[an error occurred while processing this directive]
what's the command line to run .deh files - http://www.doomworld.com Forums


Original message

met123

thughesj@dns.au.com
203.62.135.133

"deh files" , posted Fri 13 Apr 17:52:user profileedit/delete messagepost reply


is there anyway i can paste them into my wads. thanks

[this message was edited by met123 on Fri 13 Apr 19:06]

 

Replies:

Fanatic

marcpullen@mindspring.com
209.86.90.162

"Re(1):deh files" , posted Sat 14 Apr 15:00user profileedit/delete messagepost reply


Use Wintex to inset as a lump, or DEUTEX, or any other WAD tool.

Some level editors can do it too, like DEEP Sea.

-Marc
http://www.doomworld.com/fanatic

 

 

Lazer



-@-.com
24.218.49.65

"Re(2):deh files" , posted Sat 14 Apr 15:08user profileedit/delete messagepost reply


I thought you had to patch the exe. Are you sure you can insert them as lumps and have them work?

Current Projects:
Underworld
The Doom Down Under Website:
www.devin-afshin.com/DDU/DDUMain.htm

 

 

Fanatic

marcpullen@mindspring.com
209.86.90.162

"Re(3):deh files" , posted Sat 14 Apr 15:15user profileedit/delete messagepost reply


Well, depends on what you want to do with it.

If you want to put it in the WAD file, use Wintex or similar tool and use a source port like BOOM or ZDOOM, which can read dehacked files from the WAD or as loose *.deh files (load them as a -file whatever.deh).

If you plan on using it with DOOM2.EXE, you should make a deh patch, and include dehacked.exe with your zip package, and a batch file to apply it on the user side, as it's illegal to include the original or a patched DOOM2.EXE.

Take a look at the dehacked readme file for more info on this, or see the ZDOOM or BOOM readme about loading and including DEH files.

-Marc
http://www.doomworld.com/fanatic

 

 

Lazer



-@-.com
24.218.49.65

"Re(4):deh files" , posted Sat 14 Apr 17:19user profileedit/delete messagepost reply


Well I knew that, that is why I made my above post in response to something that sounded like they said you could do that with any doom. And why is spreading a patched doom illegal and a source port the same thing that has been changed a little not illegal?

Current Projects:
Underworld
The Doom Down Under Website:
www.devin-afshin.com/DDU/DDUMain.htm

 

 

Fanatic

marcpullen@mindspring.com
209.86.140.26

"Re(5):deh files" , posted Sat 14 Apr 18:53user profileedit/delete messagepost reply


A source port is released under the GPL, so a source port is legal as long as you follow the rules of the GPL.

A doom executable (doom.exe or doom2.exe) is a protected/copyrighted program, so putting that online, whether it's modified by dehacked or not, is illegal.

-Marc
http://www.doomworld.com/fanatic