GBD2    Of 1998

---------------December 30th---------------
    Man...almost a whole new year.  Lately I've been trying to get my "GHOSTBOOK" up and running.  I spent 8 FUCKING hours trying to get it to work and so i had to go with a shitty Link Exchange Guestbook.  Hey..If anybody can make me a kickass Guestbook That works...You'll be a hero!  Anyways, now the 4 of you who come to this site can post messages :For easier access I've added a link on the main page...Scroll down a bit too see it, however the page still need a LITTLE tweaking.  I've also got a new POTW up and this time you don't need to E-mail me...just post it on the Board and vote.  I've been thinking of this idea for a long time, and I've had the idea for even longer.  Check out the POTW to see what I mean.  Oh and Happy New year...this will be ..my last update for an ENTIRE year :)

  ---------------December 20th---------------
    Quick news: Screenies...Link image added,  man that WAS quick.

  ---------------December 18th---------------
    BIG NEWS:  I've been working alot with GBD2 alot lately.  I've added Cars that Explode and bust into flames and start other fire.  StayPuft is a Big Adversary.  After 3-4 months, the NY Art Museum is finally back and better than before.  I'm making every object that I can possibly make...breakable.  I replaced the Development Page with a *NEW* enemies Page and a new POTW, and removed the Contributors page to make room for a better GB-TEAM page so if you'd like to join, Send me your BEST work and If it's used welcome aboard.  I've also got Some new feature to spice up some areas of levels (see POTW for a hint).  Man, after all this work, I'M even starting to become a bit gitty about the release of GBD2.
 
PS. If you want to help with Gfx PLEASE DO.  I am in  desperate  need of enemies.

  ----------------December 8th----------------
    Quick irrelevant news:  If you have any free time, I encourage you to visit the WORMfreak homepage. He's updated with a whole new page, format, and everything.  It's the least you can do to pass the time, and next update I PROMISE to get you some cool new screenies, I PROMISE  :)  and hey, if you go there, sign his guest book so I don't think that he's hitting the reload button to get hits :) If can't think of a reason WHY you want to go there, realize that the WORMfreak is the CO-founder as well of SSA and helped with SOME of GBD2, so there.

  ----------------December 6th----------------
    Lately I had been having some problems with my internet connection.  It's fixed now so I might have some mail to catch up on.  I also put up a new POTW image and tweaked the Proton Pack Sound partly thanks to Peter Venkman.  And if you go to DOOMWORLD in the next couple of days you might even catch a glimpse of GBD2 on their daily pic. Also there is an incredible new feature in GBD2.  From now on You will have to actually battle the StayPuft marshmellow man on the roof.  Head over to the Screen Shots page to see it, you can even start him on FIRE!  I also have cars now that will blow up and burn on the street.

  ----------------November 15th----------------
    Well It's done.  Twilight Warrior has been released.  Go there now and check it out.  I created a New Title Screen for GBD2 a pic of it is up at the Development site for POTW.  I've also added some new GB links on my newly organized links page, they are Spook Central and Slime Square.  I have also put up a new pic from the VanHorne Station, this one is of you in the river of slime.

  -----------------November 5th-----------------
    I've been working on levels lately and I just started the Slime Subway.  Go to the Screenshots Page for a prieview of the train that will drive THROUGH you at the begging, this image is an IN game screenshot.  I've also been working on The Ecto 1-A as some of you may have seen on the Weapons Page.  I'm changing it so you can view it from all 8 angles, so it will match the other cars that will do the same thing.  New POTW image up also, go check it out.  If you haven't been paying attention, Twilight Warrior will be released on the 14th of THIS MONTH!  I've been helping them out and TRUST me, this one is worth it to download!  In other news, if you happen to be a GhostBusters Fan (and I hope you are!) you should head over to ECTO-WEB.  They've got some new games posted and a new Contest, so go..now!
 
UnRelated News-  If any of you know anything about US politics, particularly in Minnesota, Jesse "The Body" Ventura is our
                             new Governor.  He's an Ex-"Pro"Wrestler and was in the movie Predator.  I just thought this was cool.

  ------------------October 23rd------------------
    Quick news:  I updated the development page with a new POTW, add the NEW PKE Meter image to the weapons page.

  ------------------October 13th------------------
     Wow!  a whole month without an update.  Man... real life sucks!  Anyways, I drew a new PKE meter this past weekend, and I was impressed.  Head over to the Screen Shots page to check it out, looks like a new Gigameter will be on the way soon too.  Also I added a new link to ECTO-WEB, right now it's still under construction, but it's looking quite promising.  I also thought up some new ideas to incorporate into levels, like the ghost train that went through Winston, and the Slime Subway.

  -----------------Septemer 19th-----------------
    Good News!!!  We now have a Public Demo available, which means NO passwords.  There is a catch however...  I have purposely removed several of the weapons to leave some elements of the game a secret.  There are 5 playable levels, the last of which has no exit (Mr. StayPuft).  Please report any Errors that you encounter (please nothing like unfiished GFX).  I am also going to start drawing the replacement PKE meter tonight (hopefully) and hopefully, work a little with the DeHackEd.  I also got a WAY better sound of "he slimed me from" Raffaele "BiggBoss" Ruffaldi Thanks goes out to him.  It appears lately that many a resourseful peolple have managed to discover my ICQ#,  so if you wish you can hunt my # down: 15242529.  Why? I dunno, I'm kinda boring to talk to anyways :) , but I'll chat with you If I'm not hard pressed for time.  I also put up a new POTW image, a GB DOOM promotional picture, go see IT!  So go Download the GBDemo if you didn't get the previous Beta.  -GBDEMO-

  ------------------Septemer 4th------------------
    Quick news:  the password was incorrect.  It is WARPTO xx  sorry bout that.  I also have a plan coming up so stay tuned.  Incidently, if you went to DOOMWORLD lately you'd have seen my gun on there.  We also have a winner for the 100th person contest, David Sorensen.  I put up a pic of the 100th screen, in the Development Page.

  ------------------Septemer 3rd------------------
    Quick news:  With my counter, I've found out I get more hits than I had thought.  If you are the 100th person, take a screenshot and send it to me, Ray_Stantz@Hotmail.com and I'll tell you the code for the Demo.

  -------------------August 31st-------------------
    Jeese!  I put the Demo up and BAM... I was getting 9 messages a day!  I beg you, PLEASE, don't E-mail me asking about it unless you have something to send.  I also am changing the rules a tad.  Don't just send me some crappy sound file or a dumb midi like Disko Inpherno and expect me to give you the code.  If I use it, THEN I'll send you the password.  Anyway, I updated the Demo page with a list of the available levels, and I added a Counter, I hope it works.  A couple of days ago I spent drawing a cool weapon ( having nothing to do with GB ) called the O.I.C.W.  It was one of the cooler weapons I've drawn.  I just updated in hopes of telling people not to back up my mail, I had to answer 20 messages in 2 days.  MOST Importantly I have figured out how I'm going to let you be all 4 GhostBusters and STILL have BOOM.  Unfortunately, It won't work as well with Death Match as Single play.  I think I might also throw in Janine Melnitz for you to play as too. IMPORTANT:  Would the person who E-mailed me about doing the Resteraunt/Hotel level contact me, I lost your E-Mail

  -------------------August 26th-------------------
    Well.  After months of thought, It's up the GhostBusters DOOM Demo.  There is one catch however...  go there to find out what it is -GB DOOM-  I also tried GB with Legacy to see how it works.  I was, sadly, a little dissapointed.  I would need some people to do Hard Coding JUST to get it to look right.  There are translusent objects here and there and some images look a little off.  I did however Enjoy using Mlook to fire the Proton Pack in a mad frenzy all over in the air.  The player Debate is still up at the Deveopment page so go vote now.  And remember I still need people to  do Levels, GFX and Music.  So drop me a line and send me some work, hey, you'll get the Beta at least.  Lastly I'm redrawing the PKE meter & Gigameter so the look better.  

-------------------August 21st-------------------
    I recieved an E-mail from a DUDERMAN about a Suggestion to be Peter, instead of Egon.  I was curious to see what you people thought.  Should you Play a Different GhostBuster, Should I use Legacy instead of BOOM for its Skin support and offer all 4 GhostBusters, or have seperate Versions for Download.  That last one would require alot more space than I have available right now ( hello DOOMWORLD? ) and alot more time.  I'll try to get some pics up of what the other GhostBusters Might look like.

   -------------------August 18th-------------------
    This weekend I played a bunch of Networked GB DOOM games.  I discovered the strengths & weaknesses of each weapon and hopefully how to fix those "POWER" weapons.  Multi Player games also means NEW Screenies, so yes, I added a few cool screenshots up from my games, and one from the NEW Statue of Liberty level.  I also redrew the Trap Firing scene so it looks real, and not so cartoonish.  I have decided to keep the Egon vs. Egon head debate up for a while more, personally I have a favorite, but I won't let it influence your vote.

  -------------------August 13th-------------------
    Well I E-Mailed DOOMWORLD a couple of days ago for hosting.  I think they Rejected me :( oh well.  I FINALLY got around to starting the Statue of Liberty.  Although my Computer is acting funny, I'll have problems editing untill I can get it fixed, since it keeps restarting.  I added a new "Pic of the Week" image on the Development page.  This week I need opinions on which head looks better for the Player Image of egon (or if you think you should be a Different GhostBuster).  Check it out.

   --------------------August 9th--------------------
    Wow. A whole month without an update.  Lately I've been working on getting the new page format up.  It wil have images of all the weapons for people to see.  And seperate pages for enamies, AND a new Levels Page for info on current levels.  Once I get it up and running, I'll submit it to DOOMWORLD and watch out in the future for an address change.  I added a link to Terminator: Future Wars on the links page go there, NOW!

  ----------------------July 9th----------------------
    It has been a while.  I have done alot of thinking (gasp) for the past few months and have reached a conclusion.  The GhostBusters DOOM2 project will use TeamTNT's BOOM Engine.  It offer so much more to DOOM, I just pray they never add look up/look down.  I TOTALLY redid the Rooftop level, everything but Mr. StayPuft is different.  Also I added the Twilight Warrior DOOM TC to my Link list.  I am currently helping them out with some GFX.

  -------------------June 23/24th-------------------
    Well GBD2 is ALMOST back up to speed.  I still need to redo the VIGO level (yes I had it Done) and I need to redraw several scenes of the Ecto Resonance Detector.  Other than that I'm close to being caught up (still pisses me off though)  I also did work on a Flame thrower that may be in an upcoming kick ass Doom TC "Twilight Warrior"  If you want you can (and should) download it HERE.  I plan to start work on the Statue of Liberty right when I finish with Vigo again.
  /\/\/\/\/\/\/\/\ HARD DRIVE CRASH /\/\/\/\/\/\/\/\  

---------------------June 5th---------------------
    I Just applied for a new E-Mail address on Hotmail.  Sadly I would have been "Egon_Spengler" but that was already gone (do you blame it though)  So I chose the next best.  I added a new feature of broken glass to a few levels to try it out.  Started work on the Museum in which you battle Vigo.

  ---------------------June 3rd---------------------
    THANK GOD!!! no more school!  the production of GB DOOM will hit full swing now.  I have plenty of free time to work on it.  Recently I downloaded the BOOM Engine, and man is it cool.  POSSIBLY this project might go that rought if I find a source editing knowledgable person.  If someone does know how, E-Mail me and I will list a few things I would like done.  I have also been contemplating having my site hosted by "DOOMWORLD" or "DOOM TOMB"  I have a screen shot up on Doom Tomb, it's pretty cool.  the StarWars DOOM BBS is finally back up after a month of disservice, despite any update to the page.  I added a few new screen shots from my main level creator Adam Shaw, keep em' comin'!!