Title: (Once Again) Gorilla Gore
Filename: levels/doom/g-i/ggore.zip
Size: 63 KB
Date: 07/19/95
Author: Michael Lundy
E-mail: pdjlundy@cts.com
Credits: Oliver Montanuy for DeuTex 3.5 Zink the Dink for EnDoomer 1.0.11 OSCS for NeoPaint 2.0 (or something) Id Software for DOOM II My family for making my bored enough to start this level.
Base: New WAD from scratch
Build time: 3 days (Not hourly consecutive)
Editor(s) used:
Bugs: None.
Rating: (1 vote)
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This is a pretty decent old-fashioned level from the past. Solid design, although everything is well-lit. It's quite small, with 75 monsters, lots of cacodemons, a couple of barons of hell. You have quite a few rockets however, although you don't get them until near the end. Not nearly as hard as the readme suggests, but then again I'm playing with a mouse on a machine that was, in 1995, supercomputer-fast.x

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