Title: JOHANN1.WAD
Filename: levels/doom/j-l/johann1.zip
Size: 61 KB
Date: 06/13/94
Author: Greg Cymbalist
E-mail: umwickbe@cc.umanitoba.ca
Description: My first attempt at a level. A good-looking, fun to play level with some very intense moments. Somewhat challenging on HMP, though unforgiving on UV. Possible to get 100% kills, however. New version; more polished than "johann.wad". Fairly linear with very little in the way of "puzzle solving". Featuring the IMP Gauntlet and the BARON Arena! Send comments to above address. Watch for TUNNEL.WAD in the future...
Credits: Dave Wickberg, for various reasons, Cam McCartney, the guys on 6th floor UC Rez, the people who made DEU, the people at id Software.
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21, BSPtc, REJECT10
Bugs: None. (unless I missed something)
Rating: (1 vote)
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Commenting as: Anonymous
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Reviews:
Anonymous
A techbase with some other small bits thrown in. Getting 100/100 relies on knowing the map beforehand as the progression includes a few spots where you choose paths using teleporters (and if you choose wrong, you miss out on some sections). Finding all ten secrets helps tremendously (and they're not impossible to find). Some fights are kind of fun, but I could've done without other stupid parts though, and the end "trap" is pointless. Texturing and layout is amateur night. Meh. --2/5x

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