Title: of patch WAD GRYBLOOD.WAD
Filename: levels/doom/g-i/gryblood.zip
Size: 34 KB
Date: 09/02/94
Author:
E-mail:
Description:
Credits:
Base:
Build time:
Editor(s) used: DEU 5.0 and BSP 1.0 (binary space partitioner) (Special thanks to the creators of both programs; Raphael Quinet and Colin Reed)
Bugs:
Rating: (1 vote)
  Spambot check: 3 + 4 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Having played the author's other work (mentioned in the .txt) I wasn't expecting much -- but I was pleasantly surprised! This short, small, and violent map was actually a little fun to play. Visuals are "experimental" (which doesn't mean it's ugly, just ... different). Sadly, a floor height set too high in a sector right before the exit is a real showstopper and renders a proper maxrun impossible. It's still possible to use the secret exit (through a jump). --2/5x

View gryblood.txt
This page was created in 0.01233 seconds