Title: aloha911.zip
Filename: levels/doom/a-c/aloha911.zip
Size: 321 KB
Date: 11/10/94
Author: Alamain
E-mail: Alamain@Pixi.com
Description: Bright & Shiny; Dark & Gloomy. Space to roam (unzipped = 890,000 bytes for 4 maps).
Credits:
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21, BSP12X
Bugs: HOM Map 3 (Demons' Room)- too many line defs...

Constructed with Doom 1.2 (smooth running); When upgraded to 1.666 play became herky/jerky. (maybe just my machine)
Rating: (3 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Four maps from October 1994. There's precisely one good bit - a large dark hall in E1M3. The rest is just a mass of undetailed square rooms with a single texture, mazes, boring switch hunts, dotted with weak baddies willy-nilly (E1M2 is frustrating for all the hitscan sergeants). Relatively high monster count; to no avail.x

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