Title: Callisto Anomaly
Filename: levels/doom/a-c/callisto.zip
Size: 322 KB
Date: 02/03/06
Author: Vince Russett
E-mail: 100652.3047@compuserve.com
Description: A five-level mini-episode with a time-travel element. One of the maps is based on actual plans of the Romans baths in the city of Bath, England.
Credits: Id Software, Raphael Quinet, Colin Reed, Bill Neisius
Base: New from scratch
Build time:
Editor(s) used: DEU 5.21, BSP 1.1x, DMMUSIC 1.00
Bugs: Nothing critical; see the individual text-files
Rating: (9 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Well, I tried the second map because it's based on some Roman baths at Bath. I have been to Bath. But there was a bit that either had a bug, or was smarter than me; a window with a step that looked as if I should have been able to run through it, but I couldn't and the level ground to a halt.x
Anonymous
To the above reviewer: all the maps are playable. Not sure which bit you mean, but there should be some way to make progress.x
Anonymous
ive been a mod player since 2000, and by expirience i can say this is the worst wad i have ever played!!! i noticed missinf textures, lack of lighting, hard to find keys, and on one level they were too easy to find- do not get thid piece of crap!!! x
Anonymous
Blegh. I didn't like these levels. They were pretty ugly.x
Anonymous
I think this is a nice level set, featuring an original theme (dark corridors, poisonous water, nice use of architecture at times). There are some problems anyway, like some graphical glitches and the unpassable exit on E1M2. 4/5!x
Memfis
Anomaly indeed. This is a strange strange wad. The author didn't copy anyone, instead he developed his own very unique style. It's full of things that are almost universally considered bad: invisible walls, unmarked doors, dark mazes, etc, but due to the overall weirdness they actually kind of work... "Kind of". After two maps I got annoyed anyway and only briefly looked at the rest of the wad. Definitely don't download this if you just want to relax.x
Anonymous
The crappy prequel to the amazing ALLEYS.wad. These levels are reminiscent of Scott McNutt's maps with terrible hallways and hidden doors. The muzak makes me want to bang my head against one of the thousands of invisible walls in this wad. E1M5 was actually good, though, up until I ran low on ammo, couldn't find any health, and was expected to run though a dark, vine maze with imps. Fuck that '94 shit. 2/5x

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