise attacks.
BTW.............how come I don't get a title??????? "Novel Lover" would be good for me!
__________________________________________ Doomguy: Here demon demon demon!
Demon: For me???? You shouldn't have!!
Doomguy: A nice big sausage just for you!
Demon: That's awful nice of you but what is that opening at the front of........(BOOM!!!!!!)
Doomguy: Just goes to show you demons always think with their stomachs.
| | Replies:
|
| Dark_Fox  fox10001@yahoo.com §Darkness§
| "Re(1):I see........................" , posted Sun 13 May 10:34  
TIMMMYYY!!!!
You can hit my duck bitch becuase I will plug your ass with him! His has plugged over 5000 newbie asses including several repeat customers since he was brought in from the projects. The pond complex. Look fer the duck with the white fur coat and the pimp kane..
|
| MACVILE`WHORE  death@mountaincable.net 73658315
| "I see.....AN ONCOMING PACK OF ASS!!111" , posted Sun 13 May 09:58  
quote: I see......................................................................................................
...
Grr, no you don't..
/me pours some of his extremely fux0red coffee in PFCScabies eyes
Do you still see the shining sea shells by the sea shoreeee??!?!?
/me runs away from the giant orange rolling down the street after him
SORRY I PISSED IN YOUR COFFEE BITCH!!! MWAHAHAH!!
|
| | Dark_Fox  fox10001@yahoo.com §Darkness§
| "Re(1):I see.....AN ONCOMING PACK OF ASS!!111" , posted Sun 13 May 10:17  
WAZZO! Ur back!
You can hit my duck bitch becuase I will plug your ass with him! His has plugged over 5000 newbie asses including several repeat customers since he was brought in from the projects. The pond complex. Look fer the duck with the white fur coat and the pimp kane..
|
| doomsick  doomsick@yahoo.com
| "Re(1):I see........................" , posted Sun 13 May 08:22  
i think you can count on seeing that...it would be like patrol imps or something. it could be useful, like say you are running low on ammo and don't want to open fire until you've found some, avoid the imp or whatever than come back and ventilate his ass.
|
| Dima  alexsok@netvision.net.il 77090113
| "Re(1):I see........................" , posted Sun 13 May 06:54  
This is NOT a spy game! This kind of stuff will be useless! Go buy "Metal Gear Solid 2" for the PS2 (it has the same stuff you suggested).
"We've been doing hacks and tricks for years but now we'll be able to do things we've been wanting to do for a long time" Carmack said. "For instance every light has its own highlight and every surface casts a shadow like in the real world. "Everything can behave the same now and we can apply effects for every pixel."
|
| | EllipsusD EllipsusD@yahoo.com | "Re(2):I see........................" , posted Sun 13 May 07:57  
It may not be a spy game, but it's the little things in any game that count. I agree that enemies should behave like this, but that behavior reflects how you play the game. If you don't want enemies to act like this, just make a lot of noise in the game and get their attention right off the bat.
I am the future waiting to be born. -D
|
| | Dima  alexsok@netvision.net.il 77090113
| "Re(3):I see........................" , posted Sun 13 May 09:56  
Ok, so maybe the marines should behave in a similar way but this kind of behavior doesn't suit the monsters! You really think that a MONSTER can be as smart as a marine?!? Monsters acting like marines would ruin the expirience for me.
"We've been doing hacks and tricks for years but now we'll be able to do things we've been wanting to do for a long time" Carmack said. "For instance every light has its own highlight and every surface casts a shadow like in the real world". "Everything can behave the same now and we can apply effects for every pixel."
|
| | EllipsusD EllipsusD@yahoo.com | "Re(4):I see........................" , posted Mon 14 May 08:54  
Who's to say that some of the demons aren't smarter than the marines? They were quick enough to find a way to use the human's teleporter technology against them. Anyway, it's common for animals to walk right past you if they don't notice you. Why should demons be any different?
I am the future waiting to be born. -D
|
| | Zaldron Le Ventilateur  avengerz66@hotmail.com 18477495
| "Re(4):I see........................" , posted Sun 13 May 13:48  
Predatorial behavior? I think it will enhance the experience.
Demons shouldn't be waiting for the prey, they should be lurking around.
About the intelligence, well, in combat situations "smartness" is pretty much useless. Those creatures are pure, raw instinct, spawned solely for killing. They should be WAY more effective than marines, resulting in a gameplay style I love : "You can slaughter, but you're in disadvantage".
__________________________ _ _ _ "There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."
|
|
|