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I'm making a mod in Edge 1.24................ - http://www.doomworld.com Forums


Original message

ViperBoy



viperboy@zybermail.dk
40097719
213.237.22.129

"I'm making a mod in Edge 1.24................" , posted Sat 24 Feb 08:44user profileedit/delete messagepost reply


...so am I totally screwed if I want to make it a mod that uses Edge 1.25 !?! I tryed to run Edge 1.25 with the source for that mod, and I get more error messages than you can ever possibly count...

I don't wanna write my mod from scratch again....

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Bone Match: http://www.viperboy.org
The only mod that has a Pikachu launcher
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Replies:

ViperBoy



viperboy@zybermail.dk
40097719
212.54.68.45

"Re(1):I'm making a mod in Edge 1.24.........." , posted Tue 27 Feb 09:49user profileedit/delete messagepost reply


It's not a problem converting the .ddf files. It's just irritating that the Edge homepage hasn't updated the documentation

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Bone Match: http://www.viperboy.org
The only mod that has a Pikachu launcher
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

 

 

Fanatic

marcpullen@mindspring.com
38.211.61.21

"Re(2):I'm making a mod in Edge 1.24.........." , posted Tue 27 Feb 10:47user profileedit/delete messagepost reply


Remember that it's a WIP release, it's not a full official release.

Releases like this are often lacking documentation because things are still changing from new till the official release.

We will get documentation updated when it's time.

-Marc
http://www.doomworld.com/fanatic

 

 

sirgalahadwizar



sirgalahadwizard@hotmail.com
45229070
131.230.139.156

"Re(3):I'm making a mod in Edge 1.24.........." , posted Wed 28 Feb 08:22user profileedit/delete messagepost reply


So when ARE you going to release it?

I've been waiting in anticipation for the last two months, you guys keep saying you are going to release it and keep pushing back the date.

Im trying to decide what things i'll put in my mod based upon what I think edge 1.25 will support. I've already got my shambler in (and his lightning sucks right now, and yes, I have a shambler too).

Experiment a little with the logic center of your brain before a zombie eats it.

 

 

Fanatic

marcpullen@mindspring.com
209.86.93.185

"Re(4):I'm making a mod in Edge 1.24.........." , posted Wed 28 Feb 18:39user profileedit/delete messagepost reply


The WIP is already out.

The documentation, as soon as it done or with the official 1.25 release.

The official 1.25 release will be done, when it's done. We don't have a date carved in stone. Currently we are extremely busy with real life work, so we work on EDGE (and I work on QDOOM and EDGE) when we have time. So please be a little patient. EDGE is a side project we do for fun after work after all, not what we do for a living.

-Marc
http://www.doomworld.com/fanatic

 

Fanatic

marcpullen@mindspring.com
209.86.154.9

"Re(1):I'm making a mod in Edge 1.24.........." , posted Sat 24 Feb 19:02user profileedit/delete messagepost reply


The changes between 1.24 and 1.25 are many, but overall are quite simple. It only took me a day to rework QDOOM to the new standards, and QDOOM is quite huge.

Using notepad and replace worked really well in most cases.

We are putting together documentation for the changes, should be released befroe too long.

You can still design for EDGE 1.24, but make sure you include it in your package or a download for it so people know what engine to use.

-Marc
http://www.doomworld.com/fanatic

 

 

sirgalahadwizar



sirgalahadwizard@hotmail.com
45229070
131.230.139.150

"Re(2):I'm making a mod in Edge 1.24.........." , posted Mon 26 Feb 12:07user profileedit/delete messagepost reply


As long as it's not as bad as quakeC orthat C-crap for quake 2... ddf is fine for me.

Experiment a little with the logic center of your brain before a zombie eats it.

 

 

Fanatic

marcpullen@mindspring.com
209.86.22.122

"Re(3):I'm making a mod in Edge 1.24.........." , posted Mon 26 Feb 16:19user profileedit/delete messagepost reply


It's not a change in the DDF language, just a lot of format changes.

Like instead of using odd numbers like 6550 for half tralsucent, you use 50%.

-Marc
http://www.doomworld.com/fanatic

 

 

ViperBoy



viperboy@zybermail.dk
40097719
213.237.22.254

"Re(2):I'm making a mod in Edge 1.24.........." , posted Sun 25 Feb 13:55user profileedit/delete messagepost reply


Hmm... if writing for 1.25 is as easy as writing for 1.24 it shouldn't be a problem at all :)

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
Bone Match: http://www.viperboy.org
The only mod that has a Pikachu launcher
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

 

Liberation



laton@btinternet.com
62.7.117.109

"Re(1):I'm making a mod in Edge 1.24.........." , posted Sat 24 Feb 08:47user profileedit/delete messagepost reply


I don't think it going to be huge changes, also i think theres going to be a program to convert ddf's 1.24 to 1.25. I'm not
sure thou!

} Translate this!

pookih lang chiau pakalau mah bong

HA ha its Malaysian