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Edge 1.25 ddf features - http://www.doomworld.com Forums


Original message

DarkStorm



diptera_necro@hotmail.com
33008733
139.142.157.226

"Edge 1.25 ddf features" , posted Mon 26 Feb 11:58user profileedit/delete messagepost reply


I was wondering if the rumor of defence for attacks (like, bullets don't kill some things say.. a tank enemy yet rockets will).

Have you guys made the ability for more ammo types?

And did you fix the bug that made weapons hard to select when there is more than two to a slot?

I heard that multiplayer might not be in 1.25, if not, is it planned for 1.26?

"Listen to the rhythm of a dead man walking
Silent is the heartbeat of the predator stalking
Hear the sound of air feel the warmth touch your neck
Reality is not fair no time to second guess
Hear the distant ringing of the blade as it cuts your neck
Silent is the cry lying in your mattress of blood
An easy mark for the veteran of execution"

 


Replies:

Faint



faintblueafterglimmer@hotmail.com
91375005
205.216.137.82

"That's not how it works..." , posted Sun 18 Mar 23:54user profileedit/delete messagepost reply


(hey Ryan :)
The "defense" effect you describe is(or probably will be) done by giving a Thing a property that says "if the attack is weaker than this numeric value, then no damage is done."

kinda like this, semantically:
enemy gets hit
check damage amount
if special shield in place, if damage ammount < x, exit check and do no damage

it died