Title: Bubba.zip
Filename: levels/doom/a-c/bubba.zip
Size: 39 KB
Date: 11/28/10
Author: Robert Schwarz
E-mail: super_shotgun35@yahoo.com
Description: Only one way to find out, must play.
Credits: My brother Pat for the music editing.
Base: New level from scratch
Build time: Didn't keep track. will know better next time.
Editor(s) used: Deu 5.0, BSP
Bugs: NONE
Rating: (5 votes)
  Spambot check: 8 + 6 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

This is just bad. The music is fitting an elevator rather than Doom. The gameplay wasn't too confusing, because I accidentally ran through a wall and found the blue key. Beyond that it's just mediocre. Architecture is aweful. Overall 2/5 MEHx
The totally badass elevator music made me laugh :D Level is not too good... better keep practicing! 2/5x
This is actually a 1994 WAD (as if the DEU editor wasn't a dead giveaway). The beginning reminded me of UNDERSEA.WAD, of which I hoped it was a sequel/imitation, but the rest of the map is not quite up to that early masterpiece. Still fun and cheesy as only a raw 1994 map can be. 2/5 -Maesx
With fastmonsters the start can prove tricky, and I guess the author intended the relaxed lounge music as a contrast to the raw manly slaughter gameplay(tm), but it didn't quite work out. Cute. Tres estrellas.x
The music...well, weird for DooM but I think it's OK. A so-so 1994 map and just for killing fun with it.(But the music may ruins that) 3/5 -playerlinx

View bubba.txt
This page was created in 0.01637 seconds