Title: 2BAD.WAD, version 1.0
Filename: levels/doom/0-9/2bad.zip
Size: 38 KB
Date: 03/03/06
Author: Tom Petrillo
E-mail: TommyP69@aol.com
Description: A couple of cavernous rooms with too many monsters, snipers up high, lots of trip wires - watch yer' back. Because of the amount of monsters in Ultra-Violence, the game may be choppy on slow machines.
Credits: Mumbles, Fat Boy, Phil, DEU authors.
Base: New from scratch
Build time:
Editor(s) used: DEU 5.0, 5.1, & 5.2
Bugs: I am aware of a few small flaws, however these do not affect gameplay, except the first door sometimes locks up. I've decided to release this and perhaps create an update level in the near future.
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Not bad. Nice layout and trap usage, could've used a bit more variety in monsters and a teleport to fix the need for a lengthy backtrack to the yellow door. 3/5 - Belial x

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