Title: Frag o' Mania - a DeathMatch WAD for Doom1
Filename: levels/doom/deathmatch/d-f/frag_o.zip
Size: 28 KB
Date: 04/20/96
Author: Kevin Worrel
E-mail: wvxw56c@prodigy.com
Description: A circular arena with 4 raised areas accessible by stairs in the center of the arena. On the out- skirts of the arena, are 4 watch towers with outer "ready rooms" where players start. The raised areas also have hidden alcoves where former human snipers covered with vines start out. On the + side, after you kill the former humans you can use the alcoves to hide yourself and possibly find a little goodie behind the back wall! Try using -respawn to make it a little more interesting. I have, though, included a response file with the params that this wad was meant to be played with: fragoprm.txt
Credits: Jason Worrel, David Lee, and Chirag Vithlani for play testing. Jason Worrel also for the awesome sky light idea. And of course the guys at ID for a great kick ass game!
Base: scratch
Build time: 1 Week; + or - a year
Editor(s) used: *DCK v2.2-f* <----Best editor I've used! BSP Node Builder v1.2x
Bugs: none known.
Rating: (1 vote)
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Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Doomkid
Really cool idea. This guy went on the become the lead designer for the Call of Duty games, as a side note.x

View frag_o.txt
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