| xaero  john@hungrymancubus.com DM ssg user.
| "The Art and Science of Level Design" , posted Sun 17 Dec 00:48  
Hello there.
I just found this page while browsing the web. It is a very good guide to level design for 3d games, i.e Quake and Unreal but can be useful for Doom editing too.
The url is as follows: http://www.cliffyb.com/art-sci-ld.html
Some very helpful advice for everyone here.
Btw. When is the full version of zdoom 1.23 going to be released, is it December or maybe next year.?
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