Title: UAC Training base
Filename: levels/doom/j-l/jeff.zip
Size: 7 KB
Date: 02/19/96
Author: JONATHAN RENNIE-MCCORMACK (idea by Jeff Harasimoicz)
E-mail: decision@DRM.ultranet.com
Description: you are at an old UAC Training base. It contains traps for testing out marines so be careful.
Credits: Brendo Wyber and Raphael Quinet(for DEU), Colin Reed (BSP) Hank Leukart and Chis Klie (for inspiration) and everyone at Id software (for DOOM of course!)
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21 Bsp 1.2x
Bugs: none(if you find any E-mail me)
Rating: (3 votes)
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No monsters, no exit, why bother?x
This is dated February 1996. It consists of two rooms and an E1M3-style corridor that goes nowhere. There's some malarky with a pair of teleports and a switch, and you can fall into a (cough) "slime trap", but as the man says there are no monsters, no exit, and there's no gameplay at all. It's only of interest if you have never played a computer game before, and you like the pretty colours and the way everything moves around when you press the keyboard.x

View jeff.txt
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