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Making things cool - http://www.doomworld.com Forums


Original message

Epistax



god@unitedstates.com
1356856
209.252.224.42

"Making things cool" , posted Sun 1 Apr 11:32user profileedit/delete messagepost reply


Does anyone know how to just plain make a wad cooler?
I have problems with large boring walls, empty spaces, etc and they need filling!
I know you can make pictures out of sky textures, but those are too big. I wish zdoom would let me light dynamically, but that's simply not an option... all I can do is change fades and colors and brights of sectors down annoyingly straight lines.

I think I could make one realistic light. It would take maybe twenty sectors and a thousand verticies.

 


Replies:

Lüt



toruonda@home.com
23065834
65.6.31.115

"Re(1):Making things cool" , posted Sun 1 Apr 13:15user profileedit/delete messagepost reply


Would you care to send the map to me? Sometimes I can do good with those types of things.

---
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AIM: Dying Corpse - SB4824 - XtbbTSzNyKw5sRB4.

 

 

Epistax



god@unitedstates.com
1356856
209.252.224.38

"Re(2):Making things cool" , posted Sun 1 Apr 16:08user profileedit/delete messagepost reply


Sorry but it's my first DM in progress. I'm trying a town like environment. this is the extent of my message because windows is screwing up major.

 

Zigmund

z_ozwell@hotmail.com
205.231.149.33

"Re(1):Making things cool" , posted Sun 1 Apr 12:20user profileedit/delete messagepost reply


Detail, detail, detail....
You would be surprised how simple little things will add so much depth to your wad. Add a couple of collums to your wall. Maybe a ledge? How about a small alcove with one of those eye symbol thingy's in it?
Look at other peoples wads to see what they did and find out what works for you and what doesn't.

"Hatred is by far the longest pleasure.
Men love in haste but they detest at leisure."
-Lord Byron

 

 

geekmarine



cooljohn@birdmail.com
73147121
63.172.144.63

"Re(2):Making things cool" , posted Mon 16 Apr 05:24user profileedit/delete messagepost reply


Those are great ideas, all of them, I know they will help me in my levels. Also some other ideas are try to use angled walls if possible, as square ones can get boring, and use height differences to your advantage. I think somebody should make a tutorial covering making a wad look good, that would be great for all aspiring wad designers and veterans alike.

"They put doom maps in cereal?"
-Duke Nukem

Your BFG and Megasphere are no match for my puny pistol and lack of armor.

http://www.johnsweirdstuff.com

 

 

Lazer



-@-.com
24.218.49.65

"Re(2):Making things cool" , posted Sun 1 Apr 14:19user profileedit/delete messagepost reply


More ideas:
-Windows
-Overhead Beams
-Technical tricls ie. bridges

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