Sacrifice in Blood      | Filename: | sac_bld.zip | | On a far away colony world, a temple was discovered which marked the border between our reality and another, far more sinister dimension which you've already been to a couple of time. We like to call that dimension "Hell." This temple, which was know... | Date: | 03/30/01 | | Size: | 533 KB | | Author: | Gray Lancer (Jon Washburn) |
SALAMANDER       | Filename: | salamander.zip | | - single player level for zdoom... | Date: | 05/12/05 | | Size: | 96 KB | | Author: | Cactus |
SALUS V If you think the grass is greener.... then go upstairs      | Filename: | salus5.zip | | SITUATION: UAC central has not received the weekly report from Salus V. Salus V is one of 15 free orbital space junk recycling centers. They are converted from mined out solid core asteroids. These recycling centers are fully automatic with a crew of... | Date: | 10/11/98 | | Size: | 267 KB | | Author: | Hardy Davis |
Sanity      | Filename: | sanityv1.zip | | Sanity is my attemp at taking Doom and making it into something new. The wad gets it's resources and concept from many fps games of the 90's and 2000's while still being unique on it's own. I sincerly hope you all enjoy this, it took me a while to cr... | Date: | 05/10/10 | | Size: | 9014 KB | | Author: | Joe Anderson "tot comics guy" |
sarin.zip       | Filename: | sarin.zip | | ... | Date: | 03/15/06 | | Size: | 68 KB | | Author: | |
The seven tongues of Satan       | Filename: | satan7.zip | | Map with hellish/medieval style that consists of 3 large areas connected by teleporters. **There is a way to skip the second area so keep your eyes open! - but you will miss a lot of cool stuff then** This map was NOT built with jumping in mind ... | Date: | 05/16/06 | | Size: | 160 KB | | Author: | Algeroth |
SAVE YOUR HATE      | Filename: | savehate.zip | | Single-palyer map for EDGE 1.24 or later. Heavily infestated tech complex with some neat 3D architect. You can grab EDGE from http://edge.sourceforge.net... | Date: | 11/10/00 | | Size: | 257 KB | | Author: | Vlad 'blod' Sosedkin |
SargeBaldy Speedmapping Compilation #1      | Filename: | sbspd001.zip | | This is a compilation of the WADs entered in SargeBaldy's first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was for to recreate phobos anomaly.... | Date: | 03/11/03 | | Size: | 163 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #2       | Filename: | sbspd002.zip | | This is a compilation of the WADs entered in SargeBaldy's second speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a map based off this scenario: "In a strange twis... | Date: | 03/11/03 | | Size: | 255 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #3      | Filename: | sbspd003.zip | | This is a compilation of the WADs entered in SargeBaldy's third speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a map based off this scenario: "The Doom Marine st... | Date: | 03/11/03 | | Size: | 159 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #4       | Filename: | sbspd004.zip | | This is a compilation of the WADs entered in SargeBaldy's fourth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to create an ep4-style hellish map, but do so making the de... | Date: | 03/11/03 | | Size: | 84 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #5      | Filename: | sbspd005.zip | | This is a compilation of the WADs entered in SargeBaldy's fourth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a UAC research lab of some sort that is having seri... | Date: | 03/11/03 | | Size: | 43 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #6       | Filename: | sbspd006.zip | | This is a compilation of the WADs entered in SargeBaldy's sixth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a map based on somewhere that you know. This could b... | Date: | 04/03/03 | | Size: | 36 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #7       | Filename: | sbspd007.zip | | This is a compilation of the WADs entered in SargeBaldy's seventh speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is to create a UAC factory for armour and weaponry that has... | Date: | 04/21/03 | | Size: | 71 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #8       | Filename: | sbspd008.zip | | This is a compilation of the WADs entered in SargeBaldy's eighth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to design an E3 style demonic temple complete with a cou... | Date: | 05/04/03 | | Size: | 70 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #9      | Filename: | sbspd009.zip | | This is a compilation of the WADs entered in SargeBaldy's ninth speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. This week's theme is to make a map taking place somewhere in the trashi... | Date: | 06/01/03 | | Size: | 225 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #10      | Filename: | sbspd010.zip | | This is a compilation of the WADs entered in SargeBaldy's tenth speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. This week's theme is to try to create UAC headquarters as you perceive ... | Date: | 07/04/03 | | Size: | 178 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #11: Special Party Edition!      | Filename: | sbspd011.zip | | This is a compilation of the WADs entered in SargeBaldy's eleventh speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. Today's theme was to try to create an airport, complete with runway ... | Date: | 10/07/03 | | Size: | 48 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #12      | Filename: | sbspd012.zip | | This is a compilation of the WADs entered in SargeBaldy's twelfth speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. Today's theme was to try to make a complex of any sort that has been ... | Date: | 01/21/04 | | Size: | 142 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #13       | Filename: | sbspd013.zip | | This is a compilation of the WADs entered in SargeBaldy's thirteenth speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. This week the theme is to make a spooky dungeon, complete with tra... | Date: | 10/26/04 | | Size: | 420 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #14: Halloween Edition!      | Filename: | sbspd014.zip | | This is a compilation of the WADs entered in SargeBaldy's eleventh speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. Today's theme was:... | Date: | 03/09/07 | | Size: | 409 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #15      | Filename: | sbspd015.zip | | This is a compilation of the WADs entered in SargeBaldy's fifteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was an underground mossy temple with lava.... | Date: | 03/09/07 | | Size: | 519 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #16      | Filename: | sbspd016.zip | | This is a compilation of the WADs entered in SargeBaldy's sixteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a level based on a choice of three themes genera... | Date: | 03/09/07 | | Size: | 262 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #17      | Filename: | sbspd017.zip | | This is a compilation of the WADs entered in SargeBaldy's seventeenth speedmapping exercise. Participants were given 100 minutes to create a map in which a spaceship has crash landed on an asteroid.... | Date: | 03/09/07 | | Size: | 162 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #18      | Filename: | sbspd018.zip | | This is a compilation of the WADs entered in SargeBaldy's eighteenth speedmapping exercise. Participants were given 100 minutes to create a map in which an E4-style hell has frozen over using a provided texture pack.... | Date: | 03/09/07 | | Size: | 246 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #19       | Filename: | sbspd019.zip | | This is a compilation of the WADs entered in SargeBaldy's nineteenth speedmapping exercise. Participants were given 100 minutes to create a map similar in theme to a favorite map... | Date: | 03/12/07 | | Size: | 127 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #20       | Filename: | sbspd020.zip | | This is a compilation of the WADs entered in SargeBaldy's twentieth speedmapping exercise. Participants were given 100 minutes to construct a map based on the following story: "Your name is L. Shawn Tubbard, and your occupation is the exploration o... | Date: | 03/06/08 | | Size: | 48 KB | | Author: | Various |
SargeBaldy Speedmapping Compilation #21       | Filename: | sbspd021.zip | | This is a compilation of the WADs entered in SargeBaldy's twenty-first speedmapping exercise. Participants were given 100 minutes to construct a map based around a texture they selected, inhabited only by one type of monster, and allowing the player ... | Date: | 07/16/09 | | Size: | 243 KB | | Author: | Various |
Schizophrenia       | Filename: | schiz.zip | | An old map I made in November of 2001. Not much detail, and the lighting sucks. Like I said, it's old. My skills have evolved quite a bit, and that'll be proven in a few weeks...... | Date: | 03/16/02 | | Size: | 914 KB | | Author: | Inferno_45 |
Schlagwerk X      | Filename: | schlagx.zip | | This level was inspired by Schlagwerk, a cool Drum&Bass track by TaQ, from beatmania IIDX 3rd style. This is a new version of Schlagwerk with various improvements. The music was lost in a tragic accident involving an exploding goat factory. It's ... | Date: | 12/05/03 | | Size: | 90 KB | | Author: | Christopher Emirzian (Udderdude) |
DOOM: Threshold Of Pain      | Filename: | scl_top.zip | | Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining the core elements of the PC versions and a level of difficulty PC players would expect. PSX Doom fans wil... | Date: | 09/14/10 | | Size: | 41832 KB | | Author: | John Gourley AKA scalliano |
Soulcrusher      | Filename: | scmain.zip | | The year is 2173, the world has suffered through numerous world wars... | Date: | 03/21/13 | | Size: | 103400 KB | | Author: | Alter-zero |
| Soulcrusher 1.2 Update | Filename: | scmn12.zip | | This is a minor update that is intended to make this wad ready for /newstuff reviewing or cacowards (it got nominated). What is fixed:... | Date: | 05/14/13 | | Size: | 4446 KB | | Author: | Alter-zero |
Scythe X. Episodes 1-2       | Filename: | scythex.zip | | The third installment of the Scythe series. This will be released on an episode basis.... | Date: | 09/04/09 | | Size: | 6743 KB | | Author: | Erik Alm |
Sector 10      | Filename: | sector10.zip | | A standalone release of 10secto2.wad's map07. The only change is the added nice blue sky.... | Date: | 05/28/06 | | Size: | 280 KB | | Author: | Dimiter Georgiev |
Securitron      | Filename: | secur.zip | | Total Conversion for ZDoom (use version 1.17a or higher). Single player. Just unzip all the files to your Doom 2 dir, and run secur.bat. Or you can run ZDoom with -file secur.wad and the level wads.... | Date: | 04/19/99 | | Size: | 1245 KB | | Author: | Zero Signal |
SEDNA 1      | Filename: | sedna1.zip | | A large map for Doom 2 requiring a Boom compatible source port. This level was built in 1999 of what I can remember and was built for a megawad which never got released. This map takes advantage of many Boom features and will run with any port suppor... | Date: | 03/29/04 | | Size: | 148 KB | | Author: | Paul Corfiatis |
The Lost Seraphim       | Filename: | seraph.zip | | A 4-level addon for ZDOOM v1.22. You can most likely use zdoom V1.23 and higher, but I never tested it with those versions. The architecture isn't as good as I wanted it to be in map03, but thats because I had to limit it due to the map's sheer size.... | Date: | 12/23/01 | | Size: | 2534 KB | | Author: | Virgil the Doom Poet |
SERIOUS DOOM      | Filename: | seriousd.zip | | Inspired by Serious Sam. Except that story in the end.... | Date: | 03/24/04 | | Size: | 1146 KB | | Author: | Jimi |
Severed       | Filename: | severed.zip | | This is my first attempt at something like this. I've made maps before, but never tried publishing them. The only map in this replaces the first map of Doom 2. I plan to make six more maps to follow this one for a campaign, but I needed feedback for ... | Date: | 05/15/11 | | Size: | 19518 KB | | Author: | Joshua Dickerson |
Sewerage       | Filename: | sewerage.zip | | My first map I deem good enough to be put onto the internet!... | Date: | 05/02/12 | | Size: | 56 KB | | Author: | Rhys |
Shadows Den       | Filename: | shadowsden.zip | | Replaces MAP01 of Doom II. Shadows Den is a map dedicated to my friends cat, who passed away after 10+ years in their family. The map is about preparing for massive monster attacks and then having a brawl while still staying pretty detailed and nice.... | Date: | 12/19/09 | | Size: | 61 KB | | Author: | Avery Ross (AveryMaurice) |
Shades of Gray       | Filename: | shado_g.zip | | A little map sets into a hidden mountain UAC base. Knewing how much you love to hate Wolf3d dudes in doom maps i'll modify them whit that blonde dude you'll seen in this map...... | Date: | 01/24/07 | | Size: | 146 KB | | Author: | Walter "Daimon" Confalonieri |
Shdoo      | Filename: | shd01.zip | | Some bloody map... | Date: | 09/06/04 | | Size: | 49 KB | | Author: | Jimi |
Shell Shock       | Filename: | shlshok.zip | | A tech base using the green tech textures. You go about in there for most of the level before coming into a cave that leads out to the exit.... | Date: | 09/03/03 | | Size: | 437 KB | | Author: | Ninja_of_DooM |
The Horde of Shtat      | Filename: | shtat.zip | | Plasma! DO NOT USE JDRP WITH THIS WAD. It will ruin the modified monsters and plasma gun.... | Date: | 09/15/05 | | Size: | 70 KB | | Author: | Me |
Sidus      | Filename: | sidus.zip | | 5 areas that are all different. You must complete one to move on to the next. The concept for this level was to start off with the first room being a pentagon and then add 5 rooms on to it. I thought I was making up a word by changing "sides" (like t... | Date: | 10/05/02 | | Size: | 40 KB | | Author: | 1 anonymous author |
Sigma      | Filename: | sigma.zip | | a little adventure... | Date: | 02/14/07 | | Size: | 1105 KB | | Author: | Didy |
Sin v1.00      | Filename: | sin.zip | | Taking advantage of being able to now play over the internet and the ability to have more than four people in each game, Sin is a deathmatch level designed for between 4 and 16 people. The level is composed of three distinct bases, with large outdoor... | Date: | 06/09/99 | | Size: | 82 KB | | Author: | Brad Carney |
sin      | Filename: | sin2.zip | | A gothic map for zdoom 1.23 or higher.... | Date: | 07/13/02 | | Size: | 4195 KB | | Author: | Inferno_45 |
Sin City 3       | Filename: | sincity3.zip | | "It's been centuries.. Upon hearing the news of the next invasion, our people fled the planet, far into the reaches of our galaxy.. They listened to the distress calls fade into a sea of white noise from afar. The survival of the species was indeed t... | Date: | 07/29/08 | | Size: | 4381 KB | | Author: | Ed Cripps |
Sine Die      | Filename: | sinedie.zip | | map01: mainly rusty metal, tech; map02: clean tech base, a bit hellish; --------------------------------------------------- Your mission: Seek three mystical skulls. Use their collective power to destroy the Source of Evil. --------------------------... | Date: | 10/19/07 | | Size: | 2412 KB | | Author: | Didy |
Kill the Cybie       | Filename: | sisocran.zip | | This is a quick single player version of narcosis.wad since it was requested by a few people. Get the bfg, then kill the cyberdemon to win the game. This is supposed to be played with ZDoom, as the level won't end with other ports, and some other... | Date: | 02/25/03 | | Size: | 827 KB | | Author: | Espi |
SJS1: Streets Of Fear      | Filename: | sjs01.zip | | A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first in a 'series' of single maps, that I may or may not release more maps for :P. Basically it's some kind o... | Date: | 06/14/06 | | Size: | 270 KB | | Author: | Simon 'SlayeR' Judd |
SJS2: Outpost      | Filename: | sjs02.zip | | A dark tech themed map. Fairly hard unless you know what you're doing too :P Also (like sjs1) includes new music and textures, by me.... | Date: | 10/06/06 | | Size: | 411 KB | | Author: | Simon 'SlayeR' Judd |
Citadel Station       | Filename: | sj_cstat.zip | | A map based on System Shock Level 1. Includes the healing suite, storerooms and cyberspace port, part of the central hub and gamma quadrant's storeroom and maintenance entrance. This was intended to be a simply-styled map while I took a break from ... | Date: | 07/25/09 | | Size: | 38 KB | | Author: | Super Jamie |
skepland.zip       | Filename: | skepland.zip | | An attempt to create difficult, non-linear maps in the plutonia visual style, without going the slaughterfest route.... | Date: | 09/17/11 | | Size: | 687 KB | | Author: | Monakhov Vladimir |
Sky Temple      | Filename: | skytempl.zip | | You're in a place, and you need to get out.... | Date: | 03/16/06 | | Size: | 41 KB | | Author: | Wills Hines |
Shai'tan's Luck      | Filename: | sl.zip | | Originally I made map27 and called it Area42, and the whole project Area42, as the story then was set a few years after doom2, when UAC is cleaning up the bases it lost control of when the demons invaded. But that expanded into a minimally-plot drive... | Date: | 12/11/09 | | Size: | 4382 KB | | Author: | Christopher Shepherd |
project slipgate       | Filename: | slipgate.zip | | 11 detailed levels made specifically for zdoomgl.Includes scripting, ambient sounds, and color lighting.I played these levels with the md2 models, md2 sky, and in zdoomgl 0.66, and the lighting and environments will blow you away!I highly recommend t... | Date: | 07/09/02 | | Size: | 3957 KB | | Author: | bryant and kevin robinson |
Slope CDoom 2.07 test      | Filename: | slope.zip | | breakable floors, slopes and dynamic slopes to test CDoom 2.07 features and things spawned above 3d floors... | Date: | 09/27/11 | | Size: | 10 KB | | Author: | Carlos |
SLOTH 2009      | Filename: | sloth2k9.zip | | SLOTH was originally released in 2006. In 2008, map03 was modified and released as FLANAGAN. In 2009, map04 was modified and released as LOINK. Now, in late 2009, map02/map03/map04 have been slightly modified, in the spirit of the original SLOTH, and... | Date: | 05/11/10 | | Size: | 731 KB | | Author: | TimeOfDeath (Chris Balch) |
Scary Mike v1.10       | Filename: | sm.zip | | A follow up to Mike Watson's great fun 'Running Scared'. This one is harder and more detailed though. You canrun through it in about 30 seconds, which make this a small map. About 270 sectors.... | Date: | 01/22/99 | | Size: | 90 KB | | Author: | Cocoon (Martin Friberg) |
Short maps       | Filename: | sm2.zip | | This is a 6 level mini-episode for Doom 2 and the first part out of 3. Its based on the premise of making only very short levels that can be completed in just a few min instead of making the more traditional longer levels. Hence why this is PWAD is c... | Date: | 05/31/12 | | Size: | 201 KB | | Author: | Hardcore_gamer |
SMEDLEY       | Filename: | smedley.zip | | A remake of the Doom 2 level "Entryway" (map01). I started by building Entryway from scratch, exactly like the original (no copy/pasting), then added the new stuff. One of the secret areas is a remake of the starting room in the Quake level "The ... | Date: | 07/24/08 | | Size: | 2435 KB | | Author: | id Software, TimeOfDeath (Chris Balch) |
Special sloped Metro1      | Filename: | smetro1.zip | | Floor Massacre Breakdown city with breakable slopes to test CDoom 2.07 features... | Date: | 09/27/11 | | Size: | 180 KB | | Author: | Carlos |
Special sloped Metro2      | Filename: | smetro2.zip | | Floor Massacre Underwater city with breakable slopes to test CDoom 2.07 features... | Date: | 09/27/11 | | Size: | 167 KB | | Author: | Carlos |
Special sloped Metro3      | Filename: | smetro3.zip | | Floor Massacre Breakdown city with breakable slopes to test CDoom 2.07 features... | Date: | 09/27/11 | | Size: | 78 KB | | Author: | Carlos |
Snake Doom      | Filename: | snake-2p.zip | | Control the snake and collect apples... | Date: | 08/10/00 | | Size: | 33 KB | | Author: | Miffe |
Snake Doom       | Filename: | snake.zip | | Control the snake and collect apples... | Date: | 07/07/00 | | Size: | 29 KB | | Author: | Miffe |
How long can you last?       | Filename: | snhft.zip | | How long can you last? Press the switches to find out!... | Date: | 07/02/07 | | Size: | 6 KB | | Author: | EANB |
snq.zip      | Filename: | snq.zip | | I started building this level almost a year ago, but with all my school work, I didn't have the time to finish it. I added some rooms and refined some of the areas and there you have it... a new map! Note that this is NOT my best work so far. My 9t... | Date: | 04/10/02 | | Size: | 140 KB | | Author: | Varun Abhirama Krishna |
snq2.zip      | Filename: | snq2.zip | | After all these months, I bring you my third map, Short 'n Quick 2 - and this time, it's not that Short 'n Quick :) The look of this level may remind you a bit of Christian Hansen's 'Flay the Obscene 3', but it's actually based on the look I planne... | Date: | 01/03/03 | | Size: | 92 KB | | Author: | Varun Abhirama Krishna |
Songs of the Damned      | Filename: | songs.zip | | You materialize. A shotgun sits in front of you, beckoning you into the gloom. The air is crisp and cool. What is this place? Do not fall here, your soul will be forever trapped in this mournful land...... | Date: | 12/18/06 | | Size: | 980 KB | | Author: | Trevor Primmett |
Sparta      | Filename: | sparta.zip | | A new warrior must be found to lead the SPartan army to victory, his selection will be done by using Hade's evil forces to create the ultimate test to find this new general.... | Date: | 08/17/12 | | Size: | 861 KB | | Author: | Matt "cannonball" Powell |
Spawn V1.0      | Filename: | spawn10.zip | | REQUIRES GZDOOM! A 5 map hub centered around a UAC xenobiological research facility on Epsilon Eridani III. Tested and built using GZDoom 1.5.3. Has issues with latter versions and may not run properly with earlier versions. Known bugs include:... | Date: | 12/22/11 | | Size: | 25058 KB | | Author: | David "Dave" Billing |
Spawning Fun      | Filename: | spawnfun.zip | | A set of small but hard maps highly inspired by NUTS. Enemies are spawned. Maps 1-8 end automatically. YOU NEED A VERY POWERFUL COMPUTER TO RUN THIS. BUY A NEW ONE IF IT IS OLD AND SLOW! Don't say I didn't warn you ;-)... | Date: | 06/28/08 | | Size: | 136 KB | | Author: | Pinky's ass |
Spinal Injury      | Filename: | spineinj.zip | | A little vanilla Doom map, with a gothic theme to it (like I usually seem to do). Should provide about 10 minutes of gameplay, fun or not.... | Date: | 04/08/03 | | Size: | 86 KB | | Author: | Dennis "Exl" Meuwissen |
spone II       | Filename: | spone2.zip | | Battle your way through a Nuke Waste Plant.... | Date: | 05/11/02 | | Size: | 135 KB | | Author: | Face.uk |
Sprike      | Filename: | sprike.zip | | You had no idea when you warped into the base that you would have such a fight on your hands - after all it was only a supply and recreation base planetside and the scans had showed no signs of life - not as you knew it anyway. But within minutes you... | Date: | 01/03/02 | | Size: | 406 KB | | Author: | John Bishop |
Sprike2      | Filename: | sprike2.zip | | You flick the exit switch of Sprike; there is a moment of disorientation and you find yourself staring through a window into the very same exit room you had just struggled to reach. It seems that the nightmare is not yet over... You pause momentar... | Date: | 11/06/12 | | Size: | 547 KB | | Author: | John Bishop |
Battle for the best boss battle.      | Filename: | sprmonst.zip | | It's a doom 2 level one replacement for a single player on a single skill. Done in an hour or so. Super fun to play, super high play value. High, very high play value.... | Date: | 12/11/05 | | Size: | 49 KB | | Author: | enter name here |
The S-Project      | Filename: | sproject.zip | | Read the story at the bottom of this readme.... | Date: | 06/12/11 | | Size: | 35203 KB | | Author: | CarpetolA |
Two test levels      | Filename: | spztest1.zip | | These two levels are small levels in which I tested some new ideas for ZDoom engine, but they are not complete levels and you may call them demos. Haunted Mansion is a moody level in a combined gothic-hightech structure, with lightnings and so on. Sp... | Date: | 06/26/03 | | Size: | 647 KB | | Author: | Sphagne |
Denial       | Filename: | sp_deny.zip | | Merry christmas everyone! Here's a present from Agent Spork! Denial is a single map for Doom 2 which uses many of zdoom's special features to its advantage. This map is fairly cramped, so if you have claustrophobia, you're not going to like this ma... | Date: | 12/23/04 | | Size: | 511 KB | | Author: | Agent (Matthew D. McGee) Spork |
Come To A Head      | Filename: | sp_dn01.zip | | A progressive single player level designed mainly as a learning experience. Because of this, there is practically no detail lighting.... | Date: | 06/03/01 | | Size: | 81 KB | | Author: | deadnail |
Fleshy Demise      | Filename: | sp_flesh.zip | | This is a map I made after I was visited in a dream by the Doom gods. They bestowed upon me mapping skills beyond that of any mere mortal. Mr. Reggins is the Doom god's name, in case you're wondering.... | Date: | 07/08/09 | | Size: | 97 KB | | Author: | AgentSpork, Mr. Reggins |
Geo X       | Filename: | sp_geox.zip | | Geo X is an overhauled version of two different wads (sp_deny, and sp_geo), merged together. There is a lot of things that are different in this version. In my personal opinion, the maps had very bad gameplay flaws. The maps were way too long and d... | Date: | 06/26/05 | | Size: | 5068 KB | | Author: | Agent Spork |
Switch Stampede       | Filename: | sp_swtch.zip | | Someone in #zdoom asked me to make this a few months ago, and someone in #dmclub asked me to upload it for some reason.... | Date: | 08/19/06 | | Size: | 187 KB | | Author: | Matthew "Agent Spork" McGee |
Squad Leader      | Filename: | sqlead.zip | | Lead a squad of marines on 3 challenging missions.... | Date: | 09/10/04 | | Size: | 409 KB | | Author: | Blue |
SQUANE       | Filename: | squane.zip | | Another spam map. This is a modified version of the first room of map23 from Drown in Blood, which was originally made in late 2005. Designed with freelook and jumping in mind. Not designed for bfg aiming. Squane is the name of one of the cops in... | Date: | 08/07/08 | | Size: | 342 KB | | Author: | TimeOfDeath (Chris Balch) |
S.Q.W.I.R.E.L. MOD (Fixed Version)      | Filename: | sqwirel.zip | | This is a nine-level weapons mod for EDGE 1.27+. It's longer than Action Doom! It has more detailed levels that Doom:Rampage Edition! It has more weapons than the original DooM!... | Date: | 07/20/04 | | Size: | 1882 KB | | Author: | Fiend |
Surreily's first upload       | Filename: | srfirst.zip | | This is a wad that I made for my first upload. The level is quite small, but there is quite a lot of detail. The monsters are everywhere, so use the super shotgun and kill them!... | Date: | 03/23/06 | | Size: | 115 KB | | Author: | Surreily |
The green level       | Filename: | srgreen.zip | | This is a medium sized map that I made. It has lots of green textures on the walls and on the floors.... | Date: | 05/21/06 | | Size: | 245 KB | | Author: | Surreily |
Splatring      | Filename: | sring.zip | | There are plenty of monsters, but most should have no problem on the lower difficulties. This was intended to be the 6th of 7 levels, and I used some "taboo" ememies, but in creative ways. Hard-to-find secrets too.... | Date: | 02/05/01 | | Size: | 46 KB | | Author: | Jerry Neighbors |
Triple challenge      | Filename: | srtriple.zip | | Triple challenge has 3 levels for you to play. To play a level, select NEW GAME from the title menu, and then select a level. Good luck! Jumping is required.... | Date: | 12/19/06 | | Size: | 891 KB | | Author: | Surreily |
Valleys of Bereavement       | Filename: | ssgvob.zip | | This map began as a practice for using Slopes and 3D Stuff. And Became a Full map in the end.... | Date: | 01/03/08 | | Size: | 1008 KB | | Author: | Sausage |
| Station2245 | Filename: | sta2245.zip | | Slaughtery techbase with more focus on gameplay than detailing, the weaponry is limited to SSG, maybe rockets on UV. Lots of barrels too.... | Date: | 04/15/13 | | Size: | 61 KB | | Author: | Christopher Shepherd |
Stadel      | Filename: | stadel.zip | | This is a small entry-sized map. I basically used this to figure out the three-d stuff. This may not run well on slower machines. Try less res if you are having problems. Hopefully they will fix this. Lots of 3D in this one.... | Date: | 07/15/00 | | Size: | 444 KB | | Author: | Rick Clark |
Stairs to Hell       | Filename: | stairsth.zip | | Something happend... The radio signal from Research facility has dissapeard... Some info Number of Vertexes: 7610 Number of Linedefs: 9317 Number of Sectors: 943 The Lowest floor: -1624 The Highest ceiling: 256... | Date: | 11/06/05 | | Size: | 383 KB | | Author: | Vasek "Damned" Havranek |
StartLit Map1       | Filename: | starlit1.zip | | StarLit is a hard solo map designed to be played with the Immoral Conduct weapon mod (IC). StarLit is a survival kind of map which requires more brain than braw to get through the battles. This map has been designed so that it is almost impossible to... | Date: | 01/31/05 | | Size: | 147 KB | | Author: | Jodwin |
millitary station       | Filename: | station1.zip | | short and sweet, a few barons and knights not too hard, but a bit different!.... | Date: | 09/28/99 | | Size: | 123 KB | | Author: | john cartwright |
Sticky Blood      | Filename: | stckblod.zip | | Short slaughter map with a hectic start.... | Date: | 07/29/11 | | Size: | 69 KB | | Author: | Memfis |
Silent Steel      | Filename: | steel.zip | | 7 Dark rusted quake2 style bases using the advance capabilities of the Vavoom engine.... | Date: | 04/23/04 | | Size: | 3300 KB | | Author: | bryant robinson |
Steel       | Filename: | steel2.zip | | I made a wad for Doomsday Engine.... | Date: | 05/17/05 | | Size: | 2703 KB | | Author: | TRSV |
Stomping Grounds      | Filename: | stmpgrnd.zip | | Short-medium sized map for any limit removing port... | Date: | 11/07/09 | | Size: | 385 KB | | Author: | Morpheus |
The Storage Facility      | Filename: | storage.zip | | There is something going on at the Venus Storage facility. Find out what.... | Date: | 01/12/00 | | Size: | 230 KB | | Author: | Rick Clark |
storage area      | Filename: | storage2.zip | | Just a medium size demo wad showing off vavoom's static lighting and 3d floors.This is just a test wad for my upcoming project that will take advantage of vavoom.... | Date: | 10/17/02 | | Size: | 4179 KB | | Author: | bryant robinson |
STRIFE DOOM (Version 1)      | Filename: | strifed1.zip | | StrifeDoom is set in the days before the well known "strife" occurred in the small township of Tarnhill between "The Order, a well-equipped religious dictatorship, and The Front, the rag tag resistance movement". Tarnhill has been overrun by the he... | Date: | 03/06/00 | | Size: | 1147 KB | | Author: | Sparky of KISS Software |
Strogg Shooter      | Filename: | stroggsh.zip | | A HUGE futuristic city with a lot of new monsters and weapons. You are warned: 1) The map is hard. Don't start complaining, the idea was to create insane battles against hordes and hordes of monsters, if you don't like that, don't play this. 2) When ... | Date: | 07/05/09 | | Size: | 4417 KB | | Author: | Aluqah |
Only The Strong       | Filename: | strong.zip | | Big, detailed SP map. Ammo and health are rare, but even a bad doom player (like me :-) can survive skill 3. There is a lot of - Detail - Monsters - Ammo (on easy skill) - Nasty traps - Secrets There is not much - Health - Ammo (on hard skill) ... | Date: | 10/15/00 | | Size: | 357 KB | | Author: | Sascha Müller |
The Studio       | Filename: | studio.zip | | The zombies attacked your studio.... | Date: | 07/07/04 | | Size: | 889 KB | | Author: | Jimi |
Stun      | Filename: | stun.zip | | Hoping to be as epic as nuts.wad, but not in a good way.... | Date: | 02/27/06 | | Size: | 113 KB | | Author: | Wills |
Stylin' 2      | Filename: | stylin2.zip | | This is the sequel to MAP01-Style. It's (very) loosely based on MAP02. It works by itself, but it's cooler (IMHO) if you play them together.... | Date: | 08/23/03 | | Size: | 60 KB | | Author: | John Wantland |
Surival Hell V2      | Filename: | suhellv2.zip | | The Monsters of doom planning an attack on the Marines, but you're the salvation (as always), I sent via teleporter to DooM Town, where deves kill all those bastards, then they will give you another mission, and then you can go to a beer house... | Date: | 12/05/10 | | Size: | 306 KB | | Author: | Lucas"Lukasxd"Hernandez |
Sumer       | Filename: | sumer.zip | | You stumble across a dying man in the street, uniformed and grasping a pistol "take this" he murmurs. You take it and look toward the building to your right as a scream goes right through you, you shudder and walk in.... | Date: | 08/14/03 | | Size: | 211 KB | | Author: | Gary Frewin |
Surge       | Filename: | surge.zip | | This project was originally intended to be a megawad with 32 scythe-like maps (basically shorter and sweeter than Speed of Doom was, and less emphasis on the looks, and more on the flow of the maps). Due to commitments with university and other reaso... | Date: | 02/21/12 | | Size: | 3381 KB | | Author: | Josh "Joshy" Sealy |
Fire Fight      | Filename: | survfire.zip | | Go head to head with those pesky monsters but don't fall off the arena.... | Date: | 10/19/00 | | Size: | 23 KB | | Author: | Rick Clark |
Survival      | Filename: | survival.zip | | This is a Tekken style game for Doom. Written entirely in ACS, this game pits you one on one against an array of Doom monsters.... | Date: | 07/14/00 | | Size: | 21 KB | | Author: | Rick Clark |
Screamer V1      | Filename: | sv1.zip | | Just a screamer map. Planning on using my scripts for my other wads. Other can use the scripts too :)... | Date: | 12/13/12 | | Size: | 743 KB | | Author: | Buu342 |
Screamer V2       | Filename: | sv2.zip | | Just a screamer map. Planning on using my scripts for my other wads. Other can use the scripts too :)... | Date: | 12/13/12 | | Size: | 755 KB | | Author: | Buu342 |
XASER'S SHiTWADS!      | Filename: | swads_x.zip | | XASER'S SHiTWADS is a set of ten levels (+1 secret) However, the thing about these levels is that they are all kind of "Joke Maps". Some are old levels that have been "touched up" a little, while some others were made brand-new for the occasion. The ... | Date: | 01/17/04 | | Size: | 843 KB | | Author: | The Masters of Insanity (See below for more info) |
Swarm4      | Filename: | swarm04.zip | | Very big wad for level 04 of DOOMII.... | Date: | 06/06/11 | | Size: | 229 KB | | Author: | JAS! |
Spooky Woods      | Filename: | swoods.zip | | This is a ghoul-like wad that is meant to scare you. It's not just one of those 'jump' wads; where you just get one scare out of it. This will leave you shaking with fear for hours to come due to the ambience of the map. Have fun, and don't get too s... | Date: | 11/25/08 | | Size: | 387 KB | | Author: | Terry |
Star Wars: Chibi Rebellion v5.0       | Filename: | sw_cr.zip | | Star Wars: Chibi Rebellion is a semi random hub based mini-adventure. Each session is built using a pool of maps to give a different experience each time. Each hub culminates in a final map the contains your mission objective. Once completed, you can... | Date: | 04/05/10 | | Size: | 16820 KB | | Author: | LilWhiteMouse |
Synapse       | Filename: | synapse.zip | | A lengthy, challenging tech map with a few tricks and traps along the way.... | Date: | 01/15/07 | | Size: | 190 KB | | Author: | Jacob H. Orloff |
Gyrotechnics      | Filename: | t-gyro.zip | | No more than your average techbase style map, taking place in the mountains or something (don't bother asking why there are no mountains in the sky). To begin with, this was merely a 100 minute speedmap created in August of 2006, but has obviously ev... | Date: | 01/14/07 | | Size: | 137 KB | | Author: | Tango |
Stone Turmoil      | Filename: | t-stone.zip | | Stone Turmoil was just a 90 minute speedmap to begin with, but after getting feedback from the regulars of #dmclub, I decided I'd do a little work on it and release it. Minor gameplay changes have been made since, and skill settings have been added. ... | Date: | 12/23/06 | | Size: | 135 KB | | Author: | Tango |
Systematic Corruption      | Filename: | t-system.zip | | Originally meant for the "#dmclub Channel Project" that was started last year, Systematic Corruption is a medium-sized e1-themed techbase. Playing on U.V. should result in a ~300 monster count by the end of the level, while the lower difficulties a... | Date: | 07/04/07 | | Size: | 280 KB | | Author: | Tango |
Not Quite Vegas      | Filename: | t-vegas.zip | | A short map making use of Nick Baker and Sam Woodman's Morister Resources texture pack. MAP01 is based off an older speedmap of mine done in late 2006, included as MAP02 of this pack. What is here MAP01 was started sometime near summer 2007 and was... | Date: | 01/01/09 | | Size: | 1815 KB | | Author: | Tango |
Tappo      | Filename: | tappo.zip | | A large arena with lots of monsters. Funny and hard level! Great in deathmatch!... | Date: | 09/15/01 | | Size: | 43 KB | | Author: | J-P |
The black lands      | Filename: | tbl.zip | | The map has no linear design, and it's ubicated in a decadent place. You must activate lots of swich if you want arrive at the end. The map is harder than you may think at the begining.... | Date: | 01/31/11 | | Size: | 330 KB | | Author: | Wraith |
Temple of Blood      | Filename: | tblood.zip | | OK, this was originally going to be a level for the 10-sector contest, but I didn't finish it on time. It was just sitting on my hard drive collecting dust so I slapped a few more monsters in it to finish it, added a couple of weapons, and decided to... | Date: | 04/09/01 | | Size: | 59 KB | | Author: | John Wantland |
The Sanguinary Grove       | Filename: | tcgrove.zip | | You come from a small tribe that is very poor and has no food, water, and other materials required for living, The Sanguinary Grove is an Small cave, where rumors are that there is everything needed for living, they send you there because you are the... | Date: | 02/12/13 | | Size: | 886 KB | | Author: | Exakerer |
The Chamber Of Damnation       | Filename: | tcodfinl.zip | | I started working on this a long while ago 2008 and put about a years work in off and on but ultimately decided to work on other stuff. There is a lot of texture miss-alignments some bugs etc originally created for Skulltag I have included the necess... | Date: | 11/29/12 | | Size: | 42810 KB | | Author: | Jeffrey Banks |
The City of The Damned Apocalypse       | Filename: | tcotd21me.zip | | The successor of "The City of The Damned", a ZDoom map featuring resources from the Monolith game "Blood", this time featuring dynamic lights and other nifty sourceport additions in GZDoom. Expect a moody, dark and scary city filled with zombies, cul... | Date: | 05/18/11 | | Size: | 25019 KB | | Author: | Daniel "Tormentor667" Gimmer |
The Crash      | Filename: | tcrash.zip | | The space ship crashed in New Mexico and it is alien. You hear sounds like screams...... | Date: | 06/24/98 | | Size: | 169 KB | | Author: | Rick Clark |
Toxic Dump       | Filename: | tdump.zip | | youre a UAC worker on the toxic dumps station on Mars. You were... | Date: | 01/03/09 | | Size: | 29 KB | | Author: | Swanson |
The Doom Universe's Total Randomness Community Project      | Filename: | tdutrcp.zip | | Every Doomer has many unfinished maps lying on their HDDs. We've bugfixed and completed some of those maps, and thus this project has been born. Because of the various map themes, it's been called "Total Randomness". Read mapinfo.txt for individual m... | Date: | 07/06/12 | | Size: | 3003 KB | | Author: | The Doom Universe |
Tech      | Filename: | tech.zip | | ... | Date: | 10/14/04 | | Size: | 25 KB | | Author: | Assphalt |
Tech Central       | Filename: | techc64.zip | | This was originally map05 of the 'Doom64 II The Rising' project, but I disliked the way the project was heading, and eventually it stagnated, so I thought I would release this seperately for people to enjoy instead of going to waste. The map is in Bo... | Date: | 07/18/09 | | Size: | 5514 KB | | Author: | Captain Toenail |
Maybe a Techbase      | Filename: | techmayb.zip | | A sorta-tech-basey type map. Unlike my last map, this is a bit more than several big rooms full of monsters and it has an amazing new technlogical advancement: Stairs! Secrets are a bit obscure but I've confirmed that each are accessible without any ... | Date: | 08/05/10 | | Size: | 199 KB | | Author: | ElFuzzo |
tectonic       | Filename: | tectonic.zip | | UAC VOICE LOG... "Progress with the new base is going well. The base is hidden away in some previously unknown ancient ruins." UAC VOICE LOG.... "Yesterday several workers reported "deep earth movement" in the southern sectors, lava began to f... | Date: | 08/22/05 | | Size: | 174 KB | | Author: | Christopher Burgess |
Mercurial X      | Filename: | tek10.zip | | A top 32 finisher in Doomworld's 10 sector WAD contest - This time, without the red key door bug.... | Date: | 12/18/00 | | Size: | 79 KB | | Author: | Michael Niggel |
tekbrik.zip       | Filename: | tekbrik.zip | | BBG claims he does not know how to map, but makes the process easy. As such, I wanted to find out how that fits me. It is a speedmap (not 100 minutes, but still considerable), and is intentionally kept small. I once had an idea for a starting ... | Date: | 10/29/04 | | Size: | 89 KB | | Author: | Jan Engelhardt |
tekmarb3.zip      | Filename: | tekmarb3.zip | | This map begun with a blood-marbled room as a possible candidate entry to CC2, but soon evolved into a textural experiment involving two facing worlds, tech vs marble. I tried to find a good tex combination, since most tech(*) textures do not fit wel... | Date: | 10/28/04 | | Size: | 292 KB | | Author: | Jan Engelhardt |
Telesky      | Filename: | telesky.zip | | Demo level of some nice ACS effect. It demonstartes <-- IMPORTANT! READ IT! "portal" teleporters, similar to Q3A's or Unreal's teleporters. It uses ZDoom's sky box specials, so you need some of the ZDoom 1.23 beta versions or highter. The effect has ... | Date: | 11/23/02 | | Size: | 3 KB | | Author: | Boris Iwanski |
The escape from planet Telex      | Filename: | telex.zip | | A pure action level. The Joke is that the only ammo you'll find is the one that dead monsters drop. It's my level #22 Story: The habitants of a small city on an asteroid became crazy and start to eat each other. Before they get you, you must find t... | Date: | 03/20/06 | | Size: | 93 KB | | Author: | Aluqah |
Temple Base      | Filename: | tempbase.zip | | You told the zoning board it was a bad idea to build a techbase next a demonic temple, but did they listen to you? Of course not. Now demons have taken over the base -- surprise, surprise -- and it's up to you to clear it out and get back home in one... | Date: | 08/11/12 | | Size: | 73 KB | | Author: | Egbert B. Gebstadter |
Temple Grounds      | Filename: | tempgrnd.zip | | A ruined temple with outdoor areas and caves... | Date: | 05/08/10 | | Size: | 462 KB | | Author: | Henri Lehto |
Temple of the Ancients       | Filename: | temple2.zip | | 5-level hub, set in a variety of environments. You start in a command center, but explore medieval and techno-medieval areas as you uncover the secrets of the Temple of the Ancients. These levels extensively use Q3A textures, and a few Q1 & Q2 text... | Date: | 12/30/00 | | Size: | 2410 KB | | Author: | ReX (aka Gurkha Boy) |
Ten Thousand V 1.0      | Filename: | tenthou.zip | | This is a Zdoom project of the dice game "Ten Thousand". It can be used in single player, but it's best to be played in multiplayer, up to 8 players supported.... | Date: | 06/14/08 | | Size: | 3232 KB | | Author: | Slasher |
The Eye of the Demon      | Filename: | teotd.zip | | It's map 30. So you gotta kill the evil demon boss.... | Date: | 02/09/04 | | Size: | 2958 KB | | Author: | Jimi |
Terminator: Unit 9042 Deluxe Edition       | Filename: | terdelux.zip | | If you played termin WADs this won't be anything new for you. Fixed gameplay and cutscenes can now be skipped :P... | Date: | 04/17/07 | | Size: | 15013 KB | | Author: | Zalewa |
Terrere1.wad       | Filename: | terr1.zip | | Terrere1.wad is a single level for boom. The theme varies between brown and rock textures. I've tried to make the area's merge in together and i think i've about succeeded. I think it's the best level i've made so far. ------------------- !!!!!!WAR... | Date: | 08/22/07 | | Size: | 144 KB | | Author: | Wim Vanrie |
Terra      | Filename: | terra.zip | | A map to doom 2... | Date: | 11/09/08 | | Size: | 481 KB | | Author: | El canalla |
Terrere1.wad       | Filename: | terrere1.zip | | Terrere1.wad is a single level for boom. The theme varies between brown and rock textures. I've tried to make the area's merge in together and i think i've about succeeded. I think it's the best level i've made so far. ------------------- !!!!!!WAR... | Date: | 10/16/00 | | Size: | 144 KB | | Author: | Wim Vanrie |
TerrorGate      | Filename: | terror.zip | | no... | Date: | 11/11/11 | | Size: | 161 KB | | Author: | Loki |
STOP HATING ON TERRYS WADS!!       | Filename: | terryhtr.zip | | I AM SICK OF YOU PEOPLE WHO HATE ON TERRY AND HIS WADS!!!!! I MADE THIS TO SHOW HOW MAD I AM AT YOU GUYS! F**K U ALL!!!!... | Date: | 09/28/12 | | Size: | 532 KB | | Author: | BENITO MUSSOLINI |
Esselmap I: Testing Facility       | Filename: | testfcil.zip | | Doom2 map with a lot of episode 1 influence. It's been tested in prBoom and Doomsday Engine, but it should run in any limit-removing port.... | Date: | 08/02/06 | | Size: | 492 KB | | Author: | esselfortium |
Testride      | Filename: | testride.zip | | STORY: No story, as story and doom simply do not go well together. DESCRIPTION SHORT: My first three and last three maps. If you dont like the music, turn it off. You know how this works ;). Maps are of moderate difficulty. DESCRIPTION: Well... w... | Date: | 11/21/10 | | Size: | 819 KB | | Author: | Bullet-time |
T glass in       | Filename: | tglassin.zip | | A single map where you have to defeat the creator of the recent semi-funny Gamarra wads.... | Date: | 05/26/07 | | Size: | 7 KB | | Author: | Chipstutten IV |
TGRCP1       | Filename: | tgrcp1.zip | | TGRCP1 has 5 maps, with new features, and easier to setup from either Offline gameplay to Online gameplay! Version 1.75: 2 Augest, 2008 Rewritten the whole ACS Trays Fixed alot of Bugs Fixed Runtime issues Small changes in the maps Added the "SVS" ... | Date: | 08/02/08 | | Size: | 1655 KB | | Author: | Nicholas "Tiger" Gautier |
TGRCP1DE      | Filename: | tgrcp1de.zip | | TGRCP1 hat 5 Maps, mit neuen Features, und leichteres Setup für offline oder online Spiele! Version 1.75: 2 Augest, 2008 Rewritten the whole ACS Trays Fixed alot of Bugs Fixed Runtime issues Small changes in the maps Added the "SVS" feature Updated... | Date: | 08/02/08 | | Size: | 1678 KB | | Author: | Nicholas "Tiger" Gautier |
Thanatos      | Filename: | thanatos.zip | | 1 medium sized map set place in an underground base.... | Date: | 04/01/12 | | Size: | 1213 KB | | Author: | Heracle |
That Day      | Filename: | thatday.zip | | This is a short map for Doom 2 in Boom format. I made it because I was bored. I worked on it on and off during the weekend, and my guess is that it took probably something about 6 hours (note that this is a rough guess) total to make it. Its up to ... | Date: | 12/02/12 | | Size: | 15 KB | | Author: | Hardcore_gamer |
Horror in the Deep      | Filename: | the-deep.zip | | A floating complex in the see where the experiments get out of control.... | Date: | 10/04/06 | | Size: | 233 KB | | Author: | Aluqah |
the Arsenal      | Filename: | thearsnl.zip | | Your in a base when you see all of your marines dead. You pick up behind your spot and see what did this and what caused it. You get your lazy butt up and before you know it something has came to you... | Date: | 12/23/12 | | Size: | 54 KB | | Author: | Ral |
The Duel      | Filename: | theduel.zip | | I started out to remake the duel mode from Golden Axe in Doom. However, it turned out a bit different. It's more like Serious Sam. However, you get different points for killing enemies and saving ammo. You're health also effects your score if you sur... | Date: | 04/27/03 | | Size: | 28 KB | | Author: | DarkWolf |
The Field      | Filename: | thefield.zip | | An atmospheric map I decided to make after a talk with a friend about a certain fear he had of desolate, open spaces...my first map to have ACS scripting. Simple, but it works.... | Date: | 02/23/08 | | Size: | 411 KB | | Author: | Carlos Richards |
The Hatch       | Filename: | thehatch.zip | | This is my first completed level, but it's about 10x the size of anything I ever made :o (and has a beginning and an end :) It just kept growing until it had a finished/"closed" layout, so i tried to make something sensible out of it :) The theme i... | Date: | 08/20/10 | | Size: | 1303 KB | | Author: | Raziel Anarki |
Bloodworks      | Filename: | thehub.zip | | This wad, called "The Hub" is the also the third level of the "Descent Into Hell" megawad project I'm working on. The merged wad (level 3) will have slightly different mixture of of weapons, etc... because the player has weapons and ammo and health a... | Date: | 04/09/03 | | Size: | 478 KB | | Author: | Bob Larkin (a.k.a. Sematary) (a.k.a. Brad_tilf) |
Thematic Elements      | Filename: | thematic.zip | | You're in a room with 3 teleporters That bring you to places with different themes. This wad is quite hard but most Doomers should be able to complete it.... | Date: | 10/11/04 | | Size: | 320 KB | | Author: | Lutrov71, Jimi |
The Spire 2: Celestial, The Sky Torn Asunder      | Filename: | thespir2.zip | | REALLY REALLY IMPORTANT NOTES YOU NEED TO READ!!! - You need GOTHICTX.WAD to run this map! Links to download it are at the end of the text file. - This map is ENORMOUS. If you have anything less than a 1Ghz processor, don't even bother. - This is pro... | Date: | 06/21/06 | | Size: | 1107 KB | | Author: | Michael "prower" Reid |
The Spire       | Filename: | thespire.zip | | Okay, for starters: THIS LEVEL IS LARGE. VERY, VERY, VERY LARGE. It has ~2400 sectors and ~2300 monsters on UV. I would NOT recommend playing this level if you have a really old computer. Second, this map is pretty hard. 100% kills and secrets on ski... | Date: | 02/23/05 | | Size: | 725 KB | | Author: | Michael "prower" Reid |
The Mort      | Filename: | the_mort.zip | | The Mort is a map pack that contains 4 maps, designed for Doom64EX. It can't run on any port but Doom64Ex. To Run: 1- Open the launcher. 2- Write "-file the_mort.wad" (without quotations) at the bottom. 3- Launch.... | Date: | 02/10/12 | | Size: | 188 KB | | Author: | C30N9 |
Lightning Storm      | Filename: | thunders.zip | | A replacement Hexen like thunderstorm sky with... | Date: | 11/01/11 | | Size: | 223 KB | | Author: | MDCS |
Thy Wicked      | Filename: | thywic.zip | | You are in hell-So shoot shit! Tried keep a bit classic.... | Date: | 10/20/10 | | Size: | 142 KB | | Author: | Flesh420 |
Tien       | Filename: | tien.zip | | An attempt at a map using only 10 sectors. It's not long, it's not über-detailed, but it should be fun as long as it lasts. (Note that there are not difficulty levels at all, I just couldn't be bothered)... | Date: | 01/23/04 | | Size: | 22 KB | | Author: | Dennis "Exl" Meuwissen |
Titan 1024      | Filename: | tita1024.zip | | Earth lost contact with the scientists on Titan, one of the moons of Saturn (not Mars). You've been sent to check it out. Titan 1024 is a reimagining of Titan from 2004, with each level's playable area being no larger than 1024 by 1024 units.... | Date: | 07/17/12 | | Size: | 6311 KB | | Author: | Ixnatifual (Jesper Krag Rasmussen) |
Titan      | Filename: | titan.zip | | Earth lost contact with the scientists on Titan, on of the moons on Mars. You've been sent to check it out.... | Date: | 09/24/04 | | Size: | 4570 KB | | Author: | Jesper Krag Rasmussen (Ixnatifual) |
Titan 2       | Filename: | titan2.zip | | After defeating Hell's massive army at the Nexus and losing consciousness, you awake to find yourself trapped in the far reaches of Hell. The Nexus rejected your Earthly presence, but now it's time to show the demons that Hell is the last place they ... | Date: | 01/21/09 | | Size: | 8705 KB | | Author: | Jesper Krag Rasmussen (Ixnatifual) |
What lies beneath titan-426      | Filename: | titan426.zip | | A large gothic style map with a bit tech thrown in. Its not a hard wad not even on ultra violence. Just a sort of cool down wad,not too frustrating IMO:) Designed for single and cooperative play only. Please do not jump,because its not designed for i... | Date: | 02/23/05 | | Size: | 2610 KB | | Author: | Dutch Devill or DD for short |
Telekenesis      | Filename: | tkalpha.zip | | Fleshy Red walls, lotsa teleporting, metal and stone, brimstone- oh my...... | Date: | 08/03/02 | | Size: | 71 KB | | Author: | Black Void |
The last outpost of hell       | Filename: | tloh.zip | | When I was 6, which was about 11 years ago, I played Doom for the very first time. I played it on the playstion at my uncle's house.I thought to myself, "This is friggen awsome." Because of my young age my parents did not approve of me playing Doom. ... | Date: | 05/30/09 | | Size: | 111 KB | | Author: | Josh Blake aka steelbread |
The Lost Temple      | Filename: | tlt.zip | | You are on a mission to stop a hellspawn in the lost temples of egypt, good luck, it will be a insane challenge!... | Date: | 08/12/11 | | Size: | 24243 KB | | Author: | Joey |
Temple of Chaos      | Filename: | tmoc.zip | | The UAC has once again taken it upon themselves to experiment with teleportation. Believing that they have succeeded this time, they sent in an entire team of researchers and marines. However, instead of arriving at the destination platform, they mys... | Date: | 07/10/11 | | Size: | 332 KB | | Author: | Mark "Thomson" Jones |
Twisted Metal 1024      | Filename: | tm_1024.zip | | My first submission to the 1024 contest, now uploaded to /idgames.... | Date: | 10/11/06 | | Size: | 62 KB | | Author: | Mephisto |
Torment and Torture       | Filename: | tnte1.zip | | My Addition to the "Wad in a Week" Contest for NewDoom! The Map is very hard to play! There are a lot of monsters! But normally, you have always enough ammo to kick their ass!... | Date: | 09/11/06 | | Size: | 1138 KB | | Author: | Daniel "Tormentor667" Gimmer |
Torment and Torture 2 Armory of Pain       | Filename: | tnte2.zip | | Amazing, almost one year after my victory in the NewDoom WIAW (Wad In A Week) Contest, the Torment & Torture Series goes round 2 :) Outstanding effects, unbelievable scenery and a lot of guts and bones keep your fingers chili hot :P... | Date: | 09/11/06 | | Size: | 3593 KB | | Author: | Daniel "Tormentor667" Gimmer |
Torment and Torture Lost Episode "Fury of Fire"       | Filename: | tntle.zip | | This TNT Episode has three different aims. The first aim is to give me alternation during my work on XMASDM2 and Netherworld. The second aim is to get me back to my brown and evil TNT-style editing and the 3rd and most important aim is to provide you... | Date: | 07/30/04 | | Size: | 6307 KB | | Author: | Daniel "Tormentor667" Gimmer |
Tomb of Horrors       | Filename: | toh.zip | | After an accidental fall into a trapdoor, you find yourself stuck in an ancient tomb infested with demons, can you find your way out or will you end up like everyone else who rotted away in this tomb? This wad requires zdoom!... | Date: | 03/11/13 | | Size: | 2729 KB | | Author: | Franky Nelson |
Touhou: Hell on Gensokyo       | Filename: | tohodoom.zip | | The FIRST ever Touhou themed Doom wad to hit the archives! The UAC are experimenting with Interdimensional Portal technology, and this time they have made it into the realm of Gensokyo. UAC benefitted from the new, magical material mined from the... | Date: | 11/03/12 | | Size: | 3655 KB | | Author: | Ogre |
Testament of Judgement 1.5 promotional release      | Filename: | toj_15b.zip | | This WAD has the first level of Testament of Judgement, the new 32 level WAD which will be available at some unknown date in the near future when I have finished it. These levels have new music, one new graphic (the sky), and a BEX patch for BOOM. ... | Date: | 09/11/99 | | Size: | 78 KB | | Author: | S. Woodman |
The One Level With All Those Teleporters.      | Filename: | tolwatt.zip | | Spent a couple days to do this map for some reason. It has lots of teleports. No, there's no annoying teleport puzzles however, if you were wondering.... | Date: | 12/06/01 | | Size: | 304 KB | | Author: | Espi |
Outpost Recon      | Filename: | tolwyn01.zip | | A tactically sensative installation has been overrun by the growing remnants of the hellspawn that has continued to be a threat to our civilization for over 10 years.... | Date: | 02/06/04 | | Size: | 128 KB | | Author: | Tolwyn (David Shaw) |
An Affinity For Pain      | Filename: | tolwyn02.zip | | You find yourself enclosed in the reception towers of a Hellspawn encampment. Of what it's protecting (or hiding) is not readily known. Somehow you got the short end of the stick in this mission and you just want to get in, clean house and get out.... | Date: | 08/26/04 | | Size: | 236 KB | | Author: | Tolwyn (David Shaw) |
Spacious Depot of Decay      | Filename: | tolwyn03.zip | | A Derelict supply depot, the UAC nearly abandoned this humble base months ago when it was discovered that the hellspawn were using it as a teleportation relay to mobilize to other locations throughout the galaxy. You must disable the depot by shuttin... | Date: | 01/19/10 | | Size: | 170 KB | | Author: | Tolwyn (David Shaw) |
Tombs of the Dead       | Filename: | tombsofd.zip | | You were left for dead in an abandoned tomb, little did you know it was infested with demons, make your way out of there!... | Date: | 02/11/13 | | Size: | 146 KB | | Author: | Exakerer |
Total Control      | Filename: | total666.zip | | An large tech style base with an high ammount of detail, it uses several Zdoom features. Overall an pretty good looking map, much time went into detailing all the areas. First serious attempt in making an non-linear map, im pretty pleased with the re... | Date: | 10/11/05 | | Size: | 2223 KB | | Author: | Dutch Devil |
Temple Of Verdance      | Filename: | tov.zip | | This map was originally intended for CC4 but didn't make the cut which is unfortunate considering how much time I put into making this one. It's a mainly linear level that takes you for a journey through a large green cathedral.... | Date: | 03/20/12 | | Size: | 1943 KB | | Author: | Jeff Banks |
Tower 1024       | Filename: | tow1024.zip | | OMG, not a jokewad! Yeah, it's just a normal 1024 map set in a tower in the middle of an urban environment.... | Date: | 01/06/07 | | Size: | 21 KB | | Author: | Wills |
Townhouses (Zdoom/cs doom version)      | Filename: | townhou9.zip | | Have you ever wanted to snipe your neighbors? Well you can now snipe mine. The are five complete houses The idea here is to go from house to house killing the inhabitants. This is a VERY detailed level. There are about 2500 sectors. I believe it may ... | Date: | 11/17/02 | | Size: | 383 KB | | Author: | Dino T. Manzella |
Toxic Darkness 2      | Filename: | toxdark2.zip | | A sequel to Toxic Darkness made in same style, but using more advanced architechture & effects. Also features darker atmosphere than the original, thus being more faithful to it's name.... | Date: | 08/01/12 | | Size: | 5095 KB | | Author: | Henri Lehto |
Toxic Darkness       | Filename: | toxidark.zip | | Made in style of e1 maps, but with a modern look... | Date: | 06/01/09 | | Size: | 301 KB | | Author: | Henri Lehto |
E1M3: Toxin refinery      | Filename: | toxin666.zip | | An remake of the original map completely made from scratch in about three weeks time. I tried to let my map look as close as possible to the original, and with an good result. I never thought I could't pull this off, but I managed to get it done. Add... | Date: | 07/29/05 | | Size: | 465 KB | | Author: | Dutch Devil |
Technophobia Overdose      | Filename: | tphover.zip | | Big sized map for ZDoom, mainly using Doom 2 stock textures.... | Date: | 04/11/09 | | Size: | 4177 KB | | Author: | Morpheus |
TRUST      | Filename: | tqtrust.zip | | Small doom mini-world. Levels are interconnected with an in-game storyline. Play it and see. This mod WILL work with the DOS version of ZDoom.... | Date: | 02/21/01 | | Size: | 1929 KB | | Author: | Tommie (Fatal) Quick |
Traffic control      | Filename: | trafficcontrol.zip | | This was my wad for doomcenters E1 week contest back in the day, i think i came 14th or something, anyway since doomcenter 'went south' i thought i'd upload this to the archives... | Date: | 06/28/03 | | Size: | 47 KB | | Author: | Deathbringer |
Train.wad       | Filename: | train.zip | | I got the first beta verson of the BOOM engine... | Date: | 04/18/98 | | Size: | 13 KB | | Author: | Your name here |
Train Station      | Filename: | transtat.zip | | Battle it out against some of the toughest hellspawn on a train station, complete with Voice Enunciator.... | Date: | 07/24/04 | | Size: | 340 KB | | Author: | Paul Corfiatis |
Traps 2.0       | Filename: | traps2.zip | | An small map with alot of traps tough map but quite a fun map, detail is kept simple.... | Date: | 07/25/06 | | Size: | 106 KB | | Author: | Dutch Devil |
Tremor: Part I - Genesis      | Filename: | tremor.zip | | Tremor is a medium-sized techbase map, fairly open-plan but cramped in some areas. This is my first proper released map but I think I've definetly come a long way.... | Date: | 08/14/04 | | Size: | 852 KB | | Author: | Ross "zarkyb" Mathieson |
Troubling Trials       | Filename: | trials.zip | | This is my first level in about 4 years. It's basicly a test for the doom guy.... | Date: | 08/11/03 | | Size: | 53 KB | | Author: | Scott Carnegie |
Tribute - This is not the best wad in the world.       | Filename: | tribute.zip | | World War III ended with massive use of biological weaponry. 99% of Earth population died almost immediately. Remaining people who were immune hid themselves in underground shelters escaping from the individuals who also survived but went completely ... | Date: | 02/26/09 | | Size: | 41029 KB | | Author: | Zalewa |
"TRINITY"      | Filename: | trinity.zip | | 1 level WAD, inustrial/hitech style. modeled on a uac base on mars. a good challenge!.... | Date: | 02/01/00 | | Size: | 204 KB | | Author: | john cartwright |
Trip Wires      | Filename: | tripwire.zip | | This is a large level worked on for several weeks.... | Date: | 03/12/02 | | Size: | 564 KB | | Author: | Richard J. Sham |
TRTCCDemo       | Filename: | trtccdemo.zip | | The RTC Corporation (TRTCC). This is the intro, map 01, the demo.... | Date: | 09/28/00 | | Size: | 178 KB | | Author: | The RTC |
Truax       | Filename: | truax.zip | | This map was created for the CC3. But now that its canceled I fiqured id just upload it. Its quite difficult i suggest you play it on the first level setting and work your way up.... | Date: | 07/07/05 | | Size: | 5483 KB | | Author: | SS-Bowen |
Impsicity      | Filename: | tr_imps.zip | | My first completed and released map, it's a rather demonic level with lots of imp-based monsters.... | Date: | 01/13/06 | | Size: | 67 KB | | Author: | Tarcanos |
The Crash       | Filename: | tsewer.zip | | People are dying in the sewers. You are sent to find out why.... | Date: | 06/20/98 | | Size: | 194 KB | | Author: | Rick Clark |
Teleporter Station      | Filename: | tstation.zip | | An old teleport test station is still active despite its lack of UAC personel. Explore its compound to see if anything survived.... | Date: | 11/19/11 | | Size: | 262 KB | | Author: | bgoodsell |
Twisted Dimension       | Filename: | tstdv02.zip | | Twisted Dimension is the best of my works so far, and also the most creative. It's originally based off of my very old map Death Arena, in which you would enter a room and kill all of the monsters it contained to gain acess to the next room. I 'based... | Date: | 01/21/06 | | Size: | 2014 KB | | Author: | Tango |
Tangent Synapse       | Filename: | tsynapse.zip | | medium-sized map with an overabundance of cement9 and slime.... | Date: | 06/20/09 | | Size: | 7287 KB | | Author: | xan. |
The toxic exodus       | Filename: | tte.zip | | A medium to large sized map taking place in a underground facility, use opengl mode! The textures are free to use for your own project, as long as credit is given.... | Date: | 09/24/12 | | Size: | 9390 KB | | Author: | Simon666 |
The Ten Thousand Ton Army       | Filename: | ttta.zip | | Hey this is my fourth map the others i have not and will not be uploading to doomworld. This is the ten thousand ton army a short map I made. Please note That all teleporters in the level are one way.... | Date: | 09/15/09 | | Size: | 5882 KB | | Author: | GreyMatter |
The transport tycoon's epic fall      | Filename: | tttef.zip | | You'll fight trough some transport disaster's areas and urban zones. Map made for a Doom/Boom format tournament that was canceled. Story: The main computer of a transport Company has become crazy, making all the vehicles crash and opening portals f... | Date: | 09/27/09 | | Size: | 768 KB | | Author: | Aluqah |
TurboCharged ARCADE! (Demo Release)      | Filename: | turbodem.zip | | First off, I would like to state one... statement. This is NOT a jokewad. Yes, the levels are not exactly the most serious. Yes, some detailing looks like it's been done by a two-year old. However, if someone asks if this is the newest successor to... | Date: | 11/18/06 | | Size: | 1173 KB | | Author: | Xaser "The Conqueror" |
TurboCharged ARCADE! - The Sequel Episode!       | Filename: | turbotwo.zip | | After a loooooooooooooooooooooooooooooooooooooooong delay, the second episode (sorta) of the long- awaited (sorta) TurboCharged ARCADE! is here (sorta)! Venture across the mountainous realms of the Himalayas and the lava fields of Hell. Witness epic ... | Date: | 12/21/10 | | Size: | 1608 KB | | Author: | Xaser & Jimmy |
Turret Syndrome       | Filename: | turret.zip | | See below for instructions. It definitely helps to know what you're doing before you try.... | Date: | 08/11/04 | | Size: | 38 KB | | Author: | Hyena |
The Ultimate Torment & Torture       | Filename: | tutnt.zip | | The Ultimate Torment & Torture is a compilation of all classic episodes totally remastered and revamped for more gameplay fun and visual candy as well as the all new Episode 4 "Havoc" plus many new goodies and extra stuff. Fight yourself through each... | Date: | 09/18/07 | | Size: | 66626 KB | | Author: | Daniel "Tormentor667" Gimmer |
twilight.zip      | Filename: | twilight.zip | | This was designed for single play, however, starts for co-op & deathmatch were added but not beta tested. All skill settings were added.... | Date: | 10/16/98 | | Size: | 280 KB | | Author: | JOHN MARTINO |
The Tyrell Corporation      | Filename: | tyrell.zip | | This wad was made for Alex Adolphson, because me and him love to coop on doomserv. Coop was the main focus,but it is possible to beat in single player, and is sure to piss you off. The map size is quite large and detailed and there are 400+ enemies t... | Date: | 09/15/99 | | Size: | 381 KB | | Author: | Brad Spencer |
UAC Outpost 11       | Filename: | uac-op11.zip | | The first level from a megawad that I will never take the time to finish. It's a decent map in my opinion, but nothing special.... | Date: | 01/26/09 | | Size: | 75 KB | | Author: | Jeff Ligda aka Davitch |
"TEI TENGA"      | Filename: | uac01.zip | | A very challenging base map for boom with excellent achitechture and design.... | Date: | 04/08/00 | | Size: | 146 KB | | Author: | john cartwright |
Blackout UAC       | Filename: | uacbo.zip | | My imagination of UAC. Goals were to keep it dark and eerie, original UAC styled but with some added textures for effect.... | Date: | 07/13/12 | | Size: | 1752 KB | | Author: | Leon |
UAC Internal Headquarters      | Filename: | uacih.zip | | Info: This is a large tech-themed map that takes place in the UAC's internal headquarters. As for difficulty, I'd say it's Story: After battling your way through area after area of the UAC's numerous bases, you arrive at their internal headquarter... | Date: | 01/07/13 | | Size: | 2155 KB | | Author: | Paul Wilson |
UAC - Mutation Complex.V1      | Filename: | uacmcv1.zip | | This WAD started out as a way of loosing boredom, and I've never attempted to create a Skulltag Single Player map, so I wanted to see what I could do do.. And well, this came out... Basicly, what this map is about is the original Doom monsters have... | Date: | 07/10/06 | | Size: | 271 KB | | Author: | Lee Stokoe - |
The UAC Rebellion       | Filename: | uacrbln.zip | | You are a normal marine, no more important than the rest. You've worked at the UAC for years now, and have had time... | Date: | 03/20/09 | | Size: | 2236 KB | | Author: | Adam "Doomkid" Post |
UAC Ultra (v1.2)       | Filename: | uacultra.zip | | You're a Space marine... Disease. An incurable though tangible threat. The demons prowl among the scorched barrens of Mars. Fleets of cacodemons infest every region. Spectres and imps swarming from every crevice. Deep down under Mars' subterra lies... | Date: | 03/30/10 | | Size: | 2255 KB | | Author: | 40oz & Super Jamie |
Uber crap      | Filename: | ubercrap.zip | | The Wolfenstein Nazis are coming to close your nightclub! You must dispose of them and their John Romero clone heads! This was rejected from Gamers.org FTP because it seems they thought there was content of a disgusting sexual nature in it because of... | Date: | 08/05/04 | | Size: | 346 KB | | Author: | Fiend |
UDM05      | Filename: | udm05.zip | | Set in a UAC base, the map will challenge gamers of all skill.... | Date: | 08/15/05 | | Size: | 576 KB | | Author: | Marek Wozniak |
A Generic UAC Base      | Filename: | uglee.zip | | It's a generic UAC base. It has some small office rooms, a dining hall, some bathrooms, a kitchen, a storage room, and a parking garage. This map shouldn't be too hard for a seasoned Doomer. Take it slow and let the monsters kill each other (this mos... | Date: | 02/06/07 | | Size: | 93 KB | | Author: | Cliff aka Lizardcommando |
Ultramarine      | Filename: | ultramarine.zip | | It is a very huge map and realistyc ;). It was hard to do it. Maybe i´m in a mistake but it is the biggest map ever, made with doom2.wad textures, sounds, data, etc, except the sky and the music. Please, read this text careful, its very important. I ... | Date: | 07/26/03 | | Size: | 802 KB | | Author: | Fausto David Salazar Mora |
Umaga Beast      | Filename: | umag.zip | | This monster is a rather interesting one to play with. He uses a poison projectile that slowly degrades your health unless you pick up the blood health potion. His low-range, but lethal, flame breath is frightening. Perhaps the creme-de-la-creme feat... | Date: | 08/09/09 | | Size: | 177 KB | | Author: | HairyJerry |
The Umbrella      | Filename: | umbrella.zip | | first level is a cave, second is labbish thingy,... | Date: | 07/25/02 | | Size: | 159 KB | | Author: | Epyo |
Rise of the Undead Cardinals       | Filename: | undc.zip | | You are Pastor Greg Herbert, you have recently been hearing a strange voice from the Church Basement. As you investigate, you discover a large portal. Daring to enter, you load up your pistol and go inside.... | Date: | 09/02/12 | | Size: | 476 KB | | Author: | Ogre |
Underground 2 (Lava domain)      | Filename: | under2.zip | | Simple. The demons where going to flood the earth with lava and end all there probems. But something went wrong. So they sent you to see what happened and what is going on. For the story go to my web site. ((Above))... | Date: | 03/12/00 | | Size: | 1049 KB | | Author: | Shane Ward |
Underworld BETA - release 4       | Filename: | underwb4.zip | | Great conversion with new weapons, textures, levels, enemies, sounds, music, etc... You'll have fun playing this! *NOTE: Someone who doesn't seem to want to come forward did stuff with this project and re-released it as beta 4. They could have a le... | Date: | 12/30/02 | | Size: | 2808 KB | | Author: | Devin Afshin and the Doom Down Under Team. |
Unhinged      | Filename: | unhinged.zip | | While driving in the middle of the night, a mysterious figure in the dark wanders into the path of your car, making you turn and crash into a wall, having no way back you begin searching for help, but only for you to find a psychotic infestation...... | Date: | 11/15/12 | | Size: | 38888 KB | | Author: | Jack101 |
Unholy Demise      | Filename: | unholyd.zip | | Have you ever played a wad which was so excellent that it made your mouth drop in sheer astonishment? Most likely not. But today, you certainly will. I have crafted an absolute masterpiece. A masterpiece of not just detail, but excellent gameplay in ... | Date: | 06/14/09 | | Size: | 1002 KB | | Author: | Terry |
The Universal Assembler       | Filename: | universa.zip | | As the rebuilding of Earth have finished after the defeat of the forces of Hell, the UAC has been reconstructing Mars City and have added a nanotechnological Universal Assembler to it. As the influence of Satanism grew on Mars, many cultists had hi... | Date: | 09/19/12 | | Size: | 1061 KB | | Author: | Ogre |
Unknown Project      | Filename: | unknown.zip | | Two simple maps that are based on two old drawings I made over ten years ago, both maps are made to run on Doom95.Map02 can give you an few small hom's if you an stand still on the right place and look in the right direction.I didn't felt the need to... | Date: | 07/20/08 | | Size: | 263 KB | | Author: | Morbid DooMer |
Unloved      | Filename: | unloved.zip | | You wake up in your house. And you're all alone. The only thing that is with you, is your sanity. Or is it?... | Date: | 04/14/10 | | Size: | 41910 KB | | Author: | Paul Schneider |
The unnamed base      | Filename: | unnamed.zip | | Some generic base themed level that was meant for a project which I assumed never saw the light of day so I am releasing it as a standalone map. File was further tweaked and fixed some texture alignments and a tag error in Doom Builder. Originally fo... | Date: | 02/19/09 | | Size: | 115 KB | | Author: | Mr. Chris |
Untitled      | Filename: | untitled.zip | | ... | Date: | 09/07/06 | | Size: | 531 KB | | Author: | Wills |
Uplink       | Filename: | uplink.zip | | This was going to be my CC3 map, but it doesn't meet my standards. Since I have already put alot of work into it I decided to finish it up and release it. Backstory: "We finally found a small landing stip to pick you up. It's on the rim of some c... | Date: | 08/16/05 | | Size: | 737 KB | | Author: | Dr. Zin |
Urban Fire      | Filename: | urbanfr.zip | | A short, difficult, urban stye map for Boom-compatible source ports. It's based my 32in24-11 map (New York '77), which I converted to single player for CC4. It didn't make it onto the final map list (which I expected), but the deadline motivated me t... | Date: | 07/19/12 | | Size: | 3876 KB | | Author: | ProcessingControl |
Urban Twilight       | Filename: | urbantwl.zip | | Your peaceful apartament is shaking as the hellspawn invades your town. You ponder the possible ways of escape. This is one of the maps entered to Newdoom's Realistic Map contest. It is also a first place winner.... | Date: | 08/19/06 | | Size: | 119 KB | | Author: | Jacek "Illdo" Dobrzyniecki |
uuuhhhtod      | Filename: | uuhhtod.zip | | This map was made for doom_marine666's unreleased jokewad project called "Uuuhhh, the stupid mission". All of the action takes place in a 432x432 space, except three inescapable death pits.... | Date: | 05/09/10 | | Size: | 64 KB | | Author: | TimeOfDeath (Chris Balch) |
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