[an error occurred while processing this directive]
a weapon question - http://www.doomworld.com Forums


Original message

pete the cheat

pete_the_cheater@hotmail.com
62.60.112.222

"a weapon question" , posted Mon 28 May 10:46user profileedit/delete messagepost reply


ok, i had the idea of putting all my favourite weapons from various mods into one of my own for private enjoyment. When i'd finished it amounted to 40+ weapons. When i load the mod in EDGE though and use IDFA (testing purposes only of course) the game will not let me cycle through all the weapons but randomly selects from a small group of them. Is there any way to get round this or do i have to limit my weapon selection?

 


Replies:

Fanatic

marcpullen@mindspring.com
209.86.154.193

"Re(1):a weapon question" , posted Mon 28 May 12:46user profileedit/delete messagepost reply


I think EDGE 1.24 had a problem with weapon cycling that was fixed in the 1.25 WIP release.

-Marc
http://www.doomworld.com/fanatic

 

Lazer



dafshin@mediaone.net
24.218.49.65

"Re(1):a weapon question" , posted Mon 28 May 11:55user profileedit/delete messagepost reply


I highly doubt I can help, but can you send me the mod? I love trying out new weaopns!

Current Projects:
Underworld
Dark Arena
The Doom Down Under Website:
www.devin-afshin.com/DDU/DDUMain.htm

 

 

pete the cheat

pete_the_cheater@hotmail.com
62.60.4.36

"Re(2):a weapon question" , posted Tue 29 May 11:25user profileedit/delete messagepost reply


sorry lazer, i would but all the weapons have come from various mods or games that already exist. I wasn't thinking of releasing it because the people that spent time putting the graphics together might get a little pissed about me re-releasing their work.

 

 

Lazer



dafshin@mediaone.net
24.218.49.65

"Re(3):a weapon question" , posted Wed 30 May 16:25user profileedit/delete messagepost reply


I'm not saying to release it. I'm just asking you to send me a copy so I can play with many weapons for my own personal use. I won't distribute or release it or anything like that.

Current Projects:
Underworld
Dark Arena
The Doom Down Under Website:
www.devin-afshin.com/DDU/DDUMain.htm

 

 

pete the cheat

pete_the_cheater@hotmail.com
62.60.8.40

"Re(4):a weapon question" , posted Thu 31 May 11:32user profileedit/delete messagepost reply


ok, next question. I've included the Duke Nukem pipebombs in my mod and I'm wondering whether it is possible to use the DDFs to enable manual detonation rather than using a timed fuse as I'm doing now. Any ideas?

 

 

Fanatic

marcpullen@mindspring.com
12.36.134.3

"Re(5):a weapon question" , posted Thu 31 May 13:20user profileedit/delete messagepost reply


Not possible with DDF.

You can use RTS to do something close to this, but not what you need. Check the DAMAGE_MONSTERS function. You can make a trigger to 'damage' only the bombs, hence they die and blow up, and do their damage.

-Marc
http://www.doomworld.com/fanatic