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Linedef triggers secret? - http://www.doomworld.com Forums


Original message

o-langh

t-langh@online.no
148.122.66.36

"Linedef triggers secret?" , posted Fri 25 Aug 11:48:user profileedit/delete messagepost reply


Anyone know if its possible to let a linedef trigger a secret in a level? I want a secret inbetween some crates, and figure out how to make it trigger.

[this message was edited by o-langh on Sat 26 Aug 11:03]

 

Replies:

Linguica
Doomworld webmaster



linguica@doomworld.com
831722
24.4.254.70

"Re(1):Linedef triggers secret?" , posted Sun 27 Aug 04:28user profileedit/delete messagepost reply


Just put a secret sector there?

 

 

o-langh

t-langh@online.no
148.122.66.36

"Re(2):Linedef triggers secret?" , posted Sun 27 Aug 06:22:user profileedit/delete messagepost reply


It`s for the 10 sector contest, and I`ve already use the 10 sectors allowed...

Is it possible to let the lindef trigger it or do i have to leave out the secret?

[this message was edited by o-langh on Sun 27 Aug 15:05]

 

 

Fanatic



marcpullen@mindspring.com
209.86.131.133

"Re(3):Linedef triggers secret?" , posted Sun 27 Aug 16:27user profileedit/delete messagepost reply


DOOM2 does not have any line triggers for a secret area. You can only use the sector special for a secret.

If you used a source port, you could define a secret trigger any number of ways, but since the contest is limited to DOOM2/BOOMline types, that's all we can use.

If there's something in BOOM that you can use,I'm not aware of it (someone will correct me if I'm wrong I'm sure :).

-Marc
http://www.doomworld.com/fanatic

 

 

X-DOOM



jacques.thibault3@sympatico.ca
43100823
64.229.241.57

"Re(4):Linedef triggers secret?" , posted Wed 30 Aug 23:54user profileedit/delete messagepost reply


not really !
i can make a single line by erased others line of a subsector and make this line his personal triggers as it for exit as a secret level.

-->Exit
--> nW1: end level, go to secret

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