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door locks - http://www.doomworld.com Forums


Original message

Gôvernôr Barôn



Governor_Baron@samsmail.com
105164244
65.32.78.85

"door locks" , posted Sun 28 Jan 17:34user profileedit/delete messagepost reply


whats the zdoom combo lock to have all three keys (red, blue, yellow) in order to open the door?

-- the governor

 


Replies:

ReX

gurkha_boy@yahoo.com
151.200.218.194

"Re(1):door locks" , posted Mon 29 Jan 06:33user profileedit/delete messagepost reply


I assume you mean what is the "code" to use in a script or with an ACS_Special (ACS_LockedExecute and Door_LockedRaise specials). The number is 101. Refer to the following page on ZDooM editing for more details:

http://zdoom.notgod.com/reference/keys.html

Only two things are certain: DooM and taxes

 

NiGHTMARE

nick@frad.org
62.252.2.141

"Re(1):door locks" , posted Sun 28 Jan 18:15user profileedit/delete messagepost reply


I'm not sure exactly what you mean here. If you mean what's the number of the linedef type, then I'm afraid there isn't really a straight answer.

You see, the ZDoom door types allow you to insert different speeds for how quickly they open/close and how long they stay open, etc, as well as which keys to use, all of which alter the number if changed.

Most editors that are actually capable of editing in ZDoom/Hexen mode, such as Deepsea and ZETH, just have dialogue boxes where you type in the speed and delay and select what (if any) keys are required by ticking or unticking boxes.

-----
"I'm gonna kill that Taggart faggot" - Doom guy.
-----

 

 

Enjay

Enjay001@hotmail.com
212.139.34.184

"Re(2):door locks" , posted Mon 29 Jan 15:01user profileedit/delete messagepost reply


Careful which keys you use though. The BOOM level "Ash 2 ash" currently in "newstuff" has a 3 key door that illustrates a zdoom bug. It only works in zdoom if the yellow key is the skull. The card won't do it.

Meek

 

 

ReX

gurkha_boy@yahoo.com
151.200.218.195

"Re(3):door locks" , posted Tue 30 Jan 05:49user profileedit/delete messagepost reply


Nigel:

How the heck do you discover such arcane bugs? (Not that I'm not impressed with this ability, mind you.) Good stuff!

ReX

Only two things are certain: DooM and taxes

 

 

Enjay

Enjay001@hotmail.com
212.139.184.151

"Re(4):door locks" , posted Tue 30 Jan 16:21user profileedit/delete messagepost reply


In this case I tried Ash2ash from the newstuff (a boom level) in zdoom. The three key door wouldn't open after collecting all the keys in the level. I used IDKFA and it worked so I fired up an editor and put all 6 keys near the door and tried a few combinations.

You might say I should have better things to do. I did, that is exactly why I did this. I had taken some work home and trying different key combinations in zdoom meant I could delay actually getting on with the very dull task I should have been doing. :-)

Meek