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DOOM 3d model in-progress - http://www.doomworld.com Forums


Original message

Per128

per_abrahamsen@hotmail.com
212.186.255.4

"DOOM 3d model in-progress" , posted Mon 12 Mar 07:41user profileedit/delete messagepost reply


In-progress shots of a 3d model planned for Q3a. Might be released as MD2 for those 3d-accelerated doom engines if people show interest in this. Enjoy the pics - I'm off to draw fire.

http://www.3dpalette.org/~pixelated/stuff/skull79.jpg
http://www.3dpalette.org/~pixelated/stuff/skull81.jpg
http://www.3dpalette.org/~pixelated/stuff/skull82.jpg
http://www.3dpalette.org/~pixelated/stuff/skull03.jpg

Per128 - pixelated
http://www.3dpalette.org/~pixelated/index.shtml

 


Replies:

Submerge



doublehelix@agent4054.com
207.103.55.66

"Re(1):DOOM 3d model in-progress" , posted Thu 29 Mar 05:35user profileedit/delete messagepost reply


The skull looks great. Does ID software know about you?

Oh #$@% Toto we really overshot Kansas this time...

 

Per128

per_abrahamsen@hotmail.com
212.186.255.4

"more lost soul shots" , posted Tue 13 Mar 08:34user profileedit/delete messagepost reply


Thanks for the feedback, guys!

I've added a few layers for the fire effect, which I am now in the process of animating. The whole thing weighs up at 873 polygons, which isn't bad considering the amount of detail put into it. I've even modeled some of the teeth. This could easily be exported to one of the 3d-accelerated doom engines, dunno if anybody is interested in that.

More in-progress shots:
http://www.3dpalette.org/~pixelated/stuff/skulla06.jpg
http://www.3dpalette.org/~pixelated/stuff/skulla07.jpg
http://www.3dpalette.org/~pixelated/stuff/skulla08.jpg

Per128 - pixelated
http://www.3dpalette.org/~pixelated/index.shtml

 

 

fragg

216.177.16.79

"Re(1):more lost soul shots" , posted Wed 14 Mar 18:34user profileedit/delete messagepost reply


Per128:
"would anyone like to use these 3D figures in their games?"
YES - it would be very popular download at Doomworld if you make them available. Thanx

 

Enjay

Enjay001@hotmail.com
213.122.23.88

"Re(1):DOOM 3d model in-progress" , posted Mon 12 Mar 13:27user profileedit/delete messagepost reply


Very cool, horrible in the right way. Maybe a little more curve on the horns? Maybe not.

Meek

 

ViperBoy



viperboy@zybermail.dk
40097719
212.54.74.131

"Re(1):DOOM 3d model in-progress" , posted Mon 12 Mar 13:22user profileedit/delete messagepost reply


Damn! That's absolutely cool and incredibel

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
Bone Match: http://www.viperboy.org
The only mod that has a Pikachu launcher
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

 

Fanatic

marcpullen@mindspring.com
207.69.169.17

"Re(1):DOOM 3d model in-progress" , posted Mon 12 Mar 10:25user profileedit/delete messagepost reply


Wow! That's great!

-Marc
http://www.doomworld.com/fanatic