Title: JCM episode 2
Filename: levels/doom/j-l/jcm2-16.zip
Size: 784 KB
Date: 12/03/94
Author: JC MegaByte
E-mail:
Description: This Patch Wad supplies DOOM with 9 new replacement levels for episode 2, built completely from scratch using DEU 5.21, DMAUD 1.1 and DMGRAPH 1.0, plus many home-made custom utilities. (see credits below) Time to complete this patch: 200+ hours.

For you beginner doomies - sorry, no time to add easy settings - over 200 hours were already logged into this one. If you really need help, use IDDQD (god mode) or IDKFA (very happy ammo) to get things to go your way. (P.S. these cheats DON'T work in multiplayer modes!)
Credits:
Base:
Build time: 200+ hours
Editor(s) used: DEU 5.21, DMAUD 1.1 and DMGRAPH 1.0, plus many home-made custom utilities
Bugs:
Rating: (4 votes)
  Spambot check: 6 + 4 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
A highly personal 1994 episode. The news sounds are not for everyone. Music is good. Technical quality is great. (spotted 1 hom on purpose in lvl1) The third level is the most beautiful. It's design isn't so great compared with the first two. Those are perhaps the best of the whole episode. 27 and 29 are the worst. 26 has great design on paper but it didn't work. The other 3 are good despite some ugly wall images. Gameplay isn't great. 22 is good with fast. Intriguing set 4.5/5 coldfusio x
Doomkid
Pretty mediocre. Good for 1994 but it's just so... bleh. 2.5 / 5x

View jcm2-16.txt
This page was created in 0.0931 seconds