[an error occurred while processing this directive]
I NEED MAJOR HELP! - http://www.doomworld.com Forums


Original message

bobo



burp_n_gurgle@hotmail.com
210.215.48.8

"I NEED MAJOR HELP!" , posted Tue 6 Mar 18:31user profileedit/delete messagepost reply


Ok Doom guys, i need some help here:

How do you reduce the size of your wad? i've deleted unused sectors and linedefs and sidedefs, but the damn thing is still big.

The weirdest thing is, is that it isnt that architectually big. I've seen levels waaayyy bigger than this in Doom but for some reason whenever i edit it in a wad editor it always crashes and tells me that it cant alocate enough bytes. What do i do? Oh for the love of God, what do i do!

----------------------------------------
"Space is the final frontier
but its made in a Hollywood basement..."

 


Replies:

deepteam

jack@sbsoftware.com
24.176.15.53

"Re(1):I NEED MAJOR HELP!" , posted Wed 7 Mar 10:32user profileedit/delete messagepost reply


Is the problem the level or the editor/memory you have? You don't mention either one. In a DOS DMPI or Windows environment, size is not an issue for an editor.

If the level got "damaged", then I can see some odd errors popping up though. Waded, in particular can roast a level when conventional memory is exceeded.

You can reduce the size of a level by "packing" sidedefs (all sidedefs that are the same become 1), sharing sectors (same idea) and using newer node builders.

Blockmaps should not be looked at by your editor - but it does affect the size. Usually caused by a dimensionally large level (10kx10k). DeePBSP, for example, makes for a much smaller blockmap. I think most of the latest versions of BSP do the same thing.

If you have wasted space in the level, that again should not make any difference to an editor. Most newer editors automatically "clean" a level when you save it - no need for Wintex, etc.

www.sbsoftware.com

 

stphrz



stphrz63@hotmail.com
24.67.148.122

"Re(1):I NEED MAJOR HELP!" , posted Tue 6 Mar 20:56user profileedit/delete messagepost reply


Toss it into my email if you like.(zip it up first though)

I'll take a look see at it.

--------------------------------------------------
A squid eating dough in a polyethylene bag is fast and bulbous got me?

-Captain Beefheart

 

Zeratul 982



topaz9_82@hotmail.com
69244930
63.117.167.197

"Re(1):I NEED MAJOR HELP!" , posted Tue 6 Mar 18:40:user profileedit/delete messagepost reply


Looks like your wad has some wasted space...
Try opening your wad in Wintex (which you can download here at Doomworld) and go to 'file,' then choose 'clean up WAD.' Maybe that'll help somewhat.
But then, that's my way of doing it. Maybe someone else has a better idea...?

My right hand on the mouse...my thumb on the spacebar..my fore finger on the '3' key...my middle finger standing by...my ring finger on the 'tab' key......and Doom on the computer.

WADS currently working on:
stone.wad (maps 1-15 + 31 completed)
evilhome.wad - completed???
"Starcraft Doom" partial sound conversion - completed???

[this message was edited by Zeratul 982 on Tue 6 Mar 18:42]

 

 

Drat

lister1981@hotmail.com
157.85.233.39

"Re(2):I NEED MAJOR HELP!" , posted Tue 6 Mar 21:00user profileedit/delete messagepost reply


Also get your hands on Cleanwad. Damn good little program that.