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Doom II - losing weapons after plot bits - http://www.doomworld.com Forums


Original message

Emperor Spleen

sam_the_man61@hotmail.com
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"Doom II - losing weapons after plot bits" , posted Sat 2 Jun 01:59:user profileedit/delete messagepost reply


I'm playing through Doom II again with the benefit of Doom Legacy and a Soundblaster 128. And on 'Hurt me plenty' mode, as before I used to play it on the lowest level. Anyway, at each of the points where I get a bit of plot (i.e. just before Dead Simple, and between Circle Of Death and The Factory) I lose all my weapons. Is this meant to happen? It was alright on Dead Simple, but it's difficult taking on those spiders with only 8 shotgun shells. It certainly didn't happen when I used to play Doom II - of course, it could have been because of the difficulty level.

Also, while I was playing The Crusher, part of the level seemed entirely different. I'm sure that the blue key used to be on the crusher itself. This time I had to jump off the top of the lift to that ledge where there's all those cages containing Imps. I even went back and played Doom II with the original launcher on I'm Too Young To Die, and the blue key was still there. Is my memory faulty?

If you kill one man it's murder. If you kill a million it's Doom.

[this message was edited by Emperor Spleen on Sat 2 Jun 02:01]

 

Replies:

Xian
Not the real Xian
Urxian@aol.com
24.44.126.70

"Re(1):Doom II - losing weapons after plot bit" , posted Tue 5 Jun 13:47user profileedit/delete messagepost reply


yes it IS supposed to happen, at least on the DOS 1.2 original version

Really, thats why there is a shotgun right next to you in the factory

 

ShadyXMR



hypercubedude@juno.com
166.90.18.157

"Re(1):Doom II - losing weapons after plot bit" , posted Sun 3 Jun 13:12user profileedit/delete messagepost reply


Wow, what a strange problem. I've been addicted to TNT: Evilution lately, but I can tell you that the blue key isn't on the crusher itself (with the Spidermastermind). And I'm not sure if the keys move at different difficulties since I always play at UV.

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Katgut



tathetriam@aol.com
47.433333331
172.182.107.108

"Re(1):Doom II - losing weapons after plot bit" , posted Sun 3 Jun 08:26user profileedit/delete messagepost reply


quote:
[snip]Also, while I was playing The Crusher, part of the level seemed entirely different. I'm sure that the blue key used to be on the crusher itself. This time I had to jump off the top of the li ...
Your memory is faulty. It's always been on that side tower. The crusher has a PLASMA GUN. You hear me? A PLASMA GUN.

And Legacy sucks.

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Lüt
Albino Negro



toruonda@home.com
23065834
64.111.152.121

"Re(1):Doom II - losing weapons after plot bit" , posted Sun 3 Jun 03:51user profileedit/delete messagepost reply


Sounds like some goofy legacy bug. I use v1.28 all the time, no problems there.

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masterhassan



jedimasterhassan@aol.com
205.188.197.153

"Re(1):Doom II - losing weapons after plot bit" , posted Sat 2 Jun 15:41user profileedit/delete messagepost reply


im not sure i it happens in doom2 but in doom 1 when you finishedf an episode you lost every thing and had to start all over on a new one...anyway, when you playded simple can't you just run up to the eyeball switch an press it? he first time i played it without codes i just walked right up and prerssed it and it was over in exactly 4 seconds. and i said "heh, they werent joking."

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TheProphet

doom@theprophet.de
101079789
62.226.36.105

"Re(1):Doom II - losing weapons after plot bit" , posted Sat 2 Jun 03:58user profileedit/delete messagepost reply


Well, you loose all weapons if you die. The idea may sound a bit dumb, but maybe you died without noticing it?

----
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elbryan42



elbryan42@accesscomm.ca
111375132
24.72.20.212

"Re(1):Doom II - losing weapons after plot bit" , posted Sat 2 Jun 02:06user profileedit/delete messagepost reply


hmm... the key moves in different difficulties. the resetting of weapons... that shouldn't happen. problem with legacy? i'm not sure (i don't use legacy), but it may be some option to reset the weapons instead of a glitch.

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