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Ideas - http://www.doomworld.com Forums


Original message

aaa

xooz@aol.com
205.188.196.44

"Ideas" , posted Sun 28 May 15:13user profileedit/delete messagepost reply


Anyone have any good ideas for WADS? I cant think anymore
Please email to XOOZ@aol.com

thank you

some loser -

 


Replies:

Hellbent

chesterules@yahoo.com
63.252.8.7

"Re(1):Ideas" , posted Wed 14 Jun 22:36user profileedit/delete messagepost reply


I'd be interested in making another DOOM episode, true to the episode 2 and 3 nature. Since I didn't like episode 4 too much, I was thinking replace it with another episode much like episode 2 and 3 since the atmosphere of those two was so well done. Change the sky from orange to black and red - better yet, make it like the sky when you win episode 3 and you see the bunny on a spike - that sky would work well. If anyone is interested in this task, let me know. I'm not the greatest level designer, but since the episode would be based on an already existing premise, it shouldn't be too hard to pull off.

Let the Legacy Live --

 

giltygear



wolfhawkfield@aol.com
172.153.170.101

"Re(1):Ideas" , posted Sun 28 May 21:17user profileedit/delete messagepost reply


You're following me, aren't you? Every arcade I go to, there's yer damn name, mocking me. "HA HA! YOU'LL NEVER BE AS GOOD AS ME, 'AAA'"

But anyway, I got a similiar problem. my level takes place in a sewage treatment plant on a distant planet, but thats all I can come up with for a story.

I'm gonna take you where your body will lie... I'm gonna take you there my friend...
I'm gonna show you where your life will end...
I'm gonna bring you here again...

 

Wildman

rickclark@xoommail.com
209.254.214.99

"Re(1):Ideas" , posted Sun 28 May 17:52user profileedit/delete messagepost reply


quote:
Anyone have any good ideas for WADS? I cant think anymore ...
Here is a backstory:

Ten years ago a strange plague surfaced in Africa. It spread quickly into Europe, then America and finally across the globe. Millions died. Those that didn’t die were changed in horrible ways. The Centers for Disease Control (CDC) worked around the clock to identify the plague agent. The answer finally came and it wasn’t what they has expected.

The disease agent was a human engineered virus that changed its host DNA. Most victims died from the alterations. Some however, were changed into hideous, rage filled monsters. Most weren’t even recognizable as human.

The virus also has something else: a message. Buried within the DNA of the virus were coordinates of a lab and this message:

"Hello. How do you like my little present? Just a little something for this evil world. There is an antidote, if you can get it. Why don’t you come pay me a visit and I may give it to you. Maybe. See you soon."

What is left of the government decides to send in a lone agent to recover the antidote and help save mankind. Time is of the essence. The world is dying and there may not be a tomorrow.

Level ideas:

Map01: Outside the complex. The helicopter lands outside a remote lab in the jungles of Africa. You must get inside the complex.
Map02: Storage. You gain entry into the complex via the storage facility.
Map03: Grounds. After the storage facility, you explore the grounds looking for a entrance into the labs.
Map04: Air ducts. You get into the labs through the air ventilation system.
Map05: Level One. You have gotten into the lab, but you must find the main computer systems.
Map06: Generating Complex: You have stumbled into the generating plant. Through here you can find the main labs.
Map07: Main labs. You face your ultimate challenge. The creator of the virus who has himself become a monster.

Rick Clark
http://members.xoom.com/rickclark/

 

 

Sethsez



sethsez@aol.com
none
152.163.213.197

"Re(2):Ideas" , posted Sun 4 Jun 17:19user profileedit/delete messagepost reply


Why does that remind me of the Resident Evil series?

-If Trent Reznor has something to do with it it is good.

 

 

Mantra



hellknight@truelights.com
Spanky
216.67.77.245

"Re(2):Ideas" , posted Tue 30 May 05:17user profileedit/delete messagepost reply


woah, and I bet you thought of that on the fly too :P

Spam spam spam spam LOVELY spam Wonderful spaaaamm.... -Monty Python

 

 

Wildman

rickdclark@juno.com
209.245.232.19

"Re(3):Ideas" , posted Tue 30 May 19:48user profileedit/delete messagepost reply


quote:
woah, and I bet you thought of that on the fly too :P ...
Actually, yes it just came off the top. Thats why it is a bit rough.

Rick Clark
http://members.xoom.com/rickclark/

 

 

giltygear



wolfhawkfield@aol.com
172.153.170.101

"Re(2):Ideas" , posted Sun 28 May 21:12user profileedit/delete messagepost reply


Now THATS what a backstory should be. If I had the time and patience, I'd really get to work on it, but I got my own level to worry about so I won't be doing that anytime soon.

Now as for you... Do you ever sleep?! You are the most active DooMer I have ever seen. I think you take vacations from your job for the sole purpose of making levels. I don't see anything wrong with that, I think it kicks ass. You have my undying respect and admiration, sir. Thank you.

I'm gonna take you where your body will lie... I'm gonna take you there my friend...
I'm gonna show you where your life will end...
I'm gonna bring you here again...

 

 

Lüt



toruonda@home.com
23065834
24.17.39.87

"Re(3):Ideas" , posted Sun 28 May 23:43user profileedit/delete messagepost reply


You know what I find works best... just start making a map and do the story afterwards or as the build progresses.

---
You have been bothered by: Lüt
"A group discussion can often result in the use of more than one word."

 

 

grul



grul@telia.com
33413502
195.196.26.220

"Re(4):Ideas" , posted Mon 29 May 04:03user profileedit/delete messagepost reply


Story? Who needs a story? Doom and Doom PWADs isn't supposed to have a story! It's against the laws of nature!

"I know no god. All I see is darkness and eternal life."

 

 

Lüt



toruonda@home.com
23065834
24.17.39.87

"Re(5):Ideas" , posted Tue 30 May 23:58user profileedit/delete messagepost reply


Structured settings then.

---
You have been bothered by: Lüt
"A group discussion can often result in the use of more than one word."

 

 

geekmarine



geekerman@hotmail.com
4.4.166.251

"Re(6):Ideas" , posted Mon 5 Jun 07:22user profileedit/delete messagepost reply


How about trying to think of something that no one else has done before? Don't use a standard theme, invent your own. I've been playing Doom for years, and I've noticed all the levels are starting to look the same(tech base, hell, gothic, ect.) Right now, I'm working on a level idea that hasn't to my knowledge ever been done, and even though it's strange, it's also kind of fun to make, and definitely different than the normal Doom experience.

The real DOOM is what you will face if
you challenge me in deathmatch.
http://www.geocities.com/great_wise_yoda/