Title: |
JCM episode 2 |
Filename: |
levels/doom/j-l/jcm2-16.zip |
Size: |
783.86 KB |
Date: |
12/03/94 |
Author: |
JC MegaByte |
Description: |
This Patch Wad supplies DOOM with 9 new replacement levels for
episode 2, built completely from scratch using DEU 5.21, DMAUD 1.1
and DMGRAPH 1.0, plus many home-made custom utilities. (see credits
below) Time to complete this patch: 200+ hours.
For you beginner doomies - sorry, no time to add easy settings
- over 200 hours were already logged into this one. If you really
need help, use IDDQD (god mode) or IDKFA (very happy ammo) to get
things to go your way. (P.S. these cheats DON'T work in
multiplayer modes!) |
Credits: |
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Base: |
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Build time: |
200+ hours |
Editor(s) used: |
DEU 5.21, DMAUD 1.1
and DMGRAPH 1.0, plus many home-made custom utilities |
Bugs: |
|
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
| strange textures/sounds, very good layouts for old E2 mapset though. | x | |
Anonymous
| You know what's really cool? Finding a new episode replacement. You know what really sucks dogs balls? Finding out its full of idiotic cartoon replacement sounds. WTF makes anyone think it adds to gameplay? Annoying beyond tolerance. | x | |
Doomkid
| Pretty mediocre. Good for 1994 but it's just so... bleh. 2.5 / 5 | x | |
Anonymous
| A highly personal 1994 episode. The news sounds are not for everyone. Music is good. Technical quality is great. (spotted 1 hom on purpose in lvl1) The third level is the most beautiful. It's design isn't so great compared with the first two. Those are perhaps the best of the whole episode. 27 and 29 are the worst. 26 has great design on paper but it didn't work. The other 3 are good despite some ugly wall images. Gameplay isn't great. 22 is good with fast. Intriguing set 4.5/5 coldfusio | x |
View jcm2-16.txt
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