DM Patch #1 (Inspired By Quake 3)|
MAY NOT use this wad as a base to build additional wads. I threw this together in 2 nights. What's y|
A Simple wad I threw together for use in my deathmatching with a friend. It is based on Quake 3 Arena, another game we like to play.|
Supposed to be simplistic, it sort of makes Doom deathmatch feel a little different.
All weapons are replaced: 1. Gauntlet (green): High powered glove for easy close combat frags. 1. Charged Gauntlet (red): Even more lethal and quick. 2. Machine Gun: Automatic default weapon. Weak, but useful. 3. Shotgun: 2 barrels of death, lethal at close range. 3. Rail Gun: Super strong rail, but slow recovery. 4. Lightning Gun: Insane fast, just keep your crosshair on your enemy. 5. Rocket Launcher: Standard DM weapon. See advanced description. 6. Plasma Gun: Shoots bursts of fast but inaccurate plasma. 7. BFG v2.1 Death bringer end-all weapon. Stay clear of the explosion.
All pickups are replaced as well, and ammo counts have been increased drastically.
This is made for deathmatch, and as such looks weird in singleplayer, as well as really unfair.
This ZIP file also contains TG-Q3DM3, which when loaded on top of CW-Q3DM1, applies new effects that make it more like Quake 3.
-firstname.lastname@example.org for his Q3AVOX.WAD, which I used most of the sounds from. -Sparky of KISS Software for a couple sprites I lifted from Alpha4 Guns, and the status bar numbers from Strifed1.wad -id Software for the other sounds I lifted from Q3A -Valve for 3 sounds from HL -ZDoom Phorum goons, who detailed a lot of the BEX stuff I used to make this -Randy Heit for the awesome #1 Doom Port|
A couple nights|
The weapons from Quake 3 I made sprites from don't have muzzle flashes. No big loss really.|
|Anonymous||Hey,i'll take what i want form this ,and you and ID Can't Stop me-HAHAHAHAH!!!!!||x|
|Anonymous||hey this playable on sigle player ;p||x|
|Anonymous||simply the best weapons mod. so fun, perfect for deathmatching||x|