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EDGE Colormap help - http://www.doomworld.com Forums


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Astewart41

Astewart41@hotmail.com
20352913
206.8.160.252

"EDGE Colormap help" , posted Sat 5 May 14:06user profileedit/delete messagepost reply


I'm pretty sure I'm becoming annoying with my constant EDGE help needs, but I think it'll pay off once I get the hang of it.

I took a look at the Colmap.ddf docs for EDGE, but I'm totally confused, how do I make the underwater "blue-tint" effect for EDGE? Does it automatically use that for every underwater floor once I put in a liquid extrafloor, and how do I do such?

Andy

http://www.angelfire.com/games3/ddaysoftware/index.html -DDaysoft (C) Website is under construction!

 


Replies:

Wildman

rickclark58@yahoo.com
152.163.204.68

"Re(1):EDGE Colormap help" , posted Sun 6 May 03:14user profileedit/delete messagepost reply


If I remember right, you need to define a new sector type in the sectors ddf and use the COLORMAP there. Then just assign the sector type to your underwater sectors.

Rick Clark