Title: gridwad.zip
Filename: levels/doom/g-i/gridwad.zip
Size: 17 KB
Date: 05/12/94
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Rating: (4 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
It's level 99, and it's a white-knuckle rollercoaster joyrush straight into the pulsing heart of hell itself. (cough.) It's actually a demonstration of a hall of mirrors problem from the early versions of Doom. I have no idea if the bug was fixed with v1.3; it's definitely gone with modern source ports. The level's just a square room with a grid on the floor. No monsters, exit, objects etc. Gets an "average" rating for doing what it sets out to do.x
Anonymous
id "fixed" the HOM issue in versions later than 1.2 by implementing visplane limit. So as you back up away from the center and more of the checkerboard comes into view, DOOM bombs out with "R_DrawPlanes: visplane overflow (x)", where x>/=128.x
Doomkid
Makes an awesome download just to read the emails to and from ID. John Romero seems to be the one who responded to Seth.x

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