Original message
| Maedhros kaiser@zfree.co.nz 100576213 | "Possible to make enemies reload with EDGE?" , posted Tue 24 Apr 23:56  
I know it's possible to have the players weapons reload with EDGE, but would it be possible to do the same with the enemies weapons? I personally think it would be cool to see a shotgun guy stop shooting after eight shots and start refilling it with shells. Or a zombie ram a new clip into his rifle after firing off 30 shots. Sure, it would make it easier to kill them, but it would be cool. Can it be done?
Producer of the upcoming Freicorps TC.
| | Replies:
|
| retox dj_jl@navigators.lv | "Re(1):Possible to make enemies reload with ED" , posted Thu 26 Apr 10:55  
Yes, in EDGE you can't do this, but in Vavoom there shouldn't be problems with this.
|
| | Tarin tarin@paci-fist.net 51369184 | "Re(2):Possible to make enemies reload with ED" , posted Fri 27 Apr 07:08  
But you need C skills and a compiler to make it work in Vavoom.
|
| | Linguica Doomworld webmaster  linguica@doomworld.com 831722
| "Re(3):Possible to make enemies reload with ED" , posted Sat 28 Apr 14:18  
You can make enemies do it in ANY Doom port, then.
|
| | Tarin tarin@paci-fist.net 51369184 | "Re(4):Possible to make enemies reload with ED" , posted Sat 28 Apr 16:05  
Yes, but the advantage with Vavoom's progs is that you don't have 7065472 different ports for each single level. IIRC you can include the progs directly in the WAD which makes it even easier to use them.
|
| Fanatic marcpullen@mindspring.com | "Re(1):Possible to make enemies reload with ED" , posted Wed 25 Apr 18:29  
Won't work. The clips only affect weapons, which monsters don't reference (e.g. weapons.ddf).
Good idea tho.
-Marc http://www.doomworld.com/fanatic
|
|
|