Original message
| pete the cheat pete_the_cheater@hotmail.com | "EDGE effects" , posted Sat 24 Mar 05:19  
I know this is probably a question that has been answered hundreds of times already (I'm always behind the times) but is there any way to achieve fog effects in EDGE levels similar to that in ZDoom. Also is there any way to achieve a Duke Nukem style CCTV network?
Thanks
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| Fanatic marcpullen@mindspring.com | "Re(1):EDGE effects" , posted Sat 24 Mar 07:50:  
For fog effects, yes, just use a custom colormap (just like with regular DOOM).
Camera stuff is limited to end of map cameras, like Quake, nothing more for now. Full camera stuff like ZDOOM is planned.
-Marc http://www.doomworld.com/fanatic
[this message was edited by Fanatic on Sat 24 Mar 07:54] |
| | pete the cheat pete_the_cheater@hotmail.com | "Re(2):EDGE effects" , posted Thu 29 Mar 12:25  
OK next question, although EDGE refers to a FOGMAP in the COLMAP ddfs there is nothing in the edge wad file, can anybody either tell me how to make one myself or can they provide me with a fog colourmap themselves?
Thanks again
Pete the cheat
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| | Fanatic marcpullen@mindspring.com | "Re(3):EDGE effects" , posted Thu 29 Mar 16:42  
It appears to be a goof on my part. I forgot to add the fogmap.lmp (the colormap).
You can make them using the BOOM tools for colormaps, it makes amazingly good colormaps. http://www.teamtnt.com
I believe the package has some premade colormaps you can use, including the fogmap.
-Marc http://www.doomworld.com/fanatic
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| | Fanatic marcpullen@mindspring.com | "Re(5):EDGE effects" , posted Fri 30 Mar 16:03  
You can already do that in EDGE 1.24 with RTS.
Use RTS Online:
http://download.sourceforge.net/edge/rtsonline2.6.zip
See the sections for TAGGED_PATH and NAME. It only works with monsters, and it's not perfect, so don't expect too much.
-Marc http://www.doomworld.com/fanatic
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