Original message
| Hellbent chesterules@yahoo.com | "Romero to make DOOM wad." , posted Thu 24 May 12:57  
In a series of emails, Romero sent word that he would be making an E1 style DOOM wad and posting it on his website www.planetromero.com and on www.doomworld.com when it is done.
The emails went as follows:
Jason Root:
After many failed attempts at making DOOM levels that recapture the mood and atmosphere of DOOM: Knee Deep In The Dead, I thought it high time the man behind the magic dust off the old DOOM editor and create another Phobos Moon Base style level. No fancy features, just good ol' classic DOOM. It was cool when id made a 4th episode back in 1996 or whenever it was, but I think now, over 6 years after the original, to release a Classic Episode 1 style level would stir up a lot of interest and nastalgia among the DOOM community.
John Romero:
Sounds like a good idea. I might do that! :)
John Romero GÀ/\/\Ê ÐÊS?GNÊR - ?ØN STØR/\/\ romero@ionstorm.com, romero@apple2.com http://rome.ro
Jason Root:
Hi again. Sorry to bother you. I was wondering if you were really planning on making another DOOM map. All the die hard DOOMers have their fingers crossed ;-).
John Romero:
I haven't had the time yet, but i'm planning on it. I'll put it up on my site and DOOMWorld when it's done. :)
John Romero GÀ/\/\Ê ÐÊS?GNÊR - ?ØN STØR/\/\ romero@ionstorm.com, romero@apple2.com http://rome.ro
Let the Legacy Live --
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| bigd bigdog@doomcenter.com | "Re(1):Romero to make DOOM wad." , posted Thu 24 May 20:26  
awesome, that's some really great news. looking forward to seeing it. hopefully it isn't too far off.
bigd
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| DIRE  Damageinc333@hotmail.com
| "Re(1):Romero to make DOOM wad." , posted Thu 24 May 19:48  
quote: I thought it high time the man behind the magic dust off the old DOOM editor
...
What editor did ID use to make the original doom wads? Im sure it proprietory. And is their any chance of them making it public?
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| | mewse mewse  mewse@rordoom.cjb.net mewse
| "Re(2):Romero to make DOOM wad." , posted Fri 25 May 03:00  
I think it is public, and they've released the source code, but I think Doom was developed on NeXt cubes so it's not for windows.
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| | Hellbent chesterules@yahoo.com | "Re(2):Romero to make DOOM wad." , posted Thu 24 May 19:58  
I'm sure it was proprietory, too. I don't think it would run on Windows, so they'd have to port it to Windows somehow. Email Romero asking him how he will make the wad and whether he will use an existing editor or will the used when he made the original doom. I would ask, but I've already emailed him twice, so I think it best you email him. Plus it lets him know that I'm not the only one interested in him making another DOOM map.
Let the Legacy Live --
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| Zaldron Le Ventilateur  avengerz66@hotmail.com 18477495
| "Re(1):Romero to make DOOM wad." , posted Thu 24 May 19:35  
Mmh, that's really interesting. I'd like to see what he can do, seems like he never lost touch with the DooM community.
I'm also interested in knowing what the hell is he doing now down there at ION...Daikatana came a long time ago, I'm sure he has something working right now.
__________________________ _ _ _ "There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."
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| | mewse mewse  mewse@rordoom.cjb.net mewse
| "Re(2):Romero to make DOOM wad." , posted Fri 25 May 02:59  
dude after what happened to daikatana he's not letting anyone think his new game is completely overhyped
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| | Zaldron Le Ventilateur  avengerz66@hotmail.com 18477495
| "Re(3):Romero to make DOOM wad." , posted Fri 25 May 13:05  
Yeah, but at least I would like to know if it's a FPS, or if it's SP/MP, or Fantasy/Realistic/Future. I'm not asking that much :)
__________________________ _ _ _ "There are three kinds of death in this world. There's heart death there's brain death and there's being off the network."
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| Zeratul 982  topaz9_82@hotmail.com 69244930
| "Re(1):Romero to make DOOM wad." , posted Thu 24 May 17:05  
Hmm... Interesting...
______ _____ ____ ___ __ _ __ ___ ____ _____ ______ Doom = fate destiny judgment fortune... 'nuff said.
Wads currently working on: "Stone Stratagems" - Map18 (progress halted; will continue soon) Check out my work: ftp://doom:doom@doom.wrong.button.com/wads/zeratul 982
Ph33r 7h3 gr33n c4c0...
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| nightmare imp  nightmare_limbo@hotmail.com
| "Re(1):Romero to make DOOM wad." , posted Thu 24 May 14:25  
Cant wait!
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| Jon  jon@oh.no.not.another.god.damn.doom.tc +communism
| "Re(1):Romero to make DOOM wad." , posted Thu 24 May 13:29  
thats great news... I'd certainly be interested in seeing the final product.
-- Jonathan Dowland http://jon.alkali.org/
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| Dima  alexsok@netvision.net.il 77090113
| "Re(1):Romero to make DOOM wad." , posted Thu 24 May 13:25  
Cool! Looking forward to it.
"We've been doing hacks and tricks for years but now we'll be able to do things we've been wanting to do for a long time" Carmack said. "For instance every light has its own highlight and every surface casts a shadow like in the real world". "Everything can behave the same now and we can apply effects for every pixel."
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| | viperboy  viperboy@worldonline.dk 40097719
| "Re(2):Romero to make DOOM wad." , posted Thu 24 May 13:55  
Who's Romero ??? .......................just kidding ! Sounds cool...
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_- Bone Match: http://www.newdoom.com/bonematch The only mod that has a Pikachu launcher -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
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