Original message
| Lazer  -@-.com
| "Putting together a setup/install.exe..." , posted Tue 13 Mar 14:16:  
I'm coming out with my first beta realease of Underworld and everything seems good so far... I have:
underworld.wad (underwor.wad) - the levels undermus.wad - my music undergraphics.wad (undergra.wad) - sprites, textures, etc... underworld.deh (underwor.deh) - My DeHackED patch.
Now, how do I create a setup/install.exe that runs DeHackEd (it will be inluded in the zip) to apply the patch to their copy of Doom 2 (v1.9)? Then I want to know how to create an autorun.exe that gives the command of:
Doom2 -file then the other files?
Thanks...
BTW, am I able to make the same procedure work on any ports? I don't use any, but I have tried ZDoom and I am thinking about trying Boom, or maybe JDoom. (I've heard good reviews about both of them)
Current Projects: Underworld The Doom Down Under homepage: www.devin-afshin.com/DDU/DDUMain.htm
[this message was edited by Lazer on Tue 13 Mar 14:19] | | Replies:
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| Biffy mblakely@jpl.nasa.gov 15711332 | "Re(1):Putting together a setup/install.exe..." , posted Tue 13 Mar 19:18  
Heh, sounds like you are a glutton for punishment! Setting up an install routine for patching doom2.exe is not trivial but can be done with programs available to you. I think you need both dehacked.exe and deusf.exe. Then, a DOS batch file will do the complete job. I know of one example you can follow. I have the file osiris.zip, about 2 mb, and it contains everything. You would edit their batch file accordingly, and their batch file is a masterful piece of work (as is Osiris). I'll email the file to you if you want, or get it from cdrom.com when their archives come back up.
The easier route - just ask people to play with zdoom or equivalent...why would anyone want to use doom2.exe with its low resolution graphics? Your batch file for zdoom would be very simple:
zdoom -file underwor.wad undermus.wad undergra.wad -deh underwor.deh
Name the file yourname.bat.
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| | Lazer  -@-.com
| "Re(2):Putting together a setup/install.exe..." , posted Tue 13 Mar 19:28  
I guess your right... But it wasn't designed with jumping mind... I have osiris as well. I'll try to put together a batch file with what I have. Thanks.
Current Projects: Underworld The Doom Down Under homepage: www.devin-afshin.com/DDU/DDUMain.htm
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| | Enjay Enjay001@hotmail.com | "Re(3):Putting together a setup/install.exe..." , posted Wed 14 Mar 11:39  
If you want to force people not to be able to jump in zdoom, you can include a mapinfo lump that has nojump in it. Don't remember if it has to be specified for every level or if the command is more global.
Meek
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| | Lazer  -@-.com
| "Re(4):Putting together a setup/install.exe..." , posted Wed 14 Mar 12:32:  
Ok I put together a bat file and it loads everything up perfectly. Since I can't include the original exe I need to know how to make a setup exe that takes there copy of Doom and applies the patch to it. Next I'll make a bat file that loads in the deh as well so it will be compatible with Zdoom also. Back to work.
EDIT: THANKS! I finally have a install.bat! Go to the Doom Down Under website to get it: http://www.devin-afshin.com/DDU/DDUMain.htm
Current Projects: Underworld The Doom Down Under homepage: www.devin-afshin.com/DDU/DDUMain.htm
[this message was edited by Lazer on Wed 14 Mar 19:40] |
| | BuffGUh  zdoomer@hotmail.com say what?
| "Re(5):Putting together a setup/install.exe..." , posted Thu 15 Mar 06:55  
wintex 4.3 has an option fer making an installer that also patches the original doom.exe rite? i forgot...
===================================== By the way i know english very well but im only having a problem that the thing i wanted to say in my mind i just kinda forgot to put on; or i thought i did already so sometimes i just mess up the structure of my saying maybe next time i should check everything that i might miss before click on the button right? ======================================
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