Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.
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|Random Deaths & Decoration v1.5 Final So, apparently a mod that DESECRATES TH...|
|Drip Feed Excellent. I just wish there was a boss or fight at the end. It's even on Map30, after all! Wan...|
|Suspended in Dusk Like most Espi works it can take a bit to get into the gameplay, but once you'v...|
|XXXI CyberSky While slaughter haters may want to pass, still one of the most epic single levels I've ...|
|Demons of Problematique 2 Better than the first, and the first was already good! A (G)ZDo...|
|Vae Victus 2 Very good, I didn't have quite as much fun as with the first, but I enjoyed it regardless...|
|Polygon Base Classic oldschool level that still warrants a play.|
|Brood of Hatred This is, seriously, one of the most impressive first releases I've ever seen. In fa...|
|One bloody night Not flawless, hence I give 4*, but an old wad by a legendary author that still ho...|
|Vae Victus Very good slaughter wad. While the second has the better visuals I prefer the gameplay on thi...|
|Random Deaths & Decoration v1.5 Final|
This is a gameplay mod that provides enhancement to vanilla monsters but maintains balance to the original gaming experience. Nearly all monsters have multiple death sequences, dead things and gore are randomized and a c...
|Meatballs 2: Night Mission|
The second set of maps from the Meatballs "series"
This tech demo shows what happens if Doom were to be more modern. From the results, it turned out interesting, but may cripple older computers.
|Tower of Lies|
There is a tower at the heart of Hell... At the top: the promise of salvation. But you'll first have to climb from its forgotten depths to the throne that overlooks all of Hell -- and defeat the demon prince who rules there.
|32in24-14: How the Hamburglar Stole Christmas|
"...It was the pinnacle of burgerdom. Finally, the long summer's study in Aberdonian cuisine and bovine mating rituals had yielded of a supple, juicy tower clad with buns too good to slap and the fattest sow the YEDS had e...
At the first time in my Doom mapping carreer, I could make a proper map for the holidays. Consider it as a speedmap because I was very fast at creating it, but it still took two days of heavy work to finish it. Anyway...
This is a modification of Jay Reichard's "Project Doom" but contains alterations to not only "originalize" the songs mainly but a decreased tempo. Works nicely for those large or long level sets. pjddedit.wad contains sl...
Demons have invaded again, yada yada, shoot 'em up in 12 varied levels, going from a simple Tech base to a demon infested tourist trap castle. All maps beatable from a pistol start. Starts on Map14 because XWE scares a...
|Abyssal Speedmapping Sessions: Session 13|
12 maps made during the thirteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Considering this session marked one year since I st...
|Urotsuki: Radical Way|
Final chapter of trilogy "Urotsuki". 1 pretty short map in style inspired by anime Urotsukidoji and Giger pictures. If you are playing in software mode, then you should turn on 16-bit mode, otherwise the sky will be a mess.