Original message
| deadnail A Happy Republican  deadnail@yahoo.com 4957448
| "Just a curious suggestion..." , posted Thu 17 May 14:19  
Game companies seem to be embracing the compressed group file thing. PK3 files are really just zipfiles and the GRO files of Serious Sam are practically the same.
One thing I wanted to ask was why hasn't a Doom source port come around that uses .wd3 files?
It would greatly reduce the size of a grand collection of files, hell, a small utility could be released to convert all existing wads into the wd3 format.
Another bonus would be that you could just manually edit your wads yourself with any zip program you have.
I dunno, maybe I'm just a dick for suggesting it. If anyone does it then there needs to be a file in the Lumps directory called 'Version', so the executables will be able to discern versions and iwads without going on checksums.
_____________ ____ ___ __ _ http://www.deadnail.f2s.com "Call your damnable hunt. We shall see whom I drag screaming to hell with me."
| | Replies:
|
| Tarin  tarin@paci-fist.net 51369184
| "Re(1):Just a curious suggestion..." , posted Sat 19 May 11:02  
IMO it would be better to make the ports work with .zip files. I wonder why no port has support for them...
/me it up
|
| | Tarin  tarin@paci-fist.net 51369184
| "Re(2):Just a curious suggestion..." , posted Sat 19 May 11:04  
What I meant was that .wad files are stored in .zip files, but the ports can read them without unzipping (to disk).
/me it up
|
| | Arioch News Bitch  arioch@doomworld.com 6876616
| "Re(3):Just a curious suggestion..." , posted Sat 19 May 20:01  
Now there's an idea ... zip files are much smaller than the WAD file itself usually ...
--------------------- Arioch ArioCult(tm) church Ariochville Tennessee http://arioch.despayre.ath.cx/ariocult/
|
| | ninedigit richard.hunt5@virgin.net | "Re(4):Just a curious suggestion..." , posted Sun 20 May 10:15  
This probabl wouldnt be so nice for win/dos users (but zip isn't nice for nix users). gzipping files would compress it even further.
|
| | Tarin  tarin@paci-fist.net 51369184
| "Re(5):Just a curious suggestion..." , posted Sun 20 May 16:47  
Well, use any packing program (except lzip ;), everything is better than no compressed.
/me it up
|
| c-d-w  cd_whittle@hotmail.com 57261071
| "Re(1):Just a curious suggestion..." , posted Thu 17 May 16:50  
Then all the utilities we have now (wintex, deutex, countless level editors, etc) would become useless or have to updated.
Besides, .wad files compress nicely for distribution as is. Or maybe I missed the point?
------------------------- Professional Forum Lurker
|
| | deadnail A Happy Republican  deadnail@yahoo.com 4957448
| "Re(2):Just a curious suggestion..." , posted Thu 17 May 17:52  
Those wad editors WOULD become useless... they're cryptic and often difficult navigation and operation would be replaced by simple folder use. Level editors would need to be able to save in a raw format too.
Of course, you can do it the old way and convert it if you wanted.
Wad files aren't compressed, not at all! Zip ANY of your wads and look at the file size difference.
_____________ ____ ___ __ _ http://www.deadnail.f2s.com "Call your damnable hunt. We shall see whom I drag screaming to hell with me."
|
| | c-d-w  cd_whittle@hotmail.com 57261071
| "Re(3):Just a curious suggestion..." , posted Fri 18 May 18:57  
quote: Wad files aren't compressed, not at all! Zip ANY of your wads and look at the file size difference.
...
icd-ddf.wad (unzipped) = 4.86 MB icd-ddf.wad (winzip, Max) = 1.82 MB
Looks compressed to me. Wad files as .wad don't use any compression (if that's what you thought I meant).
I think a good explorer style wad editor would be great, if there isn't one already.
------------------------- Professional Forum Lurker
|
| | deadnail A Happy Republican  deadnail@yahoo.com 4957448
| "Re(4):Just a curious suggestion..." , posted Fri 18 May 19:51  
Yeah that is what I thought you meant, wads are just raw data clumped together. =)
An explorer style wad editor really would kick.
But then again, if ZDoom was the only one that supported this format then you could easily tell ZDoom specific wads just by the extension! =)
_____________ ____ ___ __ _ http://www.deadnail.f2s.com "Call your damnable hunt. We shall see whom I drag screaming to hell with me."
|
| | c-d-w  cd_whittle@hotmail.com 57261071
| "Re(5):Just a curious suggestion..." , posted Fri 18 May 22:06  
Yes
|
| | Katarhyne A REAL LIVE GIRL  katarhyne@aol.com 94395594
| "gah" , posted Tue 22 May 00:38  
Cory, is that you?
Gah, I thought you were cool. What's with the moronia here?
He's saying that .wad files aren't compressed for usage. (though, actually, I thought they had some form of compression - that's irrelevant) You proved exactly what he was saying.
He wasn't saying that .wad files DON'T compress.
--------------------------------------- n3wb13 d31ux0rz
|
| | Katgut  tathetriam@aol.com 47.433333331
| "IMBOWAKIA!" , posted Wed 30 May 11:31  
IMBOWAKIA IMBOWAKIA IMBOWAKIA -- please clear your cache before proceeding --
This is a test of the DW Forums Emergency Lameness system.
This is only a test.
-- unclear your cache NOW -- IMBOWAKIA IMBOWAKIA IMBOWAKIA
--------- Anything mentioned on the side of this post or above this post is the opinion only of Doomworld and not of the author. Suck it down folks! "Hey Ron! Can we say 'fuck' in this game?"
|
| | c-d-w  cd_whittle@hotmail.com 57261071
| "Re(1):gah" , posted Tue 22 May 13:50  
Complete misunderstanding on my part.
The way I worded my original statement:
"...wad files compress nicely for distribution..."
Should have said:
".. wad files compress nicely WHEN ZIPPED for distribution.."
Sorry.
Actually I think Tarin's Idea would be better than a whole new wad format, since no utilities would require restructuring.
|
|
|