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Stadel Edge Map - http://www.doomworld.com Forums


Original message

wildman

rickclark@rickclark.20m.com
205.188.199.197

"Stadel Edge Map" , posted Sun 16 Jul 00:25user profileedit/delete messagepost reply


I was learning the 3D stuff in Edge and worked up a little map called stadel.wad. It is on cdrom. Lots of 3D in this one. It may run a jerky on slower machines though. I hope they fix that.

Rick Clark
rickclark@rickclark.20m.com
http://rickclark.20m.com/
ZDoom Technical pages
http://zdoom.notgod.com/zdhtech/

 


Replies:

sirgalahadwizar



sirgalahadwizard@hotmail.com
207.3.64.67

"Re(1):Stadel Edge Map" , posted Fri 21 Jul 23:46user profileedit/delete messagepost reply


Good map and graphics, one problem with the game dynamics of th level though:
You cannot get the blue key and get to the switch without cheating (to get out of those pits).
Maybe it's just that I haven't found the way out yet, or the map does'nt have one.
And there is nothing at all 3D about it that I am aware of like a floor above a cieling, this map is possible to make without using 3D
(should i be using that truebsp thingy that other guy said?, if so is it a parameter of some sort?)

Experiment a little with the logic center of your brain before a zombie eats it.

 

 

Sparky

kelm@eisa.net.au
192.65.90.254

"Stadel problem - try this..." , posted Sat 22 Jul 11:23user profileedit/delete messagepost reply


HA HA... I had EXACTLY the same complaint the first time I ran this map. I was just about to sent Rick a note when I suddenly realized that I didn't have the latest version of Edge installed.

Try Edge v1.24 (DOS or Win32) and hey presto ... 3D stuff ;)

I wonder how many other people made the same mistake using v1.23?
What a difference a minor 0.01 update makes, eh?

Hope this helps.

Sparky

 

 

sirgalahadwizar



sirgalahadwizard@hotmail.com
207.3.64.74

"Re(1):Stadel problem - try this..." , posted Sat 22 Jul 13:43user profileedit/delete messagepost reply


I have v1.24 though.

Experiment a little with the logic center of your brain before a zombie eats it.

 

Tarin

tarin@gmx.net
51369184
149.225.76.244

"Re(1):Stadel Edge Map" , posted Mon 17 Jul 06:00user profileedit/delete messagepost reply


Nice map. But EDGE is so slow with true bsp :((((

 

 

wildman

rickclark@rickclark.20m.com
152.163.213.214

"Re(2):Stadel Edge Map" , posted Mon 17 Jul 18:27user profileedit/delete messagepost reply


I am running at a step lower than 640 and it seems to work pretty well. Try a lower res and it may work better.

Rick Clark
rickclark@rickclark.20m.com
http://rickclark.20m.com/
ZDoom Technical pages
http://zdoom.notgod.com/zdhtech/

 

 

Tarin

tarin@gmx.net
51369184
149.225.80.60

"Re(3):Stadel Edge Map" , posted Mon 17 Jul 19:39user profileedit/delete messagepost reply


640x400 runs better than 640x480, but still not good. Looks like EDGE does not like my hardware :(

 

 

Fanatic



marcpullen@mindspring.com
38.211.61.21

"Re(4):Stadel Edge Map" , posted Mon 24 Jul 14:32user profileedit/delete messagepost reply


NOTE: EDGE is currently a software renderer, EDGEGL uses hardware acceleration (EDGE 1.25 should be much better, and the EDGEGL should be ready for another alpha release to play with)

-Marc
http://www.doomworld.com/fanatic

 

 

bitstate

andy@menthos.com
2542537
213.116.229.78

"Re(4):Stadel Edge Map" , posted Sat 22 Jul 12:22user profileedit/delete messagepost reply


Its not only that, edge *is* slow, my poor p166mmx hadn't a chance to run qdoom at reasonable speed even in dos at 320x240 ...

I know my comp is slow but atleast zdoom gives me reasonable framerate even at that vierd 500 something x something resolution :o)

hopefully it's slow because of that its unoptimized or something and not because everything is customisable.

btw, i'm getting a 233mhz next week, better than nothing atleast :O)