Title: Grim Sense of Humor
Filename: levels/doom/g-i/gsoh.zip
Size: 194 KB
Date: 05/02/12
Author: !) The Brothers Grim
E-mail: jwc0045211@gmail.com
Description: - MapNames and Author - M1 - WadName: 4 Estee - LegMan M2 - WadName: Star Set - Speedy M3 - WadName: Slaughter - Thrasher M4 - WadName: Won't Live - LegMan M5 - WadName: Caves - Speedy M6 - WadName: Slaughter II - Thrasher M7 - WadName: Imp City - Speedy M8 - WadName: UnderWorld - LegMan M9 - Secret - Thrasher - About GSOH - Here's a whole replace-a-sode for the entire 9-map episode number 1 (Knee Deep in the Dead) for DooM I. If you're looking to go muzzy-hunting in some different terrain, then here ya go. But it ain't gonna' be no piece of cake. You best save often, unless you happen to be one of those muffins that has to use -dqd or -kfa or whatever.
Credits:
Base: All 9 maps from Scratch
Build time:
Editor(s) used: WADED (Latest vers, Reg'd/Betas) and DCK 2.2
Bugs: None known.
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Cmon, this is 2012, not 1994. 0/5x
Anonymous
^ If someone creates shit he must be ready to be given shit... my oh, so mature friend 0/5 -Ofisilx
Anonymous
You should really use doombuilder 2 or something similar which would help you in your mapping. There was lots of texture placement that made absolutely no sense. So you should really work on the realism factor a bit more. Maybe play the classic doom 2 and see how id did it. Also the room shapes did not make much sense and there was generally no height variation or texture variation throughout.x

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