Original message
| Lazer  -@-.com
| "Code Pointers Question..." , posted Sat 31 Mar 20:59  
What code pointer will display the number 164432 when entered in Dehacked? I'm making a new enemy for Underworld. That will total to be three new enemies when I am done...
Current Projects: Underworld The Doom Down Under Website: www.devin-afshin.com/DDU/DDUMain.htm
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| c-d-w  cd_whittle@hotmail.com 57261071
| "Re(1):Code Pointers Question..." , posted Sat 31 Mar 21:55  
A bizarre question. Assuming you are using Doom 2 v1.9, it would be Frame #255, the beginning of the arch-vile's attack.
In terms of .bex format, the codepointer is called VileStart (A_VileStart).
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| | Lazer  -@-.com
| "Re(2):Code Pointers Question..." , posted Sun 1 Apr 07:13  
Ok thanks...
Current Projects: Underworld The Doom Down Under Website: www.devin-afshin.com/DDU/DDUMain.htm
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| | Enjay Enjay001@hotmail.com | "Re(3):Code Pointers Question..." , posted Sun 1 Apr 14:51  
I suspect the above covers what you need to know, but it is worth pointing out that the number you quote does vary depending on the EXE version you have (as implied above). Even 1.9 ultimate doom and 1.9 show different numbers for the same code pointers.
Meek
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| | Lazer  -@-.com
| "Re(4):Code Pointers Question..." , posted Mon 2 Apr 11:39  
It is Doom 2 1.9
Current Projects: Underworld The Doom Down Under Website: www.devin-afshin.com/DDU/DDUMain.htm
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