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How to make slopes? - http://www.doomworld.com Forums


Original message

Da Snoop

melloun@email.cz
195.128.222.210

"How to make slopes?" , posted Fri 8 Jun 06:55user profileedit/delete messagepost reply


I tried to make a slope, but ZDoom does not accept the 181 (or whatever the number is) number of line-special. I'm using the latest version of Zeth (and I'm running under DOS 6.22). Is there any DOS-based editor for ZDoom, which accepts this cool effect?

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Replies:

deepteam

jack@sbsoftware.com
24.176.15.53

"Re(1):How to make slopes?" , posted Fri 8 Jun 08:53:user profileedit/delete messagepost reply


For temporary access, just key it in (as Rex pointed out) as a special.

For a permanent fix edit COMMONZ.CFG and add 181.

Many other editors also have external files where you can add new stuff.

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[this message was edited by deepteam on Fri 8 Jun 08:56]

 

ReX

gurkha_boy@yahoo.com
216.4.164.2

"Re(1):How to make slopes?" , posted Fri 8 Jun 07:30user profileedit/delete messagepost reply


quote:
I tried to make a slope, but ZDoom does not accept the 181 (or whatever the number is) number of line-special. I'm using the latest version of Zeth (and I'm running under DOS 6.22). Is there any DOS-b ...
I am not familiar with Zeth, but I imagine that the principle is the same in all editors (whether for DOS or for Win). You need to edit the Raw Data for the linedef. 181 is the value for the Line Special. The first of the arguments designates the slope for the floor, the second argument designates it for the ceiling. The arguments can have a value of 0, 1, or 2. A value of 0 means no slope, a value of 1 means a slope pointing in the direction of the front of the linedef, and a value of 2 means a slope pointing in the direction of the back of the linedef.

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