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| Tarin tarin@paci-fist.net 51369184 | "Re(1):Technical question about sound entries" , posted Fri 2 Mar 16:57  
http://www.gamers.org/dhs/helpdocs/dmsp1666.html This is exactly what you need. It's a very big help if you do any Doom related programs.
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| | deepteam jack@sbsoftware.com | "Re(3):Technical question about sound entries" , posted Mon 5 Mar 11:09:  
You just about got it:)
3 is always sound - but by itself is not 100% reliable for obvious reasons. The next steps are to do a "reasonable" check on the sample rate (it can vary), then verify the length with the size of the lump. Sometimes that's wrong, but never greater than the lump size.
Forgot to mention that your original definition was the correct one, although, I think the length is 4 bytes.
www.sbsoftware.com
[this message was edited by deepteam on Mon 5 Mar 17:13] |
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