Title: claus_02.zip
Filename: levels/doom/a-c/claus_02.zip
Size: 136 KB
Date: 09/25/94
E-mail: d93cn@sdrborges.dk
Base: Totally new level.
Build time: Let me see; 6 days... and 6 nights!
Editor(s) used: DEU521GCC, WAD_DWD and IDBSP10 - Great tools!
Bugs: None that I'm aware of... Okay, okay - there are some nasty HOM effects at the end, (try standing on the bridge and look back - on the other hand, don't try it); but I can live with it, and if you can't, well, that's just to bad...

Rating: (1 vote)
  Spambot check: 3 + 1 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

This is one of those levels that's based around a large central lift that has passageways branching off. The passageways lead to mazes. This author had a thing for mazes. Some of the corridors are curvy, but they are mazes nonetheless. Single-file corridor mazes pitting you against one monster at a time. Bare textures, no detail. You sir are no Jack Kennedy.x

View claus_02.txt
This page was created in 0.01676 seconds