Title: Waste Vats
Filename: levels/doom/Ports/v-z/wastevat.zip
Size: 84 KB
Date: 05/11/11
Author: stewboy
E-mail: stuart_rynn@hotmail.com
Description: After making my DTWID map, I was in the mood for another e1-style map, and for some reason I wanted to make it with Eternity, so I did.
Credits: The Eternity team, of course! Also to those who helped test.
Base: New from scratch
Build time: A couple weeks, on and off
Editor(s) used: Doom Builder 2
Bugs: There's at least a couple spots where you can see enemies, but you can't shoot them, and they can't see, hear or shoot you, because you're looking through a portal and Eternity doesn't allow this yet. It may in the future though - this is why you are recommended to use the latest version.
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Nice map, the portal effect in Eternity engine is nice but too bad it's not my taste(means the engine even it's good, I just can't stand software renderer anymore :p),some annoying fights but not serious problem. 4/5 -playerlinx
Anonymous
Hidden door should not drive a way. I reached deadend. Where is the yellow and blue key?x
Anonymous
Portals allow some interesting architecture but it's goofy how the monsters can't see you through them. Should have used some kind of forcefield texture or maybe transparent windows to "explain" this limitation.x

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