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Monsterrail - http://www.doomworld.com Forums


Original message

Epistax



god@unitedstates.com
1356856
209.252.224.18

"Monsterrail" , posted Sat 24 Mar 21:14user profileedit/delete messagepost reply


Very simple. I try the 'monsterrail' code pointer. They shoot the rail gun, but it does no damage. If it hits the player still makes the "ouch" sound, but nothing is done. Example:

[CODEPTR]
Frame 685 = MonsterRail

This sets the first blast of a cyber to be a rail shot, but it doesn't hurt player, or any enemies.
Help?

Thanks

 


Replies:

Linguica
Doomworld webmaster



linguica@doomworld.com
831722
24.4.254.75

"Re(1):Monsterrail" , posted Sun 25 Mar 00:15user profileedit/delete messagepost reply


I *think* that you have to go into Dehacked and set the projectile damage for the monster shooting the rail to whatever damage you want the rail to do. So if you want the rail to do a damage of 20, set the Cyberdemon's projectile damage to 20.

 

 

Epistax



god@unitedstates.com
1356856
209.252.224.22

"Re(2):Monsterrail" , posted Sun 25 Mar 05:52user profileedit/delete messagepost reply


Thanks it works. I assume 20 is default for railguns.