[an error occurred while processing this directive]
Open WAD project(s) - http://www.doomworld.com Forums


Original message

giltygear



giltygear@killthebunny.com
172.165.159.142

"Open WAD project(s)" , posted Wed 23 Aug 12:58user profileedit/delete messagepost reply


Does anyone know about any open WAD projects anywhere? Or if anyone else is interested, would you like to be in one? I'm debating the idea on whether or not to start one myself because I don't know how big it would be. It wouldnt have to be any big, fancy level. Hell, it could be a crappy, small-as-shit level like I have. I do know this: If I do start one, it would be for (Ultimate) DooM, and not DooM ][. You won't find anything posted about it on my site, because I'm constructing a little "DooM" section even as we speak (I'm empowered). If anyone can help me find an open WAD project, or if you're interested in being IN one, drop me a line at my site. Thank You.

Killthebunny.com - If anyone else tell you different they're probably right.

 


Replies:

Lüt



sb4824@yahoo.com
23065834
24.17.39.87

"Re(1):Open WAD project(s)" , posted Mon 25 Sep 02:02user profileedit/delete messagepost reply


I have a 27-map Ultimate Doom megawad that I haven't worked on for years which I was considering making open-WAD, after I finish making it run with doom.exe

---
You have been bothered by: Lüt
"Your kid committed suicide because you suck."
www.doomworld.com/insanity
www.mp3.com/dyingcorpse