| CEOofAEP  CEOofAEP@gmx.net 52163544
| "must... program... need... info!" , posted Thu 1 Feb 16:36  
Hello all. Will try to keep this short. (will not succeed) I started a project of a whole episode for DooM 1 when DooM 2 was not even thought of yet. I completed it back in 1996 already. (9 missions [different skill-levels], mission-map & some menugraphics replaced) The levels are cool and all (at least *I* think so :) - but it's DooM 1...
My Thoughts: - It would look better in 800x600 - need more, different textures...
My Problem: was using DEU 5.2 GCC (Go32) before (yes, DOS-Based) plus the BSP 1.2 for Nodes. Old Stuff.
My Quest(ion): Please reccomend: - Editor to use that is at least as powerful and reliable as DEU 5.2 GCC (and BSP 1.2) - What DooM-version to use... I'm tempted to convert it all to DooM 2 or such. Please apply: - For reviewing / Level-Testing... they are all ready and well playable.
Thanks folks!
][ c [ ] /\ ( ) s ™ ][ Alpha-Epsylon ][ Productions ™
|